Part 42: Mission #39: Ten Steps Behind...
thetruegentleman posted:
Oh, and I never asked, but did you ever use Panic shot with Alissa? I was kinda hoping it would render the enemy Wanzers useless for easy capture, but I never saw it pop up. Well, at least Skill +3 finally did.
Alisa had Panic Shot way back in the day. It's alright, as it confuses the enemy pilot, making him spend more AP on attacks and counterattacks, but it doesn't combo well, and, as a practical matter, I'm more interested in Battle Skills that elevate Alisa's damage from "craptacular" to "depressing."
Also, as far as the all-start wanzers go, I think my preliminary list, which of course could be altered by the last cycle of builds, would be:
Kazuki: Berzuki
Ryogo: GenericBuild
Alisa: Anything but Fire Support
Liu: Secret Agent (though I'm hopeful one of you will come up with a rifle/beam wanzer next time).
Miho: Girl in Blue
Pham: The Tank
Mystery Characters #1 and #2: Probably depends on what gets submitted next time.
And, no, there isn't a new grenade launcher.
Mission #39: Ten Steps Behind...
Lots of stuff to do today, but first, email!
Pierre posted:
TITLE
Oh no!
My lady!
The master is not well.
He has one more week
to live according
to the doctor.
Will you please
return to us, my lady?
Pham posted:
TITLE
Liar!
You're lying!
He's been saying that
he'll drop dead for
3 years now!
I'm not returning
to the Philippines until
this battle is over.
Should she really be returning to the Philippines ever? I mean, she is the last surviving rebel leader. Even Castro was in effective exile for a while...and she's no Castro.
Anyway, there's some new stuff on the internet...
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By winning Miss Teihoku, Alisa gets her own fan club page, which, at the very least, included pictures of her that make her look almost human. By the way, and I'm being totally serious, the caption for this photo goes on to say that she managed to miss her shot. Not a huge surprise at this point.
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Meanwhile, the Luis Corp. website is open, and it reveals what I had long suspected: Pierre is a Welshman! We were fools to trust our lives to a man of such...extraction.
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Also, you can use a program you find on the internet to decrypt photos. This is what happens when you use it on that photo of Miho dressed up as cartoon dog. I think the game might be trying to tell me something about Miho.
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I prefer to think of her as counter-trustworthy.
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That really says more about the party than about Alisa.
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No one cares about Chairman Jie.
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Wait. Why does this come down to us? Shouldn't someone in the world care that Lukav intends to conquer humanity through the use of a super-weapon?
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Moneymaker... Oh, how I have sympathy for the future Smasher Dynamo...
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Also killing people...it's really the same principle, though.
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Progress!
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Kind of makes killing this dude pointless, then? Oh, well, we could still stop him before-
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Nevermind. Looks like another heroic failure for Kazuki and company!
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Uh-oh. I don't suppose the rebels are willing to forgive us for killing most of their top leaders?
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In fairness, any world where Australia is in charge isn't a world worth living in.
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Yep, in most other games, your actions don't really have consequences. In this game, every action the party takes digs them a deeper grave.
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So? What does Kazuki care? The DHZ was planning on betraying the party anyway, they just got countered-betrayed by Lukav before they got the chance to kill us.
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We know where he is. The issue is that there's not much we can do about it.
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Well, whatever, let's...what exactly do we intend to do, anyway?
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That's a very large robot.
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Leave it to Kazuki to walk into a trap with no bait.
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Oh, good. Lan's back. I was just thinking to myself, "whatever happened to everybody's favorite war criminal?
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Kazuki, Ryogo, Miho and Pham get the call. Liu is still out on betrayal leave, and Alisa...fuck rifles, alright?
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The stats of the big robot. It can fire a particle beam. Now, it hits hard, but it costs a ton of AP and can be blocked with a shield. Still, it's not exactly great news.
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Other than that, it's a typical spread of Lenghe 1s and Shunwangs. Nothing too interesting.
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Typically, using your melee wanzers against their melee wanzers is a sucker's bet. But, Pham isn't in range of any other enemies, and has HP to spare...
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The AI will spend the first few turns trying to clear a path by attacking cars on the street. I guess it's supposed to represent them killing civilians, but, frankly, if the only result is making it easier for me to attack the Imaginary Numbers, then I suppose it's for the greater good.
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Kazuki effectively finishes off one of the Lenghe 1s, but loses his shotgun arm in the process. That's quite bad. The Best Served Cold isn't too fragile, but it's not rugged enough to function as a melee wanzer, which is what it now is.
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Let it be known that I did not start the practice of using beam weapons in battle, but, God help me, if wars are to be fought with particle cannons, then our squad must follow suit with whatever means we may find at our disposal. Therefore, I, under the authority granted to me as commander of this LP, do hereby declare that the Simon Phoenix Directive is now in effect. Further details will be given as necessary.
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Oh, if Lan dies, you lose the mission. You don't have anyway of controlling her, and the best you'll be able to do is distract the enemy by using your wanzers as bait. Thanks, Lan, it's always a pleasure to see you.
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Let Miho's continued success by a lesson to you all. Allowing a character to get good at a weapon, instead of swapping out their weapons every build cycle makes my life a lot easier.
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As I said, the Best Served Cold isn't much of a melee wanzer.
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I'll give this much to Front Mission 3's graphical engine. It does a good job with scale. Pham ain't a-feared o' none of them giant robots.
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Ryogo is getting better at using the flamethrowers. If anyone cares, though, I'd rather have him use a machine gun.
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That's the last of the Lenghe 1s, which makes me a lot happier. They're probably the most frightening grunt units in the game. They'll hit for over four hundred damage a hit, and have the move range to hit whichever of your units they please. Oh, and they have a ton of HP.
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And Miho kills the giant robot. Still, it cost her most of her health. She gets destroyed the next turn by a Shunwang.
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Okay, this part is a bit hard to explain, since I'm missing a few screenshots. So, here's the sequence of events. Kazuki gets into battle with a Shunwang, and loses his remaining arm. Ryogo then kills that Shunwang, clearing that entire side of the map. Miho then knocks a pilot out of a different wanzer. Pham then tries to crush that pilot like a bug, and misses, but, for whatever, reason, the pilot refuses to get back into his wanzer.
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Meanwhile, Pham gets into a fight with Jared, who shows off his battle skill...and it's Hit or Miss...the worst battle skill in the game. Now, I threatened that I blow would blow up the house of anyone who even considered using that skill...
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Because it's that bad. Hit or Miss, for those who don't remember, makes it so that you have a 50% chance of all your bursts hitting, and a 50% chance of them all missing. Since your burst weapon almost always has a hit rate of well above 50%, that's a shitty deal. Here, Pham walks away unscathed from a machine gun attack at point-blank range.
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Pay attention to the bottom of the screenshot. As it was, Kazuki's Best Served Cold was practically destroyed, with neither of its weapons remaining. But, there was an abandoned Shunwang still in pretty good shape. What I did was pilot the Best Served Cold right next to the empty Shunwang, and then ejected Kazuki right into the vacant wanzer.
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And then, on the next turn, Kazuki goes off the beat Jared. Now, granted, this is a bit risky, as if the Shunwang gets destroyed, I won't get to keep it after the battle...but it was too cool not to do.
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The Tank sends Jared away.
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Great. Time to take out the trash...
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Let's chat for a moment about morale. Morale is kind of a nebulous concept in this game. Occasionally, very low morale will cause an enemy to move into the surrender? status without an attack. The more damaged the wanzer is, the more likely this is to happen. Otherwise, a very damaged wanzer may, after an attack, move into surrender? status. At this point, one more attack will cause the wanzer to surrender, if it survives. Now, if you leave a wanzer in the surrender? status alone, it will check its morale each turn. Most of the time, it will remain in surrender? status, but, in extreme circumstances, it may either surrender, or, conversely, rejoin the battle. In this case, this Lenghe had been in surrender? status most of the battle, but seeing Kazuki and Miho's wanzers get trashed inspired it to get back in the fight...except it has no weapons, meaning the only effect of its decision is denying me the chance of acquiring this wanzer after the battle. Nuts.
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Agh. Pham gets MVP.
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Yeah, unless you learn how to raise the dead, I imagine that you'll still be first against the wall once the rebels take over the DHZ.
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So, Alisa bitched out her sister for creating MIDAS, even though Emma never intended to use it as a weapon. But she's okay with Lan, who she personally saw help burn two village to the ground.
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And now you know the identity of Mystery Character #1...
Next Time: Inter-agency conflict! Another civil war breaks out! The decidedly abrupt introduction of Mystery Character #2!