Part 11: The accursed light of the sun

Before we explore the second part of the dungeon, let's take a look at that

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It's another support egg like the Holy Egg, but sort of crap. The only new spell it starts with is

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Our other find in this dungeon is a small child whom we will be recklessly endangering. Roan has kind of crappy stats, to be honest. His only good ones are MAG and MEN, which are magic attack and defense respectively, so I use him as a support mage.
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Most of the second area is blocked off by this lake, with several packs of 4 frogs and some switches on our side of it.
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One of switches we can just step on, the other needs this block pushed onto it. They reward us with a new helmet and a lever that drains the water from the lake.
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Crossing the newly-formed land bridges leads to another accursed Poff Nut (which I will make sure to burn in protest) as well as this cliff:
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Since the troglodytes are a no-escape midboss battle, it's nice of the developers to give players fair warning that there's more. The switch raises the bridge leading to the penultimate area of the cave.
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We are provided with a convenient save point, as well as a boulder to push into a nearby hole in order to create a path back to the first area. Past the save point lies the entrance to the Durham Cave Depths.
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This is where the hack stops messing around.

Durham Minotaur


HP: 5000 (from 2500)
Attack: ~300
Special:

Abilities:

Concept Art: Here.
VIDEO: What will happen to you when you fight it
If you didn't take note of it at the start of the update, 400 damage is around 90% of Roan's HP. He also has low defense, so if he's slightly underleveled, he gets straight up one-shot by an unblocked Tornado Horn. Adding insult to injury, there's a good chance that anyone who survives Tornado Horn will come out



One option you have is to put Roan on Sleep duty, keeping the troglodytes out of the fight long enough for you to focus one enemy down. The hard hack increased the MP cost of

I have a much more elegant solution:
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It's on every mana egg we have, so within two of everyone's turns, I can max it out and dodge 99% of the normal attacks they throw out. Characters can't dodge when they're between COM and ACT, and Tornado Horn can still ruin someone's day, but so much of the monsters' damage is normal attacks that

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Raise your hand if you didn't see this coming. You there, in the back - get out. You're a disgrace.





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Roan is paying so little attention to what's going on that he can't even proofread his own dialogue. Geez.

Back on the gameplay side of things, we got a very important drop from that fight - the

The






...as well as a sixth skill which can be learned only after leveling the book to 15. All of these cost SC to learn and are quite useful, but Life Up is definitely the star of the show:
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This is what I've been saving SC for since the start of the game. Even adjusting for his low defense, Roan now has more health on him than Ryudo and Millenia combined. I have created a monster.
That's all for skill books. Annoyingly enough, the game actually makes you backtrack through the Durham Cave to get out of it, even though there aren't any new monsters in it or anything. This makes me angry enough to give Poff Nuts to Carro.
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god dammit i forgot to save after i got the poff nut in Carbo i dont even have enough to show off his stupid light aaaaaaaaaaa
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MUSIC: A chilling wind


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Fade out.
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And with that, we've solved Agear Town's problems and none of our own. Next will be a bonus update focused on pleasant dinner conversation, but after that, our journey to Granas Cathedral can continue.
Official Art: Ryudo, Elena and Millenia; Monster Concept Art 1 (Crag Snakes, Frost Frogs, Troglodytes, Durham Minotaur)