Part 31: disASter

Last update, we got to choose who to go with between Jasmine, G, and H, and the results are in: almost everyone wanted H just for the chance to get more dunks in on Simon. Valid reasoning! Let's see how it goes.
BGM: Agoraphobic Sloth



She clenched her teeth at my words, about to snarl and give a scathing remark, when Jasmine clapped twice into her hands as if calling us back to attention.


She glanced over to her sister, as if pressuring her.


She reached out and grabbed me by the arm, pulling me down to the lobby below.

I couldn't believe how easily she pulled me along. The whole time, all I could do was follow like an obedient little puppy. The entire time, Jasmine's giggling assaulted my ears like a battering ram.

I stopped in the lobby to talk to Jasmine.


What did she insinuate by that? Holding up her hands defensively, she shook her herad, having noticed my expression.


BGM: Silence

Eventually, we stopped at the pool.
BGM: Ambient Strain

She pointed at the window. Indeed, the door was closed and locked.




The announcer drowned out whatever remark she threw my way and the train took off again.







Was that really the case? Was it possible Marco, my friend, would've abandoned me? He wasn't a bad guy. Yet... it was undeniable that they kept going. Marco could've decided to come back on his own. He didn't, though. That was what bothered me.

I was snapped out of my thoughts by Jasmine clapping her hands again.






BGM: Abyssal Snarl
She pushed me away just as the train arrived at the recreation station.







The two of them left momentarily. The train produced its chime once they entered the door and it closed behind them, locking them in. Great, I was stuck going to a potentially dangerous room with an unstable little girl.


The doors to the train closed and it drove off.
BGM: Silence

H's state reminded me of someone who was afflicted by epilepsy, except she was still conscious of what she was saying and doing. Unfortunately, I couldn't deal with it.

I chose to accompany her in silence, worriedly staring over at her when I could, when suddenly, a headache hit me like a brick.


It was like my head was being squeezed. Glancing at H, she was tensing up, holding her head with both hands. I mimicked her, since I really couldn't handle it. I took a few deep breaths and exhaled sharply. Eventually, it ceased. I cast a glance over at H following that.





BGM: Agoraphobic Sloth
I had to make it up to her. As the train stopped at the final station down this side, I made up my mind. The doors opened, and she stepped outside. I did the same, but before she reached the open door, I called for her.


She looked at me cautiously.


I could tell by her expression that H didn't really know what to say to that, instead giving me a bit of a smile.


We resumed our walk towards the open door. Entering the lobby, I didn't notice anything special. It looked like any other so far. The doors closed as we came in, which I expected to happen.


Finally, we stepped up the staircase and entered the reactor proper.
BGM: Anaphora Solution

The noise was coming from the reactor in the middle of the room. It looked rather...big. In the front was an open entrance tall enough for even Ray to go through. On the walls were machinery of all kinds. I didn't expect anything else. On the other side of the room were some computers and a large screen, currently turned off.


After giving my cursory glance around the room, I decided to look at everything a little more closely. The first thing I noticed was strange was a map on the wall. It showed everything in this place. I stood before it, somewhat dumbfounded.


The first was that there was that empty wall, and behind were eight circles. The number eight again. Was it significant in some way? Why was everything eight here? The only thing that came to mind was how eight looked like an infinity symbol turned on its side. They called that symbol a lemniscate. I remembered Marco talking about that shape once.
Obviously, I hadn't paid attention to what he said too much, but the name stuck to me. The second thing that was weird was how this room had only one entrance. Normally, each station had two doors; one for each side. This one, however, had a single way down, along with the scanner room. What was the meaning of this?
I tried to imagine why that was the case. Was it because this was the end of the line? Was it meant to only have one door? But.. the station below had two doors like every station. I pulled away from the map.

I didn't answer her. Instead, I barreled down the stairs and looked through the window in the door. That's right! On the other side was another door, and it was closed, just like I thought. Where did that door lead, if not upstairs?






Some noise from upstairs caught my attention. It was some kind of static screeching.


Together, we went back up the stairs quickly.
BGM: Alarming Silence




The twin screamed and I missed what Smiley said next. It wasn't just a normal scream; she was going absolutely mental. I could also feel a headache, but it was unclear if it was due to her noise or due to other reasons. I recalled it was the same kind of headache as the one I got earlier in the train.
H eventually fell to the ground. I reached to help her back up, but she shook her head dismissively, instead gratifying me with another loud groan of pain.

Another scream came from her. I panicked a little, unsure if I should've done something. Finally, she calmed down, while Smiley continued, as the recording had been uncaring about what was happening in the room. I turned my attention back to it, since she seemed better now.




The screen turned off right after that. A small light on the reactor turned on, flashing red. Everything was going to explode in ten minutes.
BGM: Alarming Situation


I shook the screen, but no answer came. Instead, H rose up and spoke. She was a lot more stable now, but there was an undeniable coldness in her tone.


What was I saying? Was I really going to throw myself into a fire for a stranger? Sure, she was young... she had more time... but I just finished university, dammit! I had friends! I had a family! They all wanted to see me again! I could be hailed as a hero for it, but what would it matter if I was fucking dead?!


Either her family was full of loons or something else was going on here. She was calm, perhaps even eerily calm. Who the hell was this girl?
BGM: Ascertaining Speech






She grabbed a nearby tool and bent it rather effortlessly. She was so strong it made me arch my eyebrows in shock. I couldn't deny her nature, but something still didn't sit well with me. Like, what the fuck?!

She took a small pause, as if hesitating.



She smiled, but I could tell it was strained. I could tell she was masking her own insecurities over it.

I was convinced. I needed to search this room, but almost half our time was up already.


She pointed at her head.


I didn't know if it was wise for me to give her hope, but we had four minutes to search. That meant I could only search four things in this room, at most. If I didn't figure something else out... Then the choice would be made for me.

BGM: Active Search




What were all those things? Cables, boxes... I could see some pipes... If we broke anything in there, maybe the reactor would stop. However, there was an equal chance we'd make it explode right away. Perhaps it was better to leave it be and come back if we found some sort of telltale sign that breaking this would be beneficial.




We parted from the contraptions.

Next, the door.
This door had a big number nine onto it. Was this supposed to represent the ninth person or something? Would my escape be assured if Hannah sacrificed herself? I slapped my cheeks a little with my palms. No, I had to stop thinking this way. There must've been another way out without sacrificing anyone.
Now, two minutes had passed. Time was quickly running out. Half the time had gone, so I needed to figure something out...!
Next, the reactor itself.

This must've been whatever power is being generated. It was going out of control, and soon it would incinerate us.

This wasn't just a gamble for a survivor between us- this was a gamble for everyone's survival, too. If we didn't come to a conclusion, even Jasmine and Marco would...
Three minutes! It was almost over!

She glanced towards the reactor. Yes, I knew, she would jump into it when the time ran out, to avoid any issue. That was why I needed to do this quickly!
Next, the huge door at the back.
This wall had something behind it. Maybe if I tried really hard, it could open... I spent a bit of time looking around it to see if there was any mechanism, but there was none that I could find. Which meant this was do-or-die. If it would be done by hand, then so be it!
And with that, we're out of time. However, before we see what happens, I've grabbed the other stuff we can look at (that doesn't lead to a different branch, anyway). Going to start with the whiteboard.



I might've drawn a funny unsightly picture, but with Hannah around, I figured it might be better if I didn't anyway, especially as we were short on time. I moved away from the board.
And lastly, the monitor on the left side.
The screen wouldn't help me. I couldn't go through it. Instead, I focused on the other things around it. In this strange mess of things, I could hardly make out anything worthwhile. At first, some of them seemed like a good prospect.


None of this could be helpful. I didn't know my way around a reactor room! The computers didn't turn on, the metal plates didn't help... and all the stuff scattered around was made of random objects.


There is also a conversation with Hannah that we can have.



Basically, she's telling you what I already did- there's a branching path you can only go down if you do a very specific order of events in this room. But first, we should see what happens when we run out of time...
Unfortunately, I didn't manage to find a way out of this predicament. No matter what I looked at, no matter what I tried, it was all in vain! Hannah was glaring at me as the time was running out. There was a bit of resentment in her.


I hesitated. In that slight moment of hesitation, she forced herself to move forward, which in turn forced me to make up my mind.

It was like the choice had been made for me.
BGM: Accelerated Scuffle


So that was her name, huh. Their parents must've had some wicked sense of humor to base their names off that popular duo of characters from children's tales. However, I had nothing to say. I knew I tricked her somehow, and seeing her lamentable state due to that headache, perhaps born out of a traumatism I had no idea of... It did make me feel bad.
Despite that, I stood by my choice. Of course, all the thoughts in the world came upon me at that moment. I thought about Marco. I thought about Jasmine. I thought about my family, too, and all the others I wouldn't see again.



I told her may name, too. I felt like it was only appropriate, given the circumstances.

Hannah refused to listen. She hammered her body into the door until it had begun growing hotter. I... was melting. I clenched my teeth to ignore the pain. I clenched my teeth to ignore the incoming death. It was difficult. To face... your own death was something no one truly was ready to do. And yet, this was my future now.
Or rather, my lack of future. All this work, all this life to amount to this... But at least, it was for someone else's greater good. A second thought prevented me from feeling good over it, though. Maybe it was the selfish part in me. Maybe it was the cowardly part in me.


BGM: Android Sorrow
I screamed so loudly even she was surprised, and she stood back, dumbfounded.

She did as I told, fighting against her programming. She averted her eyes. She wouldn't see me as I became... nothing. This was it. The pain was unbearable.

Colors, sights, sounds. All of them were mixing in a head that wasn't quite there anymore. And yet, even as I faded, I maintained one thing. I maintained my smile. Now that it had come to this, now that I truly had passed the point of no return into the end, I felt good, deep inside. I didn't have any remorse, any fear, and any cowardly thoughts.



