The Let's Play Archive

House of the Dying Sun

by HerpicleOmnicron5

Part 11: Harbinger - Finale

Harbinger, Finale

Lord Commodore Naybard, Kingsclone A1, The Traitor King: Did I ever tell you the meaning of insanity? Doing the same fight over and over again expecting it to be more interesting. Still, that's us done with fighting traitor flagships, and that's us done with the tutorial of the game.

Time for it to get real.

Enemy Starfighter: Lineage

You may recall from the previous episode, we had a glimpse of "House Vykarr" being the origin of the dreadnought. Unfortunately, this is an old mechanic I know very little of, and Kairo has dumped all of the old blog posts from his website for the game, making searching take a little longer than before. A shame, because his old blog posts were really insightful and interesting and now they're harder to access.



It's hard to make out what is said on that screen, harder still to figure out how it relates to the campaign, but I recall that one noble house started with shields and the other presumably did not at one stage. This would be an initial choice to determine starting loadouts, and would provide even more character to your empire. In terms of writing, its a good thing that was changed to "the Dragon", but its a shame that degree of character via lineage does not extend to at least the capital ships outside of that one dreadnought.

Next up will be the Dragon difficulty playthrough, recorded in VR, commentated in post. After that, I'll be tackling the challenge mode a few times with several different equipment loadouts. Any two upgrades can be chosen for each class of ship. Priorities given to loadouts that you name.