Part 2: Tale of Two Rivers
Episode 01: Tale of Two Rivers
Jade Empire has no opening credits or epic cutscenes or anything like that to start things off. As soon as we've set up our character, we start off with a panning shot of what looks to be a martial arts academy of some type. This is the Two Rivers School, located in the town of Two Rivers in a remote part of the Jade Empire, and if we look closely we can see some of the students of the school practicing their moves.
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Our main character, Wu the Lotus Blossom, is the top student of this school and we can see her sparring with another student in the center ring.
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This is Jing Woo. We don't know much about him right now, but he seems to be friendly to us even though Wu is the superior fighter.
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The dialog system is mostly the same as it was in Knights of the Old Republic. One detail that doesn't show up very well in screenshots is that Wu's facial expression actually changes depending on the tone of the currently highlighted dialog option, smiling when you're picking a friendly response and frowning when you're a dick. Jing Woo is a good guy, so we'll be nice to him.
I just realized that the bottom option here is pretty much just "You fight like a cow" from Monkey Island.
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MUSIC: Fist/Test Your Mettle
Jade Empire is a full-on action RPG with combat that is technically still turn-based with action queues like KotOR but has been tweaked to feel as close to real-time as possible. The fighting system is not particularly complex or difficult to master, but you do get a decent number of different fighting styles to choose from and there are some pretty cool ones in the game.
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Button 1? Great. Jade Empire came out on PC before Xinput support really took off, so we're going to have to see which button does what. Button 1, or A, is our basic attack, and the tutorial is telling us to try it on Jing Woo here. Our starting style is Legendary Strike, which is your basic kung fu style with a lot of roundhouse kicks and that sort of thing.
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The blue lightning aura around Wu denotes a strong attack, which is used by pressing X (or Button 3 in this case). I didn't actually mean to press it here and there's a separate tutorial for it, but might as well show it off anyway.
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Focus mode (Y button) slows down time, which obviously can be very helpful in fights against tougher foes. As the popup helpfully informs us, Focus mode also drains your Focus (the yellow bar) constantly and quite fast as well, so you can't rely on it too much especially if you use other styles that consume Focus.
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Once we've hit Jing Woo enough with our basic strikes, the game teaches us how to block (B button). As long as you hold block, you're protected from basic attacks.
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Jing Woo eventually decides to clock us in the face with a strong attack, bypassing the block and dealing major damage. Chi healing can be used at any point as long as you have some blue bar left.
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Now that we're all healed, we need to hit Jing Woo with a strong attack of our own.
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The PC version's default input for evading attacks is a double-tap in any direction. It's incredibly awkward and doesn't seem to work half the time, but fortunately you don't have to deal with it. Switching to the alternate (block + direction) input makes Jade Empire's combat far more enjoyable.
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We finish off the tutorial by beating the living hell out of Jing Woo, which appears to be a fairly common occurrence around here.
MUSIC: Hills and Fields - The Dance of the Babbling Brook
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The master of the school was watching our little tutorial bout and seems to be satisfied with our progress.
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As Jing Woo mentioned, we now have time to wander around and talk to the other students. The chufty fellow over there in the upper right corner is Smiling Mountain, and he can set up some practice fights for us if we feel like beating up more underclassmen. Right now, I think we'll just have a chat with a couple of the other students.
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Restless dead? Pft, I'm sure it's nothing to worry about.
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Do my senses detect a hint of sarcasm from Student Lin here? Well, yes, to be honest. It turns out some of our fellow students aren't quite as friendly with us as Jing Woo was earlier and there's some resentment over our status as the top student.
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Huh, seems like there's a lot of talk about ghosts going around.
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Lovely, thanks. Lin mentioned someone called Dawn Star who can apparently sense ghosts or something to that effect. That's a party member name if I ever heard one. Dawn Star is actually supposed to be a longtime friend of ours, and we'll see more of her soon enough.
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Right. Let's go see Master Li, we've wasted enough time screwing around here.
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Gao seems to have been visiting the master and doesn't sound too happy about their discussion. Let's have a chat with him, I'm sure he will be very friendly to us since we're Master Li's favorite student and all that.
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Such a personable fellow! Gao is voiced by Nathan Fillion, who does an excellent job playing this arrogant jackass.
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I really should have picked the lower option. Oh well.
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What a cheerful person. Now that he mentions it, I think I do actually have some other business to attend to first. Master Li can wait a bit longer, he did say there's no rush after all.
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First off, we have some reading material to check out. These scrollstands give us a bit of EXP, and we can also earn some useful stat boosts if we do enough reading so it's always in our best interest to look around for scrollstands and books.
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This particular scroll has a bit of Jade Empire lore for us.
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The box next to the scrollstand contains a scroll on martial styles.
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Iron Palm and Viper are the two new styles introduced in the Special Edition. To master them, we need to find three scrolls of each. They're technically not mutually exclusive, I believe, but one of the Viper scrolls is a reward for doing some pretty evil shit and I'm playing this as a good guy. (edit: they are in fact mutually exclusive, as the same quest that gives you the Viper scroll gives you an Iron Palm scroll instead if you're not an asshole)
Actually, that's something that should be explained in a bit more detail. Like most BioWare games released after KotOR, Jade Empire has a morality system with two paths: Way of the Open Palm and Way of the Closed Fist. It wasn't necessarily supposed to be a simple good vs. evil system like the one in KotOR, but in practice that is what it ended up becoming anyway. Closed Fist was meant to be more of a "strength is power and the poors should pull themselves up by the bootstraps instead of asking me for help" path, but some of the things you do as a Closed Fist character are just ridiculously evil.
In any event, we've got a couple more books to look at:
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Harmonic Combos are a gameplay mechanic I've never really used all that much on any of my Jade Empire playthroughs. It can be very useful and I will be showing it off as best I can, but it's not something that is absolutely required by any means.
Might as well talk to some more students while we're here. The guy in the red headband is Wen, who Gao told us may be willing to tell us just how great we are.
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That doesn't really answer the question, you know.
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Wu is clearly not impressed. Or she was blinking as I took the screenshot. Pick one.
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All right, that's enough of that.
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Tho Fan is the fake language BioWare created for Jade Empire, and basically sounds like three phrases repeated over and over like the alien languages in KotOR. There aren't that many Tho Fan speakers in the game anyway, so I'm not sure why they bothered. Well, it's a nice bit of worldbuilding, I suppose.
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Right, that's definitely enough messing around, let's finally go and see Master Li. Gao certainly looks like he's waited long enough.
MUSIC: The Way of the Open Palm
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Here's a better look at how the player character's expression changes depending on the dialog option. It sometimes looks a bit silly due to the low-poly faces, but the idea was neat and nowadays BioWare does a similar thing with their dialog wheel icons.
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Unimpressed Wu is the best (and so is my timing with screenshots).
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Master Li walks off to help out Kia Min, and before we go anywhere we can explore his place a bit.
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We find these figurines next to a statue of a lion, and if we interact with it we can place the figurines on the altar while matching the color of the orb in the statue's hand. That seems like an insultingly simple "puzzle" even by BioWare standards, so let's just hold onto these things for now and see if there's anything else we can do with them.
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Next time, we will go find Dawn Star and see if we can beat up some bandits. See you then.