Part 7: Malachi 13.0.0.0.0

We pick up in the Capsule Room.
>Speak


>Hoka

>Milakov (or anyone else's; it doesn't matter yet)





>Speak




We were already going to Jesus. We planned to rendezvous with Jesus precisely because the one person there is apparently a defense force, and they know there's something bad on our ship they're preparing to fight. Nothing has changed, and we're perfectly safe here. Everything is going exactly according to plan. I want to see a poster with the tagline "In space the implication is bad"
>Speak



I'd like to reiterate that we haven't really tried bullets.
>Speak

There's not much to say about this monster having gained sentience and killing us off. It's pretty clear.
>Commun.


Within the Recall menu, we can remember the memorable characters of this game:
>Milakov

>Carson

Because it killed the man? That's a fine reason, and it clearly doesn't retreat after each death on its own given it was just chilling with Hoka.
>Hoka

>Bellini

>Balkas

>Huyler



We can switch capsules any time we want here, and the text just continues without skipping a beat. We need to choose Carson's, because unlike the captain he hooked his pod up to play video games because just having a phone in his bed wasn't enough. When we choose Commun. from Carson's:
>Commun.



Only Hayao would forget his ship's name.
>Commun.



Well, they said they're prepared, which confirms what Newt and also you told me because you already did this before.
>Commun.





Eline has the ability to read French but can't confidentially identify text as French. Maybe she's bullshitting too.


>Commun.






>Commun.

Have I mentioned that this is the greatest video game? I'm sorry if I ever implied otherwise. This is the greatest game.

Ah, so your plan is the status quo, which we set up to get you killed. I'm pretty sure he doesn't actually have any plan here and is just trying to sound important and psyche Hayao out.

Anyway, let's switch capsules.


Jesus!
>Commun.








>Commun.


The monster describing his DNA fetish.










In case it's not clear, Mnstr (either holding a high role in government or the creature Hayao wants to read his vows) is blatantly trying the Alex/Vladimir strategy of desperately trying to seem cool and mysterious to hide the fact that it doesn't know what's going on (read my LPs). On the other end it's desperately trying to calm down its breathing and rehearsing its next phone call to make sure it won't be embarrassed again.
>Speak



The language it already has? I think the mess of languages would cast some suspicion, as would the giant claws and, you know, being four meters tall. Even if it manages to impersonate Gingrich and say "Never mind, guys, we're safe", the defense forces that Ali likes to pretend exist aren't going to vanish in a puff of smoke or throw all their weapons into space. I want you to appreciate that this game lets me say things like "Jesus will see the monster's giant claws" and have it be a justified complaint.
>Speak


If only there were some way to sense things with life in them, like bodies. Some machine which could do that, you know, sensing life. Oh well.



Anyway, I think we should continue this talk in another capsule.


Jesus!

>Trade


The Minister'd be great with Howie Mandell.
>Escape

We're really not good at this.
Once again, we have to waste time until the game takes pity on us and gives us the option "GiveIn"
>GiveIn

>GiveIn

Hayao is failing to surrender from a situation where he's guaranteed to succeed. The best protagonist.
We can now go to the Bomb Shop and purchase us some bombs.
>BombShp







Okay, Hayao is the worst at all things, but I honestly think "I've checked the manifest" is the least scary line it's possible to write. I have a hard time feeling menaced by a monster who digs through cabinets full of forms to make sure the ship's up to code and the right number of hamburgers are in crates.
>BombShp

This is not a sound strategy, and there are in factbmore than three problems with their approach. Hey, perhaps while I'm filling this update with callbacks I should take the time for some:

Hayao is pretty dumb.

But it works, dealing the most savage blow to Game Theory since the paradox that chain stores sold this game. Dreadful things probably shouldn't hit Monte Carlo with comets any time soon.

Finally, we're given the option Lure, which lets us choose a room to lead the monster into. From here we can wander around looking for something, I guess. Apparently we've bought time by telling the monster exactly where we are and that we plan to bomb the ship.

From wherever, we also have an attack menu, though nothing's effective. A runthrough:
>Synthzr

>Unrmd

>Knife

>Pistol

>ColdGun

>Fojii


We also still have the Recall menu, and going anywhere to use that lets us recall Carson.



A quiz show. Because branching paths are really hard, any choice gives us the same answer. That is, if we select DNA, we get this:
>DNA


Whereas if we choose Hair we get this:
>Hair


No, that doesn't mean this isn't a quiz, just that you only know whether you pass at the end and never know what you got wrong. If you miss a single answer, the quiz starts over after you've gone through the set, and when I first tried that out by picking the top one each time my emulator crashed. When you fail properly, all you see is this:
>Any Wrong Sequence

Games.

We keep going back and forth on whether or not it's evolved those times, but the answer this time is 6.



>ColdGun






>Music



>Monster



Yes, those are different questions. For its setpieces Jesus goes all out.
>Monster



>Melody

>Synthzr

Didn't we decide it always hid after killing even though that was also wrong? Rewriting your rules every five seconds is one way to make a mystery work, I guess.

We really aren't nice to Eline re: her musical ability.



Job 38 posted:
19 Do you give the horse its strength or clothe its neck with a flowing mane?
Time for a special behind the scenes look at the makings of this LP. A friend of mine whose name begins with N and rhymes with either Micholas Mickleby or Bricole offered to draw wonderful art for my thread. I planned to have her illustrate parts of this recap, sending her the request to draw Hayao drawing Space Fluttershy I'm space, with Space Fluttershy saying "I would date you, Hayao. Eline doesn't know what she's missing." or, as I said in my original message, "something equally creepy and absurd."
I have yet to hear back. Assume "horse" is metaphorical for space.
Job 38 posted:
20 Do you make it leap like a locust, striking terror with its proud snorting?
Its roar was rather frightening, recall.
Job 38 posted:
21 It paws fiercely, rejoicing in its strength, and charges into the fray.

Job 38 posted:
22 It laughs at fear, afraid of nothing; it does not shy away from the sword.

Job 38 posted:
23 The quiver rattles against its side, along with the flashing spear and lance


Job 38 posted:
24 In frenzied excitement it eats up the ground; it cannot stand still when the trumpet sounds.
Let's play some Mega Man music.

Yes, Hayao thinks he left it in the airlock, then he materializes one with his mind, then Fojii tells him it's in the ship in the airlock in the ship. I want to emphasize that this is a game that exists.


Now that the monster phased through the wall (graphics!) and Hayao's detached one of his mirror knees to strap himself in, we can Atck (same options as before, down to saying Synthzr's not a gun).
>Psh Monster

>Psh Key

>Pll Monster

>Pll Synthzr

You know, the last time it heard this song it destroyed the thing playing it. Maybe this isn't so-


Boy, isn't this clear? The right sequence (counting white keys as 1-8 from left-to-right and ignoring the black) is 1-2-3-4-3-2-1-3. This is slightly more lenient in that Fojii will correct you as soon as you play a wrong note, but it's still pretty unclear at best and impossible at anything other than best. Apparently there's no middle ground between "What does France's flag look like" and "Know the Japanese Circle of Fifths".

Nope, that doesn't help too much either. I don't think this puzzle's very good. Also, Cymbal informs me (breaking the song down in Audacity) that the actual song's in F Sharp, while the version you play is in C -- clearly the true problem with this scene.



















All of you spoke in Japenglish. Stop making this harder than it needs to be. We're essentially playing Being John Malkovich in space, only awful.













For a few weeks. Then a rather large comet hits Earth.
If they could control the monster from within, why did they let it threaten the Earth? You are DNA and you are analyzing the DNA of the monster that you are? I can't really analyze my future (or Humanity's) from my DNA, and I think I'm closer to it than you are.





The monster bursts through the hull of the ship into space, which likely makes Eline and Hayao sad.








Bellini's DNA is fucking blazed. "Dude what if we were like, stars, man? It's like, no CPU can predict fate, you know. Dude." The fate of stars can be easily predicted by CPUs, and it is very unlikely you'll become hydrogen fusion any time soon. Sorry to spoil your fun. Maybe the only reason CPUs can't predict things is that you spent more time giving them rabbit ears than programming them to know about e.g. DNA.



Hayao's nasty battle wounds and thousand-yard-stare from playing some keys will haunt him for years to come. He invited Eline out to share a touching moment in space. Seriously, the two of them are just there. In space.









You can see there's a wall behind them even though their pose is the same as the previous shot. Unless they attempted a celebratory waltz and gave up after two notes, the previous picture apparently shows they crawled onto the roof of the Corona to spend their touching moment in space.

There's no time to mourn, but plenty of time to snuggle with my anime space girlfriend as a space window cuts off her arm. Why was Eline on this ship?



Ask to be plugged in. There's electricity on the ship. By the way, if anyone auditions for an actual theatrical role with this monologue and gets the part I'll buy them a forums upgrade and maybe, like, cake.

Well, that's Jesus.

I love this game. Don't get me wrong, everything about it is awful and in no way is it something you should play. The thing is, it's so terrible that it becomes amazing, and it continually tops itself in absurdity. I'm a bit disappointed the thread didn't take off like I'd hoped, but I'm glad I got the chance to show it off.

Thanks a ton, Niahak! Let me know if you ever take on the sequel.

Amen.