Part 72: Day 355: Unsaid, Unheard
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4 days left.
Music: Sacred Moon
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Alright, now that I've shown of Curaga, don't expect to ever see it again.
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Axel is the only person here. Once we confront him, we're never going back to this place anymore. Goodbye, The Grey Area
![:sadwave:](8-sadwave.001.gif)
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Let's play a game. It's called: Count the ellipsis. Alternative title: Count the number of times Axel fucks up in this scene alone.
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C'mon, Axel. Just explain everything so Roxas can calmly process the revelations and not do anything rash.
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Great job, Axel
![:bravo:](../Smilies/emot-bravo.gif)
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Video: Mission 91
New Music: Mystic Moon (This is the only time it plays)
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It's time for the best mission in the game. We're finally going to explore The Castle that Never Was and
![:sever:](21-sever.001.gif)
![:toot:](../Smilies/emot-toot.gif)
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For this mission, we're going to fight Nobodies instead of Heartless. Dusks actually drop loots now.
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These areas showed up in cutscenes before, but this is the first (and only) time we can explore it.
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They even bothered to implement a different chest color scheme for this mission. There's Thundara Recipe and Aerora Recipe inside.
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Sadly, they don't bother to put any new Nobody types.
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So far, there's only Dusks in our way.
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Samurai finally turns up in Nothing's Call.
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They do not pose a threat on us anymore, mostly because their level has been reduced.
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They don't drop anything, so we don't have to deal with them. I still will, because
![:black101:](../Smilies/emot-black101.gif)
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Hello, Saix. I was wondering where you were.
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New Music: Critical Drive
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This is our second Organization member battle.
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Saix will start the fight by going into berserk mode. This deals damage and inflict Silence, so don't go to him immediately.
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Its first attack is a simple combo, which can lead into either him throwing his claymore or another combo.
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The shockwave inflicts Silence. I probably should've brought Hi-Potions or Elixirs, but I don't need them.
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The other combo lasts a pretty long time. It can be done either by itself or after the previous combo.
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Finally, he can make an even bigger shockwave. This one can also cause Silence, but with Glide it's trivially easy to avoid this.
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In fact, Glide works well to avoid most of his attacks. We can snipe him with Fire between his attacks.
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Eventually Saix will get out of berserk mode. I don't know if the threshold is time or HP or hitting him after he throws his claymore.
![](48-saix_6a.png)
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Anyway, Saix has completely different moveset outside berserk mode. One of them is a normal attack after jumping. The jump is much lower than before and has no shockwave this time.
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The second one is the same shockwave as before. Except this time there's no combo before it and he doesn't throw his claymore after it.
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The combo is now much weaker and has much shorter duration than before.
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Saix's strongest move here is a simple Block. Eventually he'll go back to berserk mode again.
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Saix even can block Limits. Screw you, Saix. An asshole until the end
![:argh:](../Smilies/emot-argh.gif)
Music stops
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![:byewhore:](../Smilies/emot-byewhore.gif)
Video: Roxas Leaves the Organization
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Ah, the time when being able to use a Keyblade is still special...
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![:thumbsup:](../Smilies/emot-thumbsup.gif)
Video stops here
Music: Crossing the Finish Line
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New reports:
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