Part 17: Do You Have Any Better Ideas?
Update 12: Do You Have Any Better Ideas?
We'll pick up this episode with the most expedient encounter, dealing with Skyla. He's found in one of two rooms near the Dragonlance, and the encounter plays out the same way no matter which room you go to.







Skyla gets a custom sprite, but given his pathetic hit point total and armor class, he's really not long for this world. A fireball centered two squares above him will hit at least 3/4 of the enemies in view and probably kill all the squishes.







Continuing around the square..










The blue dragons are one of only three dragon encounters in this game that use a full 4x4 sprite, and as you can see they are significantly tougher than the other dragons we've dealt with.. although their AC is rather pathetic, for some reason. Regardless, they've just been neutered.

The Dragonlance, you see, does its wielders hit points in damage to enemy dragons. For a high level, high constitution fighter like Boo this pretty much means that he can now get a one hit kill on any dragon in the game. To make things worse, the Dragonlance functions as a +5 weapon for hitting purposes. Given Boo's strength and character level that means he had about an 85% chance to kill that dragon. This isn't necessarily full proof, however, as the Dragonlance does your current HP in damage. If those two dragons had gotten initiative and both used their breath weapon on Boo, he'd be plinking away at them for 3 damage. At any rate, the encounter is over very quickly.













For some reason Sir Lebaum comes with a minotaur entourage, with this being the last place we'll be seeing minotaurs in the game. It's a pretty random location. That said, they won't be around for long since death knights have no concept of friendly fire. Sir Lebaum, in addition to looking kind of like Darth Vader, has a few tricks up his sleeve.

First off, like all death knights he has the ability to cast a fireball once a day. This one has been kind of gimped, since normally the ability would be functioning as a 20d6 fireball. Death knights are also supposed to have a 75% magic resistance and a 10% chance of reflecting magic back on the caster, but that also seems to be missing from this fight. Probably a good thing, or else we wouldn't have a chance.

He also causes fear to all adjacent opponents, with a pretty good chance of making them flee in terror, and as you can see he can also summon some undead pals to help finish the fight. It's a tough battle, and it requires a certain amount of luck to win without losing someone permanently. The only thing you can really do is hit him hard and fast.






A combat round is supposed to be 1 minute. That's also the lifespan of this particular blue dragon.


































We'll pick up next update with the assault on the Citadel, and the beginning of our entry into Myrtani's base. Right now Boo's about 10K from maxing out as a Knight of the Crown, while Ishmael has reached maximum level for a Red Robe and Elon has reached 7th level as a mage. We'll have another opportunity to train, so there's still some potential for improvement before the end.