Part 94: Special Techniques - 1H Swords
Each weapon has its own set of Special Techniques, obtained by winning battles using a certain weapon and certain techniques for a set number of times. Once you meet all the necessary criteria, the Special Technique is unlocked.
This update will show off all the One-Handed Sword ST's. Requirements show the number of battles you need to win with a 1H Sword and certain abilities equipped to unlock each ST.
Full video of all 20 1H Sword ST's. 4:30
Requirements: 1H Sword 3, Lunge 3
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A basic ST, it doesn't do much damage, though it has a decent range. Pretty much what you expect from a starting ST.
Requirements: 1H Sword 4, Jump 4
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Deals decent damage and can stun an enemy. The range is a bit finicky, though.
Requirements: 1H Sword 6, Spin 6
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Doesn't deal much damage, but it affects a large distance around the character and knocks enemies back. Great for crowd control. Deals Wind-elemental damage. One of my favorites.
Requirements: 1H Sword 7, Crouch 7
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Short range, decent damage. Deals both Fire and Earth damage.
Requirements: 1H Sword 8, Somersault 3
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Attacks three times while somersaulting forward. Doesn't really do much else.
Requirements: 1H Sword 8, Back-Roll 3
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Another take with a somewhat small range that deals decent damage. Can also stun an enemy.
Requirements: 1H Sword 8, High Jump 3
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Does quite a bit of damage and can stun an enemy.
Requirements: 1H Sword 8, Moonsault 3
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Alright damage that affects a wide area.
Requirements: 1H Sword 8, Back Flip 3
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A defensive ST, this attack lets your character jump back while damaging enemies in front. A Wind attack that boosts your character's defense. Not too shabby.
Requirements: 1H Sword 16, Lunge 8, High Jump 5
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A Light-elemental attack that attacks above and forward. Has a chance to reduce an enemy's defense.
Requirements: 1H Sword 20, Somersault 6, Back-Roll 6
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Your character attacks behind and in front of them for decent damage. Can stun enemies.
Requirements: 1H Sword 20, Retreat 14, Slide 2
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Your character slides forward to deal decent damage before retreating back to their oriignal position.
Requirements: 1H Sword 27, Back Flip 6, Tackle 2
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Pushes enemies back while dealing both Light and Fire damage.
Requirements: 1H Sword 32, Spin 9, Defensive Lunge 1
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Surrounds character with blades, and then has them lunge forward, damaging enemies in front of them. Doesn't do much damage, but it does increase the character's defense.
Requirements: 1H Sword 70, Bash 8, Moonsault 12, Tackle 6
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Attacks an enemy in front of you for major damage. Not much else to it.
Requirements: 1H Sword 45, Push 14, Whirl 6, Somersault 10
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Snags an enemy and then pushes them around the battlefield. Does good damage and has a chance to reduce an enemy's Constitution.
Requirements: 1H Sword 53, Lunge 15, Retreat 15, Grapple 10
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A rather cool-looking ST that has your character hide in the shadows before violently striking an enemy. Deals Dark-elemental damage and can inflict Blind on an enemy.
Requirements: 1H Sword 61, Jump 15, Crouch 17, Cheer 5
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An explosive ST that does large Fire damage to an enemy.
Requirements: 1H Sword 86, Lunge 20, Spin 16, Whirl 9, Back Flip 18
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Though it doesn't do any other effects, this is the most damaging 1H Sword ST, which alone makes it worthwhile.
Requirements: 1H Sword 100, Crouch 20, High Jump 15, Evade 12, Toss 11
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A Light-elemental attack that does huge damage and has a chance of reducing all of an enemy's stats.