Introduction
Back in September of 1994, Japan received yet another game that would never get an official translation into English. A rather unusual RPG on the SNES; one that featured realtime grid-based combat, a number of different scenarios and a truly fantastic soundtrack. In 2008, the kind folks at Aeon Genesis finalised their unofficial translation and made this Lets Play possible.
The SNES had many great soundtracks, but this one is really an underappreciated gem. It was created by Yoko Shimomura, who is responsible for the music of Super Mario RPG, Parasite Eve, Legend of Mana, and both the Kingdom Hearts and Mario & Luigi series (among others). Suffice it to say that we are in very good hands here.
Now Be sure to tag your spoilers, click on Tindeck links and enjoy the LP!
Table of Contents
- The Grand Voting Post
- Meat and cheese.
- More Mechanics Details (by EponymousMrYar).
- A whirlwind of emotion.
- Battling in the badlands.
- Big game hunting.
- Red Dwarf this aint.
- Tension resolved ?
- Just what we needed.
- Where things dont start looking up.
- Troubleshooting.
- Unusual hiring practices.
- Tried and true training methods.
- WuTang Revengeance.
- Meanwhile, in other timelines
- This stealth is an art.
- What an a-maze-ing castle.
- Meeting many strange men.
- Mechanised Melee.
- The impact of a Shinobi.
- Bloody brawls.
- Wandering into trouble.
- Waco & Mad vs. Crazy.
- Full Anime, Engage!
- White-Hot Rage.
- The Plot Kicks In.
- We Dig Giant Robots!
- Welcome to Lucretia.
- Taking on the Demon.
- The Power of Belief.
- Channeling AM.
- The Grand Crossover.
- Gee, ya think?
- Whirlwind Tour.
- Final Preparations.
- Quelling a Demons Hatred.
Artwork!
Calamitous_Justice's take on Odi's fate. (Kung Fu)
AlphaKretin takes a jab at another franchise.
Fish Noise draws a stylish fish.