Part 13: Tried and true training methods.







That one screen transition between the dojo and main intersection must cut out a lot of hiking.








So before the formal training can begin, we have to gauge everyones base performance.

By which I mean brutally kick their asses, because theyre levels 1-5 and the Master is level 10.






The Master certainly knows how to motivate his new pupils, at least.

Sammo starts at the highest level of the group, and his natural beefiness allows him to actually get a few turns.

But it also turns out that the Master is capable of using his various WuTang techniques as counterattacks, which makes things still go pretty quickly.

And this is the last of the Masters techs, Monkey Fist. While Lion Fist knocked the opponent backward, this one moves the Master instead. It also scales with speed, which means the Kirin Shoes are helping boost this and Squirrel Kick.







Yuan is only level 1, and both of his two basic techs are completely worthless.

Naturally, this doesnt last long.


Before you ask, no. Yuan doesnt even fall down in an interesting way.

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Ah, the sounds of the mountain at night.


*Thunk.*


Oh my, is he injured?



Thats our Sammo!


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Alright, so this is why I put up that vote for our successor last update. Obviously the next WuTang Master will be the one who gets the most training, so I wanted to know who to focus on.

Li grabbed an early lead that kept her firmly ahead as new votes started to even out between the candidates. Some scenes will change because of this choice, but these differences will be covered in a later bonus update.

For our main route, we will be following in inthestos footsteps.


Since the Master cannot gain experience, these fights are actually all about giving it to the students.

Oh, and they also get a nice stat bonus for every fight. +20 Vitality total? Yes please!


LaoHuZhiWu gained.
The other important part of training is that if you focus on using one of the Masters techs, the pupil will learn it once they level up. And yes, that does mean that Li can now use the Old Fox Dance against the Master.


Li also has some ranged attacks of her own, though shell be better off once she learns the Squirrel Kick.


...I did mention Lis IQ growth takes a while to kick in, right? Because she sure isnt getting much damage out of dancing until it does.

Oh, and using a move shes learned from the Master tends to trigger him using it right back.










Oooookay ? I guess shes not used to being seen that way.
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The four fights in the forest are worth 5 Speed each, though Li already gets decent performance out of Squirrel Kick without the +20.

I should point out that because the students begin at different levels, they will learn different amounts of the Masters techniques during this special training period. Li will barely fall short of level 8, so you can only teach her four of them right now. Sammo can only learn three if focused on, and Yuan will learn six. (Fusha No Sha will be the odd one out, since the Master cant perform it on demand.)

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...Couldnt you have given them mats or something?







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I suppose all that earlier ass-whooping was an abstraction of the real training.




Still working on that courage I see, Yuan.




The dojo session gives the usual +20, this time to Power. Its also where the students actually start becoming something of a threat to the fragile old Master, provided you arent keeping them continually stunned and/or crippled.

But the Master still prevails.





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And with that, we are able to leave. Though the Masters pupils do each have another line to say.



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Now its time to deal with some punks.


As we walk up the street, we can hear them having a good time.


Alright, thats quite enough of that.






Hey, guess what? These guys have exactly the same stats as before.
So, one dance-off later




Well, this feels familiar.




Setting that thought aside for a moment, the people all along this street have rewards to give us.


Including the Fukahire Bun, which is a full heal. Its pretty nice.

Come this way

...Classy, game. Real classy.

On the more serious side of things, theres a whole assortment of good stuff on this street now.

We have all three of the chapters accessories, as well as the Tiger equipment (which adds Power and is considerably stronger than our old gear). The tome is worth +10 IQ, the Chow Chow (as in dog?) is +10 Vitality, and the Panda somehow provides +10 Speed.

Alright, now we just need to head back and make sure everyone kept up with their exer-

-cises












