Part 16: This stealth is an art.

Despite an initial surge of Mecha votes, the Ninja party got into full swing once a popular name was suggested. So lets take a look at a chapter that hopefully wont be too hard to explain.
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It was a dark and stormy night Okay, maybe thats a bit too cliché.

Lets just take a look at the obvious villain inside.

A flame flickers into existence before something else trundles in. It makes a rather loud rumbling sound as it moves.

And then a pentagram just appears out of nowhere.










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The sad thing is that Im sure blue-hedgehog-dressed-as-ninja artwork already exists, probably on DeviantArt.





Even if you are a shinobi in training, I dont think you should spy on your own lords secret meetings. That seems like it should be grounds for disembowelment or something.


We havent been given a proper briefing, so lets hear the whole spiel.




Crystal, sir.


...Make up your mind.





Boiiing~


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The feudal times of ancient Japan are drawing to a close. As the era draws to a close, the future has become fearful and uncertain for many. And yet, there still remain those whose silent acts can change historys course

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Is it life that awaits him in Ode Ious sprawling castle ?

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Welcome to one of the more complicated chapters, folks. And please do listen to both those tracks; the musics excellent as usual.

Sonic-maru has quite a task ahead of him, especially since he starts with so little gear and less than a hundred health.

We do have this cloak though, which is essential for those wishing to stealth their way through this chapter. Enemies can actually wander right through Sonic while hes hiding.


Stealth is not the name of the game today, though. There is a reward for not killing a single person, but we can also get that another way. Sooo


Time to get murdering!

The enemies in this chapter each have individual names, but all those with one sprite have the same stats and moveset. You will also encounter these guards in order; if I had fought a different set first, they would have been Yataro and Gonsuke.


Sonic-maru starts with a small selection of techniques, but will gain one with every level until he hits 14. Shinobi Slash is our basic attack, and Cross Slice hits all eight spaces around Sonic.

Blazing Butterfly looks pretty cool, but Sonic is in real danger of giving himself a 24-damage hotfoot with this. Its a bit situational.


Oh, good. Sonic is kind enough to keep score for those players who feel like they really need to kill all 100 people here. Theres no reward for doing so, but if you want to challenge yourself, go nuts.

Oh, and walking to the front door will prompt you to Game Over yourself. Well take a look at that another time; weve only just gotten to the gameplay, so lets explore.

Stealthy folks will need to trigger this fight, run from it and dash through the door afterward before the guards can re-engage. Get used to doing that a lot if youre being a pacifist.
As is, Senta and Gonshichi get slaughtered.

Just inside, we get to spy on some of Odes men.



Ah-ha, good to know!



Oh, someone done fucked up.






And everyone files out of the hallway, having finished providing us some valuable new intel.

First order of business: take the right hand door and murder Sanji.


This brings us to level 3, and nets Sonic some new armour from the nearby chest. You can also see that Sonic gains power and IQ in about equal measure, making him capable of being geared up for either stat depending on what you require.

In the centre room, theres nothing but the password instructor.


Ima Ikuzo gets to help us demonstrate our new knockback tech as well, which has the added effect of laying down some weak water fields.

Oh, a random drop. We wouldnt normally get one of these for a little while yet, but hey.


Tiny stat boosts are better than nothing. (Man, this is the most like a normal RPG things have been in a while, havent they?)

Yeah, yeah. The last five guys thought exactly the same thing.

Tsukuba Ichiro would be rather threatening if we didnt have first-turn advantage, since we can both kill each other in about two hits.

In the room below, a guard is chasing a woman around. This brings us to the most important rule of this run: Whether you are a pacifist or a slaughterer, do not kill any women (yet).

Thankfully, ladies will actually give you a choice whether or not to follow through if you should accidentally interact with them. As is, we murder Gonpachi and leave her alone.


Now that were done with the first building, we can head out into the courtyard where two more blue-haired ronin await. Hayada Jiro and Nittai Saburo get whacked to bring Sonic to level 4.

Oh, and the bell rings. This means the password is no longer River, but something else.

This pair of clowns is our first password check, but before we deal with that

Theres someone hiding under the awning over here.

Echizenya is a merchant, and theyre one of the chump enemies of the chapter. Funny spritework though.

Back over at the password check, we know that River is no longer the password, and that one guy got busted for saying Potato. So you could reasonably be expected to guess that Origin is the correct answer, not their boss name.

Answering correctly means that you no longer get to fight these dudes, soooo


At least they let Sonic show off his new flame magic. Sorry, ninpou.


The interior of this second building has Waruhoso Shiro wandering around, as well as four doors. One of them leads to another hallway with three more doors. Things are about to get a tiny bit complicated

For starters, were going to go into the second door from the right and kill the ronin Musashibi Goro, but not the samurai in orange. This is important.

We can leave this other double door alone, as it leads to a room full of women and nothing else. Instead, were moving into the second hallway.

The guarded room has nothing for us right now, but we can kill the guard by getting the password wrong again. (Aoyama Rokuro joins his buddies in an early grave.)

Next, into the middle room in this hallway

And through a hidden door! The guy there is a bit too strong for us right now, so he gets to live a minute longer.


We end up in the attic, able to grab this treasure chest.

And with all our equipment slots filled, I think this would be a good time to cut the update off. Join us next time as Sonic-maru explores more of the castle in hopes of finding the political prisoner.
...Oh, and this is why people were voting for him to be named Sonic.
