Part 4: The World, You Say...?
Chapter 3: The World, You Say...?
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Oh, we're here. Fancy that.
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So we just waltz on into town.
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Okay, for the love of god Fritz. Marie looks 12. Enough with this "Fossil" crap.
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I had him pegged more as a Larry, but we'll run with this.
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First things first! I need healing items, and lots of them!
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And this conveniently-named guy tells us some interesting information.
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I'll keep that in mind.
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Handed over <Marie's Introduction>!
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"Well, we have these two giant robots and it just seemed like a good idea at the time." v
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So I guess in true JRPG tradition, "We'll help you out" really means, "The village drunk says he saw something. Check it out." Well, at least I can think of another JRPG tradition. It's lootin' time!
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Damnit. If only a certain "Master of Unlocking" was still around. Okay, I guess I'll go to that mansion then...
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My God, this is the worst guard dog I've ever seen.
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"What!? How do you know my name old man!?"
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You received a <Database Disc>!
Well, well. Looks like our friend Marie gets around.
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"That gift sucked. You suck. I'm taking your treasure."
I'll explain what ECAPs are when they come into play.
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Our business in town finished for now, we head off to the Moon Ark.
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Inside the base we see plenty of these. These are unavoidable, inescapable battles. I guess the .000000001% chance we could waltz through an entire dungeon without a single random encounter was too high for the developers, because these are scattered about everywhere. They tend to be only slightly tougher than the regular random encounters.
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Case in point. Magella Tanks. Only slightly stronger than the Type-61s we've been fighting.
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This dungeon is actually really boring. It only serves as an introductory course to the game mechanics, so we end up just seeing a lot of this. Hey, at least Cheeto got himself a gun.
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Hell, look at this place. It's the same room and hallway map used over and over.
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Damnit. We'll need some Hacking Tools to open these boxes.
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"DAMNIT, I KNOW THERE'S TREASURE BACK THERE."
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This here is kinda like the yellow battle from before, but significantly tougher. I'll be calling these Sub-Bosses.
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"I wonder if this has On Demand..."
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Cheeto, really... What are the odds this particular mass-produced Mobile Suit was one of the two at your orphanage?
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Hell, knowing this game, pretty damn high.
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SUB-BOSS BATTLE: ZAKU II
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Alright then, time to explain the EN gage. As you can see below Cheeto and Fritz's HP/TP, they have a meter called EN. They start each battle with 2 EN, and recover 2 EN at the beginning of each turn. Different weapons require different levels of EN. The most common for normal weapons is 1, while more powerful weapons can require 2 or 3. EN is also used for Boost attacks. Cheeto doesn't have a melee weapon yet so I can't show off his only Boost attack at the moment. I'll show it off and explain Boost attacks as a whole next update. Also of note is we can keep tabs of our enemies' EN levels up on the top right. This is incredibly useful for boss battles, because it allows you to prepare yourself when a boss is planning on annihilating you with a super attack
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Sub-Boss battles tend to be pretty tough. They have a lot of HP and fairly strong attacks. Granted, this falls on the side of easy because it's the first one. Remember what I said about that difficulty curve earlier?
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Although this poor bastard was no match for the new toy I picked up off of those Magellas earlier.
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And with that little hint he dies in a huge explosion.
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On the ground, for starters.
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There you go.
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Next time: Defend the fort!
BONUS CONTENT!
The mysterious girl - I'm not so sure about this destroying the world business though.
Timeline dickery!
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"Though archaeological research has unearthed overwhelming evidence the the Universal Century was fact and not fiction, many researchers continue to assert that it never really happened. Universal Century researchers are divided into two camps, the believers and the non-believers. Their fierce debates continue to this day."
So here's how it goes: the Great Fall came along and destroyed civilization after the Universal Century. The UC suits in this game only go up to Char's Counterattack, so that means the Great Fall happened shortly after UC 0093. So, that crater in Australia is from the colony drop from Mobile Suit Gundam, and the other damage peppered around the world was caused by the Great Fall. Simple, yes?
No, not even close. This game complicates it dramatically by throwing in Gundam Wing and G-Gundam suits. We'll get to that in a week or so...
MSopedia
I figured I'll keep tabs on bosses and sub-bosses in this section too.
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MS-06 Zaku II
Mobile Suit Gundam - Principality of Zeon
The successor of the Zaku I. This serves as the Zeon's cannon fodder with only one goal: making the Gundam look more powerful by falling to it in waves. It has become incredibly popular in Japanese pop culture.