Part 60: Special Missions - Metal Gear GENERIC!
Special Missions - Session 12: Metal Gear GENERIC!
A wild Stage 12 approaches! Here we fought Metal Gear GANDER and err... That was about it. Well, I guess we'd best get to it.
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Duel (Metal Gear Solid)
Stage 12 - Mission 1!
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Four minutes and change is a pretty tight timeframe to take out Metal Gear. Especially since you piss away over 30 seconds just running down the hangar to start the fight.
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The biggest pain in the ass difference with the regular version of the battle is the fact that you're forced to blow off Metal Gear's legs with Landmines. Unlike C4, mines will explode if anything gets near them. This includes Snake. So if Snake plants a mine while the thing's foot is coming down? He gets blown the fuck up. If Snake accidentally plants a mine in front of himself and then runs into it because it's a bloody auto-scrolling level? He gets blown the fuck up. It's a pain in the ass to use for this fight and wastes time since you're unable to lead the foot dropping as easily since...well...you get blown the fuck up if you linger near the mine you place.
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There's no real strategy to the second half of the fight other than getting damn good at firing rockets and going for ammo pick ups. And hope the wonky attack triggering isn't too much of a time eating bastard.
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Stage 12 - Mission 2!
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This stage is NOT made for one of the stupid meter dash trails. As mentioned, you pretty much piss away 100 meters before even beginning. And then you've got an auto-scrolling stage where you need to run constantly for the entire duration. And then a proper boss battle in which there isn't nearly enough ammo to go around so the rest of the fight is spent waiting for ammo spawns and trying to spend as few pixels as possible dodging jerkass missiles.
This was not a fun mission. At all. I'll take planting a miniature bomb in my dick that explodes if I loiter about any day over this shit...
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Stage 12 - Mission 3!
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Yeah, so we only need to do the first phase of the fight with the much easier choice of weapon. They really did blow their creative load with the Donkey Kong mission...
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