Part 24: Act One Chapter Twenty-One - Orcs (For other uses, see Orc (disambiguation))
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Orc (/ɔɹk/) is a word used to refer to various races of tough and warlike humanoid creatures in various fantasy settings, appearing originally in the
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They are variously portrayed as physically stronger or weaker than humans, but always high in numbers. They often ride boars, wolves and wargs. In ma
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The modern use of the English word "orc" to denote a race of evil, humanoid creatures begins with J. R. R. Tolkien. Tolkien's earliest elvish diction
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Tolkien sometimes, particularly in The Hobbit, used the word "goblin" instead of "orc" to describe the same type of creature, with the smaller cave-
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Later in his life he expressed an intention to change the spelling of "orc" to "ork" in The Silmarillion[3] but the only place where that spelling s
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The word *orcné (attested in the plural orcnéas) is a hapax legomenon in the poem Beowulf. It is generally supposed to contain an element -né, cogna
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This etymology is plausible, but remains conjectural. The word orc appears in two other locations in Beowulf, but in both cases refers to cups of pr
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Old English þyrs, given as a gloss for Latin orcus, is cognate to Old Norse þurs "giant, ogre" (both from Common Germanic *thurisaz, in Norse mytholo
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Whether 'orke', 'ogre', 'huerco' or 'orco', the word ultimately comes from Latin Orcus, the name of the Roman god of Death, a demonic/grim reaper-es
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Within Tolkien's invented languages, the Elvish words for "orc" are derived from a root ruk referring to fear and horror, from which is derived an ex
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In Tolkien's writing, Orcs are of human shape, but smaller than Men, ugly, filthy, with a taste for manflesh. In a private letter, Tolkien describes
quote:
Subject #1
Name: Fallow of Waterdeep
Male subject, white hair, hook nose, balding. Captured along the High Road. Withstood torture for three days before dying.
Analysis: Resorted to physical torture too quickly. His mind was weak and would have been susceptible to mental torture.
Subject #2
Name: Kyleana of Waterdeep
Elven female, brown hair, overweight for an elf, physically weak. Captured near Helm's Hold. Mind snapped after four days of torture. Committed suicide.
Analysis: We could have turned her. Next time, the subject will be placed in an empty room to avoid another such incident.
Subject #3
Name: Unknown
Human female, elderly, with a sharp tongue. Killed during first session.
Analysis: I must learn to control my temper.
Subject #4
Name: Issani of Waterdeep
Human male, middle-aged, in good health. Surprisingly strong mind. Has withstood mental torture for a week now. I shall need to resort to physical torture to break him, and he will break. This one is quite a challenge.
Note to self: BG is growing impatient with my lack of progress. If I can break Issani, it will go a long way toward regaining BG's favour.
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Orcs are used as soldiers by both the greater and lesser villains of The Lord of the Rings - Sauron and Saruman. Orcs eat all manner of flesh, includ
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Orc origins are first described in The Tale of Tinúviel as "foul broodlings of Melko (Melkor) [sic] who fared abroad doing his evil work". In The Fa
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Since the publication of Tolkien's epic novel, The Lord of the Rings, creatures called "orcs" have become a fixture of fantasy fiction and role-play
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An alternative theory is that they were often depicted as pig-like due to the tusked and pig-like description of the orco (ogre) in Canto 17 of Arios
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In the 1980s another orc archetype was introduced by the table-top miniature war games Warhammer Fantasy Battle; a heavily-muscled, green-skinned bar
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Games Workshop's Warhammer Fantasy and Warhammer 40,000 games feature Orcs as well (spelled Orks in Warhammer 40,000). The latter setting is unique f
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In the Warcraft computer game series Orcs are depicted as more ethically and socially complex than in most renditions. The great Orcish race is a sav
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In the fantasy role-playing games Earthdawn and Shadowrun, orks are, in contrast to the common fantasy Orc, neither inherently good nor evil. In Eart
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In the CCG Magic: The Gathering, Orcs are portrayed as generally cowardly warriors who relied extensively on the smaller, less intelligent Goblins wh
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In the Might and Magic franchise, in the Kreegan universe, orcs are variously portrayed as orange, green, or brown. In Heroes of Might and Magic, the
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The orc was one of the earliest creatures introduced in the D&D game. The D&D orc is largely based upon the orcs appearing in the works of J.R.R. Tol
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The gray orc is presented as a player character race for the Forgotten Realms setting in both Races of Faerûn (2003),[18] and Unapproachable East (20
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The aquatic orc, the arctic orc, the desert orc, the jungle orc, the orc paragon, and the water orc were all introduced in Unearthed Arcana (2004).[1
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Orcs are disfigured humanoid carnivores, standing approximately 5'11 to 6'2, weighing from 180 to 280 lbs. They are easily noticeable due to their gr
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Bestial and savage, orcs band together as trıbes, living on hunting and raiding. Believing that the only way to survive is by expanding their territo
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Orcs like scars and take pride in exposing them, whether they are of a victory or loss. Their chief deity Gruumsh claims that the orc is the top of t
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Orcs speak Orcish, a language derived from older human and elvish languages. There is no common standard of Orcish, so the language has many dialects
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Earlier versions of Dungeons & Dragons depicted orcs slightly differently. They were Lawful Evil, and were sometimes described as having porcine snou
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In the Forgotten Realms campaign setting, orcs are divided into the orcs of the north (Mountain Orcs) and the orcs of the east (Gray Orcs). The gray
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In the north, orcs are known for overbreeding and then spilling out in hordes upon the nations thereabouts, including the Silver Marches, Icewind Dal
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Following the precedents set in the earliest Dungeons & Dragons materials, a great many d20 System publishers have retained Orcs in their own works.
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The orc was ranked first among the ten best low-level monsters by the authors of Dungeons & Dragons For Dummies. They describe the orc as "The iconic man-beast savage... simply the classic adversary for a low-level hero."