The Let's Play Archive

Ninja Gaiden II & Sigma 2

by ArclightBorealis, PSWII60

Part 8: Ninja Gaiden SIgma 2 - Chapter 4



We finish New York again, but not before being pitted against another "brilliant" Sigma 2 addition. Because one Colossus of Rhodes knockoff wasn't fucking enough...



Enma's Fang
A massively powerful longsword capable of pulverizing enemies.
Much like how Sigma 1 introduced a new weapon, so does Sigma 2 with the Enma's Fang. Though in contrast to the Dual Swords where they were a new weapon type that was somewhat shallow, this one is another take on a familiar weapon or two from Ninja Gaiden 1. NGII has a scythe that we'll be getting a few chapters from now, and was always meant to be the game's designated heavy weapon. So the Enma's Fang feels like a new take on the Dabilharo, with a bit of the Unlabored Flawlessness mixed in, to try and nudge at you to be like "hey, remember Ninja Gaiden 1 and how awesome it was, here's a sword that's big like that other one to make you remember it." I'm still somewhat conflicted on this weapon's inclusion only because the full 8 melee weapons in NGII vanilla was already perfect and it didn't need anything else. But it's not as bad as how the dual swords were in Sigma 1, as this does still have some use despite its relatively limited moveset.


Bosses

The Statue of Liberty
...Why.

I'm not even gonna give a summary on this shit, the video speaks for itself. Just...fuck this thing.


If you've been paying close attention to enemies shown between both versions of the game, you might notice that the only Vangelfs we had to fight in chapter 3 of Sigma 2 were the pink, immature ones. The Winged Vangelfs were not present there and are still not present yet in Sigma 2. Instead we get a recolor of the immature Vangelfs where the skin is black instead of pink (I misspoke in the video about the winged Vangelfs skin being black as well, it's actually dark green). It's easy to guess what the difference between these two colors are, and it's that the black ones are more resilient. In a game where every enemy tougher than the bottom rung Black Spider ninjas have stupid health values and resistance to being delimbed. Admittedly the base game isn't free of the same crime of recoloring enemies with no moveset variance, but at least they still all die at the same rate, so there's still a mark against Sigma 2.

Aside from that, the already above mentioned boss fight after Alexei and the Enma's Fang are the only other major changes of note to this level.