Part 14: The Saul Nystalux Memorial Stadium
We're very close to the end now. By tomorrow night, this strange and terrible journey will finally come to a close. Will Kent and co manage to achieve their goals? Let's find out!Last update, the little rebel group that occasionally could managed to fire a rocket at the Ordinary Outpost, destroying the comically-named Pollutotron and clearing the skies of the murky green clouds it produced.
So what now? I guess we need to get Brian to compose another anthem of triumph and loss. Presumably Dai is the loss, since he seemingly vanished at the end of the last update.

Oh no, wait, there he is again. This script is tight as fuck. Everyone just kind of stands around, not sure what to do next, until Saul has a revelation.




Either Saul's sanity held out for precisely the length it needed to before fading, or Kent just got told to jump in that green sludgy river. Heather, on the other hand, realises that the best way to take advantage of Kent's destructive talents is to pay him cheap compliments.


Okay, so we can scratch out Saul's sanity fading. He just doesn't like Kent, I think. Hard to blame him. I like how Heather scrambles for an excuse to not speak with Kent once they arrive. Of course, she's completely lying, as every member of the resistance will speak to you upon your arrival at the stadium. Assuming we are able to see through their masterful disguises.
Heather might even disguise herself by wearing a long coat or something.


I can't even blame Kent for being petulant here. At this point the entire group has just resigned themselves to sitting around doing nothing while Kent blunders from one disaster to another.

Wait, that's your plan? You're going to end up arrested. It's already been established that the mood syphoning gizmos are still working. Yes, the sun is out, but as far as the citizens know that's completely abnormal. Then you want a bunch of geeky terrorists to show up, confront Paul during his own ceremony, and play some rock music? This is actually your worst plan to date, and that's saying something. Yes, even worse than the time you sent your fugutive operative to scout out a maximum security prison. All of us, we're all dead. You realise that, right?

Oh, I give up. Let's just do get this awful plan over with. Welcome to the Saul Nystalux Memorial Stadium! If it doesn't look much like a stadium to you, and rather a featureless building, that's because it is!

Nice posters on the way back out here. Saul has a beard that could impale a diamond.

There's a newspaper just scattered on the ground here.

Apparently our antics have had some effect. Whether it was destroying the Mood Filter, or destroying the mall, or any of our other countless acts of destruction, somehow we've inspired over 10,000 people to act out.
My guess? The Mood Filter backfired and the citizens of Neutropolis received Kent's thoughts rather than the other way around. They're all wandering around whistling Deluge tracks and destroying furniture. Instances of Sharkpoon creations have risen by the thousands!

There's a carving up here, as well as an attached sign.


Walking near these guards causes Kent to wimp out a bit. You've been a fugitive for the last ten updates, man. While standing here, however, Kent overhears the guard's conversation.



What, you mean all of thirty minutes ago? I mean, it's not like we would have wasted any time coming here. "What's that, Saul? Your brain is backed up? Well we're a bit busy cleaning out the fridge this weekend but we can squeeze it in next friday."


Every time you walk near the Norms you get the same conversation. It's finally, finally at this point in the game that I realise you can skip through conversations by pushing the "." button. I wish I'd known that earlier!

So these Norms don't like the dark, hey? Kent decides to mess around with this bunch of switches, confident his cursed touch will blow out the circuits immediately.


Sure enough, Kent fries the circuits...

...and the two Norm guards stream out of the hallway like frightened children.

We could dive down into the sewer at this point, but let's check out the stadium, while we're here.

Oh God, hahaha. So there is nobody here. Just our idiotic crew in their "disguises". We are so fucking arrested.

Those two guards have just taken up residence on the stage now. "Hey Paul. Why are we here? Well, the lights got turned off where you told us to guard so we thought we'd guard somewhere else. Hope you don't mind!"

Those are the elite bodyguards? I'd hate to see how pathetic the normal bodyguards are in this place!


Well, you guys did just launch a rocket at his outpost, so I guess he would be. I have to give the group some credit, for a bunch of misfits they have actually managed to achieve something.

These must be the goggles those Norm guys were talking about losing.

These will be handy underground! Kent pockets them. Of course, even by this point of the game, he still pretends that he's not really stealing them.


Christ almighty. That is one pack of complete losers. And what happened to the disguises, guys?!

Okay, so Dai and Brian are wearing fake beards or something but that seems to be about it. Kent decides to completely break their cover, not that they had any since they're the only people in the entire stadium, all bunched together in one place. Fucking idiots.


Yeah, yeah. Kent ignores Brian's dismissal and keeps asking questions.


Don't worry about the chorus, man. Just give them the LIGHTNING ROD! They'll dig that shit!





That really wasn't much help at all. Perhaps Dai has something more useful to say? After all, at least he bothered to wear a proper disguise. Unfortunately, he disguised himself as a fucking pirate. A pirate in a yellow raincoat with triangular patches around the buttons.


"Only a scratch"? You copped a bullet square in the damn chest. I'm glad to hear Kent's ability to tie together a horrible raft and flood a truck with gas has impressed him, though!


Yeah, speaking of, how the hell did you get on top of the Ordinary Outpost? I still don't get that.


You must have two eyepatches on, Dai.


No, Dai. Kent was just humouring you. You haven't helped at all. And I don't mean just now, I mean during the course of the entire game. The only useful thing you've done so far has been to get shot and distract attention away from us. Sorry to have to be the one to tell you.

Norm 2782 also has some kind of horrible fake beard, and some ridiculous shades. He didn't bother to actually put any clothes on though. Come on man, in public and all?
Also, he has his high pitched voice back. Clearly our last conversation with him was some kind of bug.


Kent gives him the two canned questions.




Of course, Norm 2782's advice is the most useful of all that given by the other members of the rebel group. What he lacks in clothes, he makes up for in good guesses!


That's kind of creepy. It's not helped by his voice actor, who voices the above line as "Hey, no problem, and if there's anything, you know, you ever, you know, kinda like wanna, you know, talk about, come and see your Uncle Norm." There's artistic license and then there's being a tool.

Blessedly, Heather forgoes the fake beard for a horrible, ill-fitting peroxide blonde wig. Kent engages mack-mode.


"Also, we shouldn't be seen together at any point in the future. Just to be safe, you know. Now run along and do my errands for me." Kent goes through the standard conversation.






Hahaha, irritating. I guess she's an authority.

Finally, Saul stands at the back, having disguised himself by wearing a tophat and sunglasses. Of course he didn't bother to remove his prison jumpsuit or anything like that. Nor did he bother to disguise his face, which is emblazened on huge posters all around this stadium and the roads leading up to it. You can't see it in the screenshot but he's bopping all over the place, waving his arms around and twitching like mad.






Saul's voice actor adds in "Like Gladys from school, she was a bit pear-shaped" before the apology, haha.



Kent spies a strange, pulsating device atop the stadium.

I hope you weren't holding out for an answer, because there won't be one forthcoming! Thanks for the dangling plot thread, Kent!

Okay, we're getting nowhere here. Kent heads back towards the sewer entrance...

...and down he goes. Things have gone full circle here in Normality. From his sewer-like apartment, to an actual sewer.

This place is dark as fuck, and pretty lengthy. It's at least as large an area as the Plush-Rest factory was.

I'd really rather not roam around here in darkness, so Kent puts on the low light goggles he stole... er, borrowed from the Norm guards.

Or not. Sigh. We'll need to find some batteries for them. I guess we could have just taken them back to the power station before Kent blew it up.

Kent wanders on in the dark for a while until he comes to an intersection.

One way has a gate with some bars that Kent reckons look pretty weak. Of course, a crawling baby is a more potent force than Kent, who completely fails to bend the rusty old bars.

Actually, it is possible to open them now, but we'll come back for it later.

Kent continues down the sewers...

...and finds another filthy object to add to his collection!

There's a grill up ahead... or is that a grille?

Apparently there are some batteries lying just above the grill(e)! Convenient, but not convenient enough.


Restoring the convenience, however, is this hole in the wall that Kent inserts the brick into.

You "think"? What do you mean, you think you've made a step? It's a Goddamn step, Kent. There is no "think" about it.

Kent clumsily climbs his step...

...and retrieves the batteries.

Finally, we can get some light in this miserable sewer.


That's better. Now we can enjoy the murky brown, muddy walls in their full glory!

Nearby, there's yet another gate that is looking a bit worse for wear.


Kent is still too much of a loser to bend the bars, so he checks his inventory. What does he have in here to help him?

If you ask Kent to play the guitar, he says he's not sure where to blow. I disagree Kent, you're doing a masterful job of blowing, man.

This is an adventure game, so the solution to every puzzle is to cram inventory objects together. Kent decides to give it a try.
Guitar (0:41) - Kent uses the guitar to lever open the bars, which give way like they were made out of cotton candy, but still damage Brian's guitar. Further down the hallway, Kent comes across an unstable bricked-up wall and figures the guitar is already damaged, so he may as well finish the job by hammering down the wall as well. For those counting, that makes three (3) separate objects destroyed by Kent in less than a minute! That takes serious talent.

An elevator is found behind the bricked-off doors, presumably leading onto the stage. Of course, Kent is ridiculously useless and is too weak to actually open the elevator door.

You're a real pleasure to work with, you know that Kent? You complete loser.

Further down the hallway, there is an alligator chained up inside a tiny hole in the wall. What the fuck is going on here? By this point I'm not even going to guess anymore. Kent is barely even surprised by it.

The alligator serves no in-game purpose. He's just there to be Normality's latest non-sequitur.

Further down the sewer path, Kent comes across another bricked-over wall. His instinctive desire to break things shines through almost immediately.


Kent is the master of subtlety.

We don't even get a cutscene this time. The wall just crumbles. It knows it's in the presence of a master. Kent finds a roof brace placed here, under a pile of rocks.

Well, heaven knows Kent could use some support! Let's take it!
Roof Support (0:18) - Kent removes the obviously load-bearing roof brace, causing a cave-in which he somehow avoids getting crushed by. A crate from above, presumably near the stage, comes rolling down.


We'll find a way to open this later. In the mean time, a Norm from above is a bit concerned with the floor collapsing beneath his feet.



Of course, that cave-in caused a chain reaction of cave-ins that completely blocked us off from actually leaving the sewers. So we're now stuck here. Will Kent be able to find Saul's secret lab? Will he be able to find the backup of Saul's brain? Will Brian murder him in his sleep for damaging the guitar? Tune in tomorrow for the final update of LP: Normality!