Part 29: Way of the Forest
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A grisly site welcomes us at the entrace of the Whisperwood.
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One of the wolves comes closer to H'aanit, clearly disturbed.
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After a brief pause...
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We now get free rein to explore. The area has a lot of branching paths all over the place, so much so that it's rather difficult to find the main path to the boss. Most of the forest dungeons in this game seem to follow this format from what I remember. You're literally lost in the woods, so to speak. Or at least would be if the radar didn't point you in the right direction.
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Two-hit spells are bonkers, and Cyrus could've possibly wiped this encounter solo if I bothered boosting it.
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Some new foes. They do things, I guess.
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Another bullet in the chamber. By saving H'aanit as the sixth character, she gets access to much more potent foes right off the bat than early on when the enemies haven't fully scaled yet.
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There's the save point and traveler, and you can see up north our fearsome foe...
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https://img.mega64.net/ot/u029/034.mp4
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The wolves take the opportunity to flee.
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Today's boss is this ugly monstrosity.
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It's H'aanit's boss, so I start out assuming it has a bow weakness and gamble that I'll rip through its shields with Rain of Arrows. I was right.
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The Ghisarma is hardy, and it'll take a lot of firepower to rip through its HP.
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Rampage deals three random attacks. Nothing Ophilia can't fix.
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This is a boss that favors high HP over allies, and with four characters these Chapter 1 foes are simply no match for my shield-busting onslaught.
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And it just so happens I've got four characters ready to throw out some max-boosted attacks its way!
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I was not expecting this. That's a fifth of its HP just in one attack! Utterly obscene.
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H'aanit's not to be outdone, though. That Giant Boar hits like a dang truck. It's nice to not be on the receiving end of these for once!
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Primrose and Ophilia also help. I mean, this is respectable damage, it's just I'm already falling into "break the game in half" mode and I'm not even done with Chapter 1 yet.
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It deals a feeble attack post-break. This isn't going to cut it.
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And this is its HP after all that. It was clearly not equipped to absorb such an offense.
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A 2BP boost Ratkin deals a hefty 1500 damage.
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I misclicked the regular Lightning attack, or I would've finished it here.
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But I wanted to pretend it had a fighting chance, I guess. Either way, it didn't.
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And so the fearsome ghisarma has been hunted.
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Back at the entrance, the man who gave us our contract is taking care of the fallen.
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Master Z'aanta seems to be in danger, so H'aanit is off to rescue him with the help of her new allies.
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It seems H'aanit has a going-away party.
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Six travelers, six journeys, six paths...
...That's two too few! Pick our seventh recruit!
Next time, S'warkii and probably a bunch of Side Stories since I'll probably be too distracted with Smash Bros in the coming days to write a proper update.