Part 9: UPDATE 5: True Intentions
First things first, I've got some renaming to do.
Yeah, this Amazon was pretty obviously going to be a cleric eventually. Dr Reynolds as an undergraduate.
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Some of the other names were literate, intellectual references to mythology and history
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and some, uh, weren't. Although I admit I probably would have played Water Wyrm Jim.
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Opposite Jager and Meister, we have Lemon and Lime for the PG crowd. What makes a Melonball Bounce? The ice tart taste of Sprite!
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Most of the time whenever I name a dog in a game, the name ends up being as close to "Professor Barklesby" as I can fit in the character limit. In this case that would just be "Professor B" so Fuzzums will do just fine.
Anyway now that that's out of the way, we've got a revolution to crush beneath our heels!
Update 5: True Intentions
In which stuff goes kind of wrong for the first time!
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So, let's see... our choices are hanging out with this guy:
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or seeing what these guys are up to:
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Yeah definitely gonna have to go with option 2 here. To the Zenobian Border!
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Straight to brass tacks on this one. No banter with minor characters, no small talk with Hugo, just a mission and a plan.
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And about a week's march south of Crenel Canyon, so the whole local nomenclature scheme totally makes no sense. Maybe Thaddeus Crenel was some local land baron who donated enough money to the government to get a fort AND a canyon named after him or something. Anyway, what will we be doing there? Dance party?
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oh i guess that makes sense
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(Naturally I'm going to be going both ways, to maximize the potential for sweet, EXP-granting, soldier-promoting carnage.)
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callin it now -- the revolutionary army is invading zenobia
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So when you start the mission, you dispatch your troops to find them in a staring match with Ken the Fencer and his ninja friends. Ken is not advancing, he's just there. Watching you.
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If you can manage to get one of your units to tear their eyes away from Ken's rugged good looks, you will find that Mallon the Valkyrie and her pet Blue Dragon are similarly guarding the other bridge. In order to get anyone to look at her long enough to actually select her, I had to tell Doreauxgard to walk over that way. Also, I sent my own Fencer against Ken, because it's about TIME he promoted a goddamn SOLDIER already.
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Lucky for me, the very next battle my patience was rewarded when some dude became a Fighter.
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After one battle with no casualties, Ken decided he'd had enough of war; he just kind of turned around and left. I decided not to send Swift after him, since that would mean taking on all three of those units alone. Advancing toward my position is Yugo here, walking around with what I can only assume is some sort of giant bug.
Doll Master
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Sort of a Neutral equivalent to the Beast Tamer. Well-rounded in terms of stat growth, but its points in INT would probably be better spent in STR or VIT since it is after all a melee attacker. Notable for three things: (1) two attacks in the middle row (also one in the back and two in the front); (2) as Unit Leader, gives a bonus to any Golems in its unit; (3) its weapon is a goddamn marionette that it makes come to life. Yeah.
Faerie
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The Gremlin's Lawful, more useless cousin. In the front two rows, the Faerie gets a similar Throw Kiss, but rather than being a hostile debuff, it's a friendly buff that heals a couple of HP and grants a Power UP status. The thing is, the fairy's AI treats this like a regular heal and targets whichever ally is shortest on HP, be that ally a Witch, a Cleric, or a Soldier who's already done attacking. In the back row, it gets Magic Missile, which deals Holy-element damage. This would be useful if it wasn't pretty much the weakest attack in the game.
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Meanwhile, Ivory beats up Mallon, who responds by capturing a neutral stronghold and hiding there. Letting neutral strongholds get captured lowers your Chaos Frame. Capturing them yourself lowers your Chaos Frame. They cannot be liberated. Even if the enemy takes them first. Yeah, I'm not pleased.
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As you can see, Yugo's Faerie friend has bestowed this Power Up buff to this soldier, who would not be able to make any more attacks. In response, I killed Yugo. Yeah, Faeries are the worst character type in the game. As people have mentioned, even Gremlins and Witches can be used to good effect. Faeries, not so much.
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Meanwhile, advancing on me from the west is Crowdia, a Cleric with a pet Wyrm and not much talent for picking optimal formations. In a flashback to Sparks, she gets kind of close to my HQ before remembering she has to sleep at some point and turning around.
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This actually ends up turning out pretty well for her -- she gets all the way to the formerly-neutral stronghold before having to camp, so when Doreauxgard catches her she's still awake and in a much wiser backward formation which keeps her alive with extra healing opportunities. This is a unit which was designed to run away.
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While this was going on, I'd forgotten that I'd sent Leia after Yugo's unit, and she walked all the way south to this unit I forgot to get a screenshot of before battle. Eh, it's just a Berserker and a blue dragon. Look, dead already. No big deal.
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Still, I tried to stop Leia's forward advancement before she got into a second consecutive battle with Ken. It didn't work.
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Leia still won with no casualties, but it looks like this place is way too Chaotic for her to even think about liberating it. Time to call down Dio.
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Aaaaand it looks like Ken is marching in the opposite direction. Again. Yes, as Hugo alluded earlier, the enemies on this map are acting strangely! If they are defeated but the leader is not killed, they will retreat! If you can hurt them badly enough to get them in the usual "seek healing" state, though, that will take precedence over getting the hell out of Dodge.
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Yes, that Faerie is using its one action to buff its own attack. Faeries, ladies and gentlemen.
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Doreauxgard finishes off Crowdia's unit and is rewarded with a copy of his own shield. Note that if I didn't already have a Knight this would make me leap for joy.
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Oh hey, a creepy doll. Excellent. Thank you, Swift. I'm so glad you picked this up off the corpse of a dead faerie and brought it to me. Base equipment for Doll Masters.
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I sent Ivory to beat up Mallon, who for some reason is still alive, but instead she got in a fight with this Wizard whose formation and name I forgot to screencap first. At any rate, his unit looked something like this.
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Both Mallon and Mystery Wizard are now in heal-seeking mode. I had given Ivory orders to take this Stronghold, which is more or less Neutral, but if I let her do that now, both enemy units would immediately turn south and I'd never catch up to them. So instead I'm calling her off and sending in Doreauxgard to knock off their leaders while the AI is still under the naive impression that it can just come straight back.
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It works, but for some reason seeing a lady wearing a dragon skull as a hat does not inspire a friendly attitude in the Laguat village elders.
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Meanwhile I've got my eastern troops headed South. Swift finds another piece of Knight equipment, then gets in a fight with this other unit made up of a dragon tamer and two
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Both she and Ken run straight home to the enemy HQ, which I'm not ready to attack just yet, but at least I managed to liberate a stronghold for the first time on this map.
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This is the animation of the Dragon Tamer unit retreating off of the field map. Ken is still in Heal mode, but as soon as he finishes healing up the whole way he's as good as gone too. This is not an optimal outcome because ideally I'd like to kill them and harvest sweet, succulent EXP from their corpses. Oh hey, that boss guy looks familiar.
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Meet Debonair, a MotBQ character, an all-around BAMF, and our area boss.
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okay game, i get it, you want me to make knights, give it a rest already
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Here one may observe the final non-boss enemy unit, and what he does when I take his stronghold. Man, I can't wait until I promote all my Soldiers and then promote all my fighters and amazons and my units are actually strong enough to reliably kill enemy characters on the first try, it's gonna be sweet.
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WELP, time to fight Debonair I guess. I didn't cap it, but of course I sent everyone else in the area in after Doreauxgard. This is one fight where it's kind of necessary.
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Upon meeting the man himself we get hero music for some reason; way to send mixed signals, game!
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Yes, he will. He ain't kidding.
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This is one of my characters dealing damage to Debonair...
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and this is him dealing damage to me. Nothing crippling--I'm not really in any actual danger-- but the dude just plain will not go down. Maybe I should have tried sending someone besides Freddie to training at some point before now. OH WELL
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PIG-PILE ON DEBONAIR
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Swift can't kill him either, but finally Ivory, the THIRD unit I sent in, manages to whittle him down.
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My reward is a Champion Statuette, an item which will give one character one free level-up. basically it's a Rare Candy
Anyway, here's the part where Freddie stands over the enemy commander, cast into irons, and interrogates him, right? Let's see if we can get him to tell us what shampoo he uses! Look at those flowing locks!
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hahahahAHAHAHAhahaha
This charitable statement is even better when one takes into account the fact that as of right now, Freddie has not fought one single battle himself this entire game. But it sure is sweet of Debonair to say so!
Anyway, enter some douchebag.
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I think part of the point of military defeat followed by surrender is that you can't really just leave afterward, but okay! Freddie is understandably opposed to the idea, and strikes a Hero Pose.
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Emphasis mine. Yeah, nothing I could possibly write here would make that line any better than it already is. Gilbert's awesome.
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They gone.
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Way to take people prisoner, Freddie!
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I don't think this scene is supposed to be taking place on the same background as the last one--an emulator glitch. At least it's not a featureless black void.
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Enter the other half of the SNES cast.
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I guess in continuity they're famous enough that Freddie can recognize their faces, so they get no introduction. We already know Saradin's name; meet Destin and Aisha.
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oh you saw that
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LODIS, THE GREAT SATAN
For those keeping score, Lodis is the sort of half-Rome, half-America empire that took over Palatinus years earlier and runs it now as a client state.
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someday I'm gonna figure out how to make a "...!?" noise
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"..." in this case means "yeah, I guess, but that's not the point"
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yeah he kind of lost focus somewhere around the middle of that
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I guess that's about as good a time as any to leave? Wait, Saradin's not quite done.
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Y'know I don't think that many Old Wise Men confuse people on purpose like that.
Hugo says stuff that's kind of obvious but at least he's specific.
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Now that we have received our daily dose of moral ambiguity, this path is over! Next up: an ESCORT MISSION.
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