Part 53: Supplemental Material #2
First update moved to the OP.There are a wide variety of enemies in Okami. Each of them is weak to a certain Brush Technique. Use that Technique when an enemy flashes upon death, and you'll get a Demon Fang. These are called Floral Finishers.
Here are the enemies we've encountered so far:
Green Imp
Your basic trash mob. Just beat on it until it dies. Power Slash makes it die faster.
Floral Finisher- Power Slash
Red Imp
Red version to the normal Green, carries a lute. Whale on it until it turns gray and blocks you with its lute, then Power Slash to cut the strings. Resume beatings.
Floral Finisher- Power Slash
Yellow Imp
Fat pain in the ass, uses a drum. Try to get behind it when it pops up from the ground. Do this, and itll be stunned for easy beatings. To make it easier, use Cherry Bombs. These things can take a LONG time to kill (until you get Cherry Bomb!), so try not to get frustrated.
Floral Finisher- Power Slash
Dead Fish
Flying fish, uses its fins as fans and throws them at you. Power Slash to knock it out of the air, then pound on it mercilessly. If it latches onto you, Power Slash immediately, else it will explode. Not nice.
Floral Finisher- Power Slash
Bud Ogre
Looks like a Bulbasaur that got beaten with an ugly stick, big time. Its invulnerable to all damage while its bud is closed. Whack it around until it turns gray and you see the blooming obvious hint as to which Brush Technique you need. Bloom the bud to open it, and attack relentlessly. Make sure to Power Slash it too because thatll take off a huge chunk of health. Also, like the Evil Trees, Bud Ogres sometimes throw their fruit at you. Power Slash the fruit to stun them, and proceed as above.
Floral Finisher- Bloom
Blue Imp
These imps can fly! They can also use their flute to shoot projectiles at you. I say, nuts to that! Power Slash (or Galestorm) to knock them out of the sky and use your beating method of choice. These guys aren't much harder than your typical Imp once you take away their air superiority.
Floral Finisher- Galestorm
Crow Tengu
The true form of The Cutters. Looks more like a crane than a crow, I'd say, but whatever! These are flying birds that swoop down on you and use their fans as projectiles. Knock them out of the air with your good buddy Power Slash (See, I told you it's useful!), and commence beatings. Once you have it, you can use Galestorm to ground them as well. Crow Tengus also carry a samurai sword (samurai birds, sort of cool, I guess). They can block you with it just like the Red Imps do with their lutes. The solution is the same: Power Slash.
Floral Finisher- Galestorm
Chimera
This thing looks a lot like the Bud Ogre, and has a similar attack pattern. Its invulnerable to all damage unless its stunned. You can stun it the same way as the Bud Ogre: blunt force trauma. These things are more evasive than Bud Ogres, though, so youll have to chase them around a bit more. Once its stunned watch out! Itll fling boiling water out of its cauldron body. Safest thing to do is keep your distance and use (what else?) Power Slash. Youll avoid taking damage, and take off a good chunk of its health while youre at it!
Floral Finisher- Power Slash (yields two Demon Fangs!)
Black Imp
Oh, they come in black, too? This one uses a little hand-held drum, and is surrounded by flaming skulls. Sounds ominous; it isnt. These guys are push-overs. Just hammer on em until they die.
Floral Finisher- Power Slash (yields three Demon Fangs!)
Note: These guys are your best bet for farming Demon Fangs. Between Golden Fury and the Floral Finisher, youll get 4 Demon Fangs off them apiece! They show up in Shinshu Field at a pretty good rate after youve cleared the Moon Cave.
Ice Mouth
These ones can be tricky: theyre weak to fire, which might not be readily available. Theyre invulnerable to damage while cloaked in ice. Either melt it away if you have a source of flame handy, or wait for the ice to fade. Either way, when the ice is gone, attack!
Floral Finisher- Inferno (yields two Fangs)
Fire Eye
These behave rather similarly to the Ice Mouths, only their element is much easier to deal with. Just whip out a Galestorm to put the fire out, and start pounding away.
Floral Finisher- Galestorm (yields two Fangs)
NB: Often, Ice Mouths and Fire Eyes will appear together. If this is the case, thank your lucky stars because theyre actually easier to deal with that way! You can use the flaming body of the Fire Eye to burn the Ice Mouth. Once the Ice Mouth is out of the way, youre free to deal with the Fire Eye as normal.
Further note: Veil of Mist is indispensable on any wheel enemy. At the very least, itll disable their elemental cloak, allowing you to damage them with normal attacks. Often, it stuns them as well! Cherry Bomb is also very helpful, just hard to aim properly. Use Veil of Mist to help you plant one right in their track, BOOM!
Headless Guardian
These are the first of the second tier of enemies. Basically, theyre the next step up from Red Imps. Just like the Red Imps, they block your attacks with their weapon (a staff in this case). I think you know by now how to deal with enemies that do that!
Floral Finisher- Cherry Bomb (yields 2 Fangs)
Ubume
These look like female versions of the Crow Tengu, carrying an umbrella instead of a sword. Theyre still vulnerable to wind. Power Slash or Galestorm to knock them out of the sky. When you attack them, theyll block you with their umbrella. Quickly whip out a Galestorm while their umbrella is still out to disable them. If you try to Galestorm them when their umbrella is not open, theyll just ride the breeze like it aint no thing. Once theyre disabled, youre free to rain the pain.
Floral Finisher- Veil of Mist (yields 2 Fangs)
Thunder Ear
Yet another wheel enemy, this one lightning elemental. Wait for the lighting to fade (or use Veil of Mist), and bring on the beatings!
Floral Finisher- Galestorm (yields two Fangs)
Jiro
A possessed hermit crab with a shark head on the back end, usually appears with Saburo. Like his partner, he's protected by an armored shell, which will negate all damage. Fortunately, it's not indestructible. If the shell takes enough damage, it'll break. The tough part is getting in close enough to do that. This guy (as well as his little friend), is a giant pain in the ass. He's wicked fast, and he flings projectiles at you. Your best bet is to attack him from a distance with Rosaries, Rao's prayer slips, or just Cherry Bomb him in the face.
Floral Finisher- Thunderstorm (yields 4 Fangs)
Saburo
Another evil hermit crab, this time with a sharks's tail on the back end. Usually appears with Jiro. Like her partner, her shell protects her from all damage until you break it. Unlike Jiro, Saburo prefers to attack close up, spinning into you with her bladed tail. She's also a pain in the ass. Its best to keep your distance from her, if you can. Rosaries are helpful, as is Power Slash once her armor is broken. Personally, I recommend just blowing them both the fuck up with liberal applications of Cherry Bombs.
Floral Finisher- Thunderstorm (yields 4 Fangs)
Ichiro
What happens when Jiro and Saburo let their powers combine? You get this guy. Jiro forms the head, and Saburo the tail. He can only attack you while you're in the water, so stay out! While you're on dry land (or a Lily Pad), he can only attack you by belly flopping onto you. Power Slash that sucker: his belly is his weakpoint! You can also fling Cherry Bombs at him, which will stun him and do a goodly amount of damage. He's armored like Jiro and Saburo, and like them sufficient damage will break it. Just stay out of the water, and you should be fine.
Floral Finisher- Thunderstorm (yields 4 Fangs)
Note: If you're fighting Jiro and Saburo outside the Sunken Ship, Saburo will try to dig a hole and flood the arena. If she's successful, the two will merge into Ichiro. Kill her before this happens! If you can't manage that, at least try to break Jiro's armor beforehand, as Ichiro will appear without armor. Get to dry land ASAP or summon a Lily Pad and fight Ichiro as normal.
Thunder Doom Mirror
Our first mirror enemy. Functionally identical to the Thunder Ear. Just wait for the lighting to fade, then whale on it. Bombs help, if you can aim them right!
Floral Finisher- Power Slash (yields two fangs)
Wind Doom Mirror
Another mirror, this one wind-flavored. They're blinding fast and nearly impossible to hit... or they would be, if you hadn't just picked up your new best friend: Veil of Mist! Whip that sucker out and laugh as you beat this thing into submission. Bombs also help here; they do a lot of damage, but theyre not mandatory.
Floral Finisher- Veil of Mist (yields three fangs!)
Fire Doom Mirror
Like the wheel enemies, the mirrors come in all elemental flavors. This one is fire-type. Use the same tactics as the Fire Eye: Galestorm its fire away, and beat on it. These often appear with Ice Doom mirrors. Like the Fire Eye, you can use the Fire Doom Mirror as a source for Inferno and burn the Ice Doom Mirror.
Floral Finisher- Galestorm (yields two Fangs)
Ice Doom Mirror
The last mirror enemy: an ice elemental to complete the set! These are functionally identical to the Ice Mouth. If you've a source of flame handy (like a Fire Doom Mirror) you can burn away its icy armor. Otherwise, just wait for the ice to fade, and then attack, or use Veil of Mist for instant easy mode. Cherry Bombs are also a big help against them.
Floral Finisher- Inferno (yields two Fangs)
Bell Guardian
Another second tier enemy, this one an upgraded Yellow Imp. Pretty much the same attack pattern: it burrows underground; you whack it when it emerges. Hit it from behind to stun it, or just plant a Cherry Bomb and be done with it. These shouldn't give you any trouble. If you can handle Yellow Imps, you can handle these!
Floral Finisher- Power Slash (yields 2 Fangs)
Earth Nose
The last of the elemental wheel enemies, and yikes, these things are fast! Youve no hope of hitting it that way! Whats a god to do? Veil of Mist, thats what! Whip that sucker out and these things are push-overs.
Floral finisher- Veil of Mist (yields 3 fangs)
Halo Guardian
This guy is the Blue Imps big brother, and you can use the exact same strategy. Galestorm or Power Slash to knock them down and youre free to pound them to a pulp.
Floral Finisher- Cherry Bomb (yields 2 Fangs)
Executioner Guardian
The last of the second-tier enemies, and the most powerful: related to the Black Imp. I advise beating these things quickly, as they can really put the hurt on you if you let them! Like the Black Imps, theyre surrounded by flaming heads, which they can toss at you from a distance. Power Slash them away and attack relentlessly.
Floral Finisher- Cherry Bomb (yields 2 Fangs)
Poltergeist
The last of the wheel enemies, these things are composed of three weasels with sickles, each of which attack with a separate element: fire, ice, and lightning. Power Slash causes them to switch element, if you want one thats easier to deal with (I recommend fire). Word of caution: do not use Cherry Bomb on them! Doing so will separate the weasels, and then youll have three enemies to deal with instead of one! Three very fast enemies, and those sickles hurt, trust me. Veil of Mist works just as well on these as any other wheel enemy (or any enemy), so use it!
Floral Finisher- Galestorm (yields 4 Fangs)
Normal
Chaos Mode
Blue Cyclops
A surprisingly tough flying enemy, and one with an odd attack pattern. Normally it just hovers placidly, hiding behind its mask. I recommend attacking it with rosaries, as you can still hit it from the ground with those. Power Slash doesnt work on it, so dont even try it. Important note: do not, I repeat, do not blow out its pipe. Resist the temptation to Galestorm something thats on fire. Resist! When its pipe goes out (and it will on its own, too), the Cyclops enters chaos mode. Its much more aggressive, hits like a truck, and is invulnerable to all damage. Those lighting arrows it shoots hurt. They hurt bad! Relight its pipe if you can, otherwise just dodge until it calms down and you can finish it off.
Floral Finisher- Waterspout (Deluge) (yields 4 Fangs)
Tube Foxes
These are a bit of an oddball enemy. Collectively, theyre a mini-boss, but individually they act as normal monsters, with a Floral Finisher and everything. (Bosses and mini-bosses do not have Flroal Finishers). They use the same attacks and attack animations as inkless Ammy and the Canine Warriors, with one exception. Sometimes, theyll let out a creepy howl and start draining your ink. This is a giant dick move. Find the fox thats doing that as soon as you can and smack it in the face. If you still have ink left, you can Power Slash it from a distance to put a stop to its shenanigans. Other than that, theyre nothing special.
Floral Finisher- Power Slash (yields 2 Fangs)
Red Ogre
Usually appears with a Blue Ogre. These guys behave much like Crimson Helm, so you can use the same strategy. They wear a mask that makes them invulnerable to frontal attacks. A Power Slash can break it, but its not strictly necessary. Use Veil of Mist, get behind them, and pound away. Thunderstorm does massive damage against them, so youll want to use that. Interestingly, you can also use them as a source for Inferno.
Floral Finisher- Thunderstorm (yields 4 Fangs)
Blue Ogre
Usually appears with the Red Ogre, and they behave exactly the same way. The only difference is their element is ice, not fire, meaning you can use them as a source for Blizzard, if youre so inclined. Use the same strategy against them as you would against Red Ogres.
Floral Finisher- Thunderstorm (yields 4 Fangs)
Namahage
These are the first of the third tier of enemies, the next step up from the Green Imp. That does not mean theyre any harder to handle, especially with our advanced weaponry. Just beat on it until it dies.
Floral Finisher- Galestorm
Blade Namagage
Another tier three enemy: the Red Imp and Headless Guardians big brother. Their blocking weapon is their spear. Deal with them the same way as you would their lesser brethren.
Floral Finisher- Galestorm (yields 2 Fangs)
Bucket Namahage
Whats this look like to you? If you answered, Gee, Silver, that looks just like a Yellow Imp/Bell Guardian, youre absolutely correct! Just one thing to watch out for: they can attack you while theyre underground. Keep moving and jump a lot until they surface, and you can deal with them as normal (preferably with high explosives).
Floral Finisher- Cherry Bomb (yields 3 Fangs)
Umbrella Namahage
Oh, whats this? Another third-tier enemy? And whats this one related to? Take a guess. (Hint: its the Blue Imp!) Galestorm or Power Slash, blah blah, you get the idea. Next!
Floral Finisher- Galestorm (yields 2 Fangs)
Cannon Namahage
The last of the tier three enemies. By process of elimination, it must be Kaumis version of the Black Imp, and thats just what it is! Use the same strategy you would against the Black Imp and Executioner Guardian. These guys bring nothing new to the table.
Floral Finisher- Galestorm (yields 3 Fangs)
Igloo Turtle
This is a Bud Ogre/Chimera in a snowy hat, and like the Chimera, theyre rather dodgy. Chase them around and beat on them (Rosaries work well) until theyre stunned. Now, take note of that tail. Its on fire. I think you can guess what you have to do: trace a line from the tail to the icy dome, and it opens, revealing a little Namahage figurine. Beat on that until it gives up the ghost.
Floral Finisher- Inferno, (Fireburst)
Front
Rear
Bull Charger
Half spider, half bull, all ouch. Nah, forget that last part. You can use the same strategy against these guys as you did against the Ogres: throw up a Veil of Mist, get behind it, and beat it to death.
Floral Finisher- Inferno (Fireburst)
Clay Soldier
Were into the highest tier of enemies. First up, the top-tier Green Imp. Dont worry, these guys are no kind of threat. Just use your beating method of choice until it dies.
Floral Finisher- Veil of Mist
Clay Samurai
Tier fours version of the Red Imp. It blocks you with its sword, you Power Slash it and make with the murder.
Floral Finisher- Veil of Mist
Clay Drummer
Next up, the Yellow Imps eldest brother. Cherry Bomb it when it pops out of the ground, just like you would with the other members of its family.
Floral Finisher- Veil of Mist
Clay Flyer
Air superiority, even on a fourth-tier enemy, still isnt that scary. Power Slash or Galestorm, your choice. Once its on the ground, youre free to brutalize it.
Floral Finisher- Power Slash
Clay Shogun
The last tier four enemy, so it must be the toughest, right? Well, only if you find Black Imps and their ilk at all difficult. (I dont.) If you can handle their lesser brethren, these guys shouldnt present a challenge at all! Just beat them quickly, and youre fine.
Floral Finisher- Veil of Mist
Dogu
Aaaahhh! Its one of those creepy statues from the Tsuta Ruins! Its alive, and its here to get revenge for all the ones I smashed! Run for the hills! Run for your lives! Or just smack it in the face, because screw you, buddy, Ill smash whatever I want to smash!
Dogus use a similar attack pattern as Blight. They can teleport up to you and slash you with their sword, or summon a circle of swords and fling them at you. Throw up Veil of Mist to dodge the former, and Power Slash the latter. Attacking it from behind or Power Slashing its swords will stun it, making it an easy target.
Floral Finisher- Power Slash (yields 4 Fangs)
Note: Dogus are also decent for farming Demon Fangs if you need more. They give more Fangs per kill than Black Imps (5 if you remember to pee on them), but take longer to kill. Its up to you, really! Dogus show up in Kamui after youve passed through the Spirit Gate.
Normal
Chaos Mode
Great Tengu
Counterpart to the Blue Cyclops, fire flavored instead of water. Dont get fire anywhere near it or itll enter Chaos Mode, which renders it invincible until it calms down. A quick Blizzard in the face will cool it off and prevent it from transforming. Most of Its attacks are fire-based, so I recommend equipping the Fire Tablet to make your life easier. With its attacks neutralized, all you have to do is beat on it until its dead, applying Blizzard as necessary. Rosaries are probably your best bet, but the ultimate weapons will make short work of it. I recommend the Thunder Edge. With Solar Flare, you run the risk of accidentally burning it. Of course, once you get them, the Tundra Beads are ideal, since theyre also ice elemental.
Floral Finisher- Blizzard
Okami Art Gallery
Here are some custom dust jackets for the Wii version of Okami. The original dust jacket has the watermark from IGN on it, indicating that Capcom just took their own official art from there and put it on the cover. Lazy. These can be printed out on an 8.5x11" sheet of paper and inserted in place of the boring, default dust jacket, if you're so inclined. I used one of these custom jackets for the OP's game image. That cover graces my own copy of Okami.
Have a few more:
Larger versions are available here, suitable for printing.
A Dead End Thrills series on Okami. Want to see scenes from the game in super high resolution? Look no further! (some pics may contain spoilers. Proceed with caution!)
Desktop Backgrounds
Amaterasu and Autumn Leaves
Divine Intervention
Amaterasu in Agata Forest
Early concept drawing of Kusa Village
Ammy Helps out at Harvest Time
Vs. Orochi
Amaterasu and the Gang
Larger versions of these, and more, can be found here!
Fanart Collection
Here be some fanart.
Silver Falcon draws: The Brush Gods as Pokemon
Rayquazigami
Pichigami
Arcaneratsu
Embugami
Searigami, Pourugami, and Sageagami
Miloegami
Bunearigami
Zebegami
Ho-ohegami
Whimsugami
Persegami
Luxigami
Piloegami
Amaterasu fighting some Fleamen, by yours truly.
Rahonavis ponders the similarities between Okami and Epic Mickey
Leavemywife made something both wonderful and horrifying.
This was pretty much my exact reaction when I got the Cherry Bombs (drawn by my roommate).
More Fanart (and some official art)
Okami (Fan)Art Corner
Even More Fanart from Pesy Splinter