The Let's Play Archive

Operation Mercury: The Invasion of Crete

by Tekopo

Part 7: Turn 4: 1300 20th May (Part 2)

Game Turn 4: 1300, 20th May (Part 2)

There is a reprieve for the men of 10th and 9th Company LLSR, as resupply drops finally come, bringing some much needed ammo to both units. Will this be enough, however, to allow 10th Company to keep its hold on Pirgos? Only time will tell.


Random Event: Resupply Drop. Remove 2 Cohesion Hits, regardless of Fire Zone

This small bit of luck is offset, however, by a sniper managing to kill Oberst Heidrich of the 3rd Fallschirmjager Regiment, necessitating a command change.


Random Event: Leader Loss.

Detachment Muerbe attempts to once again charge the Greeks. Although they now manage to get into position, the fire from the Greeks is unexpectedly heavy, and the Germans are forced to the ground, suppressed and unable to move. The leaders of the Detachment compel them to continue the assault, although further casualties are taken, and the attacking German fire is ineffective. The Germans then charge, but the Greeks hold fast and drive the Germans off before they can get close.


Two unsuccessful charges, and when they do manage, the Greek roll a suppression and a Cohesion Hit. Go Greeks!

Detachment Gentz exchanges fire with the Royal Marines, but both incoming and outgoing has little effect, and only the peace is disturbed.