Part 38: Episode 37: Itchy // Tasty
Hey, thread. How ya been? I apologize for the lack of updates again. I've had family stuff to deal with this past week ( and the Old Republic ), so I've been pretty busy.Allow me to make it up to you with the best writing in the game.

Last time, Aya got herself a swag new gun and reached the second level of the Shelter. Still no closer to any answers, but let's see if we can't change that.

We'll start by checking out the two door closest to where we came in.

Oh, this isn't a door at all.

"ARK", eh? Well, Biblical references in secret biological laboratories never end poorly, so let's see what's down there!

Elevator's busted. Oh well, I'm sure this "ARK" isn't anything important.

Next up...

gross
Some mood music

Unfortunately, the doors to the Breeding Room are unlocked, so in we go.

On the upside, we have this my favorite bit of flavor text in the whole game. Also, probably the longest.



Maybe the chimps were pissed that you were naming them things like "Sheez"







Oh, hey, Bowman. Remember him? The completely crazy guy who left dead skin on his mattress?





"We've successfully killed a chimp! Hooray for science!"




Of course it is.




"I never asked for this."




You're not a real mad scientist until you perform experiments on yourself.













man, sociopaths get all the easy jobs


Well, that was enlightening. Now we know what happened to Bowman, and we know for certain that this place is Umbrella levels of EEEEVIL. Finally, mitochondria gets a name drop because this is a Parasite Eve game, come on.

Oh, are you tired of reading flavor text? Well, buckle up because this room is loaded with the stuff.

These guys are willing to turn themselves into inhuman abominations and eat each other, but you can't believe they'd be mean to animals?

By the way, this room is pretty big.



Those monsters must have forced this chimp to play The 3rd Birthday! How vile!

I bet it's gross.


Called it.




That is the least disturbing direction that could have gone.




Okay, can we please leave this horrible, horrible place now?

There's a box of handgun bullets here, but who gives a fuck because it is shotgun time for the rest of the game!

Also, a closet full of cat food.

On this side of the room, we find cages for much larger specimens. Person sized specimens...

And more animal chow.


I wonder what's in these cages

oh god worms

Do you remember those Caterpies that attacked us waaay back at the Akropolis Tower? Well, these over-sized Maggots are just a palette swap of them. No new attacks or anything notable, just a slight buff in HP and damage.

The only thing to watch for with these guys is their lunge attack. Luckily, they telegraph the leap by rearing up, so its easy to see coming and dodge. After that, just introduce them to good old Mr. Shotgun.

The last worm in the bunch is chilling out in the second cage. We mop up and then take a closer look around the cell that presumably held Bowman.



Nor should you.

Man, look at this joint.


The fact that this is kept right next to where they prepare the food for the animals is really...Actually, considering the rest of this place, that makes perfect sense.

I thought there was a thing on the wall here. There wasn't.
At this point, I had to head back upstairs to screen cap Bowman's final words in the dormitory. Along the way, I decided to give HQ a call and ask that same old question:



Thanks, Boss. It's not like we stumbled onto anything big or important down here. You just go ahead and send all our resources to that hotel thing. We got this.