Part 5: PART FIVE: REMATCHES AND A LACK OF PANTS: THE BIRTH VALLEY STORY
Yeah, I really ought to give Gryz more credit. Ah well.
PART FIVE: REMATCHES AND A LACK OF PANTS: THE BIRTH VALLEY STORY
Alright, now we can finally solve that minor petrification problem that's been bugging us since the end of the training dungeon.

Thankfully no one has fallen over and shattered since our last visit.

























LATER THAT DAY:













In true heroic fashion, our team leaps into action and rushes to the valley entranceway.
I can't think of anything funny to say about that. I mean, seriously.


Oh godammit.























(See, THAT'S something that can honestly be confusing.)








Have I mentioned that you actually do get the money she extorts from him?

Well, now I feel bad. Not too bad, of course, since I love fresh meseta, but, you know.
So! We've got a mission to accomplish! This cave beckons us onward! Now, let's just head straight on in...

...to the weapon shop!













And so, we have to go through this dungeon again, which is just as merciful as it was last time.

Man, these guys have had it rough. They haven't even moved and now they're dead.

Well, mostly dead.


Eh, monsters, shmonsters. Let's go raid some archeology!


It's worth noting that this game has some awesome music, especially when dealing with technology.











Oooh, elevators! No more of that 'stairs' bullshit!


But, seriously, this is a pretty simple dungeon. Of course, it has it's annoyances. Going left here brings us...

...to jack shit. But going right gives us...

...horrible fishmen? Well, they're everywhere, really.

And they just haul off and punch the hell out of people. Neato!

Well, that's just shitty in it's own way. South, then!











We also have started fighting robots now! Unlike a lot of other RPGs with supposedly space-age trappings, you'll fight a shitload of machinery in this game.

They also have machine guns.

But, hey, that's okay. Chaz has laser hands.
Near the end of the west section...

FUCKDAMMIT!








Oh well, let's backtrack to the Central Block elevator.









At the end of this walkway is another branch, but,

one or two steps to the left'll kill that pathway off right quick.
The other path has another elevator. Down we go!

Hrk...

Oh, goddamnit, it's like all those PS3 dungeons all over again! The memories are so haunting that I've even started screenshotting my status messages!


I know ceramic is highly resistant to heat and all that, sure, but, seriously? Stronger than a titanium blade?
Feel free to correct my lacking scientific knowledge, here.


Again, Ryuka and Hinas are infinitely useful. Teleportation to any previous town and a way to escape dungeons are nothing to sneeze at.










Thankfully, we're nearing the end. Both sides lead to the same place, so just go wherever.

Hey, it's that guy we apparently care about!






























































(I rather like it when the game answers the questions I'm just about to ask like that.)














(Is it just me, or does that wording sound really odd coming from a computer?)



(I didn't skip any dialogue here. It's just that clunky.)















(Damn right she'll be a great help. Guess who's never leaving the party after this point!)









And then everyone just bolts out of there.

Some more reserved than others.





Seed then changes his wallpaper.












And that's it! We're abruptly outside, and done with Zema until the endgame. Let's check out our newest acquisition.

Level one, and one year old. Egads, you say? Well, worry not. Rika's EXP curve is ridiculously tiny compared to everyone else's, supposedly due to her Numan biology. She hits hard, she hits fast, she can heal and buff, she can take a hit, and she'll be at a higher level than everyone else sooner than you'd think. Fuck yes.
I will also admit that she's cute as a button. I'm a nerd on the internet, what the hell do you people expect oh god stop judging me oh god!
NEXT TIME ON PHANTASY STAR 4:
'More townsfolk in a rut', or, 'What I can only hope happened to the Alisa 3 on some other planet.'

Thuryl posted:
In all fairness, Nurvus probably is the failsafe; none of these systems were really designed to operate independently after Mother Brain's destruction. There's another failsafe, too, but we won't run into that until much later.
I suppose I should probably explain a bit about Numans now that we've seen one, huh? Well, they're humanoids made from a mix of human, animal and monster DNA. A Numan named Nei was a party member in Phantasy Star 2. (Significant PS2 spoilers from this point on) The first Numan was named Neifirst, and was created by accident shortly before the events of PS2; I'm not sure how you accidentally mix human, animal and monster DNA, but I guess Motavia's Biosystems Lab was an interesting work environment. When Neifirst found out that the scientists who created her considered her a failed experiment and wanted to kill her, she went crazy, killed all the scientists at the Biosystems Lab, released a bunch of monsters into Motavia and then hid out in the Climatrol system, where she disrupted Motavia's weather and started turning the planet into a desert. Part of her rebelled against the evil she was doing and physically separated from her, forming a clone named Nei. Nei escaped and met up with Rolf, PS2's protagonist, who saved her from lynching at the hands of an angry monster-hunting mob. In their original design, Numans were going to have tails as well as long ears, but the art director decided that would be "too much".
Rika was originally going to be called Nei as well, but the development team felt that she was too similar to Nei from PS2, to the point that several members wanted to replace her with a different character entirely. In the end, her character design was changed slightly to differentiate her from Nei.
"So, if she's only one, and Chaz wants to do her, does that mean Chaz is going to grow a teeny stache, and get a white van?"
I'm pretty sure I've seen a semi-canonical source that implies that Numans continue to age faster than humans even after they've reached adulthood, which means that when Chaz is 20, Rika will be 60 and he'll be a gerontophile! Well, maybe. The source was talking about Nei from PS2, and Rika is a newer model, so the aging problem might have been fixed. In fact, it probably has been, since Seed's purpose in creating Nei was, uh... okay, this is another of those things that's going to be embarrassing to put in my own words, so I'm gonna quote the Compendium instead.
ACTUAL QUOTE FROM THE PHANTASY STAR COMPENDIUM
Seed, the supervising computer at the Bioplant, foresaw the harsh conditions Motabia and the people living there would undergo in the generations to come. Seed's assignment in Algol's environment maintenance system was to balance the ecosystem with the birth of a lifeform suited to the environmental changes. To this end, Seed began study on how to preserve the human race by improving it. Data on the "Neitype", studied for a similar purpose before the Great Collapse, became the basis for this lifeform. Fal was born under these circumstances, but not just as a new type of human. She was also expected to mix her bloodline with that of a human to perpetuate the new race of humans. The term Numan, then, means to say "the lifeform that will give birth to and become the matriarch of a new human race."
So basically she's Seed's personal eugenics project, created for the express purpose of finding some lucky guy and pumping out a bunch of kids. I'd have thought that creating a male Numan would be more efficient if you wanted to produce huge numbers of hybrid children, but hey, I'm not a supercomputer, so what do I know?
Seiren posted:
Several new things in this update to talk about.
I like to think that whenever Alys is referencing Chaz's swing, she really means in relation to his weapons. In the basement of Piata, she sees that his swing is too slow...for dagger-class weapons, as they're more reliant on quicker strikes and stabs. And now that he has a sword...his 'slower swing' is a better fit to the weapon, as a sword typically doesn't require a fast swing so much as a strong one.
This is also the point where the game becomes awesome. Up until now, we've seen nothing 'advanced'...but then the Bio-Plant kicks you directly in the face with the badass setting, tough encounters, and awesome music. Suddenly you find yourself wanting to keep going, because the sci-fi setting is awesome compared to ye olde clusterfuck. It's also a hell of a place to get some levels, from our pallete-swapped Igglanova buddies.
Rika I truly cannot say enough good things about Rika. Even though she starts out at level 1, she's almost already stronger than Hahn. In combat she does roughly the same damage as Chaz, and she gets absolutely LOADED with support and recovery techs, like Saner, Shift, Deban, the *Res family, and the expensive-but-powerful *Sar family. Her starting skill is nothing to write home about. Illusion decreases enemy Agility, but can be combined with Alys' best skill, Death, to create Lethal Image; a skill that wipes out an entire group of biomonsters. I don't really know if it works on machines, though. Feel free to correct me (as you have been; I honestly never knew Brose worked on bios, never has for me:()
Eventually, Rika learns three more offensive skills, one of which is similar to Chaz's Crosscut, an instant-death attack that Hahn will also master at higher levels, and a move that targets the entire enemy group.
Much like the HUnewearls that came after her in PSO, she plays a critical role in supporting the group with damage, buffs, and healing. One could say she is the best character in the game. But she's not. We've got a long way to go before we meet that person!
Also, does anyone recognize the symbol on her breastplate? I don't, but I'm just curious if anyone can enlighten me.
"I'll let someone else cover the metric ton of Phantasy Star II reference that just got dumped on us."
Ah, yes. The 'product' of 1000 years improvement on Neifirst/Nei birthed Rika. You can call her 'Neithird'.
'The Great Collapse' is the end result of Rolf & Crew's exploits during PS2. Mother Brain is no longer around to dictate everyone's lives, maintain the ecosystem, and control the hordes of machines. Par/lma is no longer floating in space, contributing further to the sorry state of affairs in Algo/l. And by this time, Rolf & Crew are dead, so no more heroics from them.
e: 'Townsfolk in a rut' you say?
Sartak posted:
Purgatory boss #2: Igglanova's Revenge
I did this earlier than I otherwise would have (more grinding!) because I wanted the equipment upgrades from Zema's shops.. and I also want to get that fifth party member as soon as possible. I should've had only Hahn attack the Igglanova but I didn't remember and I already saved past it. I'll have to maintain multiple save files..
Juva is the guy in Zio's Fort so it will be a little while before I post video 3. Actually, I can probably take out the Sandworm job in Mile first. We'll see.
Thanks Thuryl for all the advice, especially the change in combos!