The Let's Play Archive

Phoenix Wright: Ace Attorney

by DKII

Part 165: Episode 5, Epilogue: Free

Part 165: Episode 5, Epilogue: Free



Music: Victory! The First Victory

(At long last... It's finally over...)


Sound: Realization

E-Ema?

...

Why the long face?
Sound: Stab

I'm sorry your sister didn't get completely off the hook,



No, that's not it.







I owe you my thanks, Mr. Wright.
Sound: Realization


Sound: Wipe

And to you too, Mr. Edgeworth.

...!
Sound: Light Bulb



You've done well.





But...

Lana didn't say a single word to me.

Music: Silence


Sound: Door Opens

...
Sound: Realization

...
Sound: Realization

Oh...

Guess I am.
Sound: Light Bulb

I'll come back later.
Sound: Whack



Wait! Detective Gumshoe! What is it?
Sound: Light Bulb

Music: Victory! The First Victory




Sound: Whack


Sound: Whack

They've done this bit three times now and I still love it.

Hey, lighten up pals.
Sound: Realization

I'm only kidding!



Nope,

not this time!

I came today because of

you, pal!
Sound: Light Bulb

Me...?


Sound: Whack



Lana!
Sound: Light Bulb



She's still under arrest, you know.
Sound: Realization



Ema...

I owe you

an apology.

Music: Silence



That day, two years ago...

...!
Sound: Realization



Music: Recollection ~ The SL-9 Incident



It was all I could do to keep myself from screaming.





Sis...



I thought I was doing it for your sake...


Sound: Realization

...
Sound: Light Bulb

I changed after that day.


Sound: Wipe



The real Lana had been locked away ever since then.





but I couldn't bring myself to tell you what I did.



...Please don't bite open your thumb again. In fact you should probably go get that open wound from earlier looked at now.

I was scared of how you'd react if you knew...


Sound: Whack

No...

Huh?
Sound: Realization

I turned my back on you that day.


Sound: Whack

Sis...



Ema...

I'm so sorry.

But Sis!
Sound: Whack

You don't have to apologize!

Music: Silence


Sound: Realization

You're... happy?

Of course!

You know, Sis,
Sound: Light Bulb

Music: Ema Skye ~ Turnabout Sisters Theme



And now you have!
Sound: Realization



Oh, Ema... Ema!





No one can change the past.



Why must we make up for our mistakes, you ask?

Because in so doing...

we can find the way back to our rightful path.









Mr. Wright. Mr. Gumshoe.

M-Me?



I'm sure we'll meet again someday.

Isn't that right,

Edgeworth?
Sound: Realization

Music: Silence

E-Edgeworth...?
Sound: Light Bulb




Sound: Realization

(Where was he hiding!?)
Sound: Stab

I just came to say...

Congratulations.

Thank you.

Thank you, Mr. Edgeworth!
Sound: Light Bulb


Sound: Whack



...!
Sound: Light Bulb

We were the ones who acted corruptly,

not you.

...

Music: Recollection ~ The DL-6 Incident

It's too late for me.
Sound: Realization

...!

No matter what anyone may say,


Sound: Whack

Mr. Edgeworth...






Sound: Realization

This flashback is the first time I've noticed enough to go back and check... the original version of these lines took place on two panels, not one. Why? :iiam:

!




Sound: Realization



I do despise criminals.



But in order to fight crime on my own, I'd need a "weapon."



Is he saying he's a prosecutor instead of a cop because he doesn't want to wield a gun?

But Edgeworth...




Sound: Realization
Sound: Whack

Music: Silence

Edgeworth... Don't you understand?



...!
Sound: Light Bulb



But they both made

the same mistake.
Sound: Realization

...



That may be true,

but think back to today's trial.


Sound: Realization

Music: Victory! The First Victory

...!
Sound: Light Bulb

You were working together with Mr. Wright.

And because of that partnership,



Isn't that right,

Mr. Wright?
Sound: Realization

Huh? What? Oh, uh... yeah. (What is this, a pop quiz?)
Sound: Light Bulb


Sound: Whack

(Evidence, huh...)

(Something that neither Edgeworth nor I would've been able to find on our own...)

Plenty of options here, but only one piece of evidence really makes for the perfect symbol here.



Wright and Edgeworth literally each had one half of this list.




Sound: Realization

Our counterattack began with this.



Apart, we wouldn't have been able to completely restore Ema's picture.





...!

quote:

Nothing else will work here:



...

That might mean something to you,

but I don't see how it had anything to do with our partnership.

Huh?
Sound: Realization

Mr. Wright.

It seems you still have a lot to learn as well.

(I guess that wasn't the right piece of evidence.)
Sound: Stab

Like with the other epilogues, we still continue with the rest of the scene, but without the happy payoff...


Sound: Realization

Music: Silence

Mr. Edgeworth...

If you'll excuse me...



Take care, Chief Prosecutor.

Edgeworth! What will you do now?
Sound: Whack

...

Well, whatever you do, just remember.



quote:

Original line: "What happened in this trial can either make or break you as a prosecutor." Just kind of... mean? Glad they revised that one.

In the end, it's up to you.
Sound: Whack



But what I face now...

is my problem.
Sound: Realization

Edgeworth... I'll be waiting for you in court.



Music: Victory! The First Victory

I'd better be going, too.

Okay...

But I'll be by to visit soon!

It seems we both have a lot to learn, and catching up to do.


Sound: Realization

"Scientific Investigation"...
Sound: Light Bulb



Thanks, Sis!
Sound: Whack

I will!







As for the sisters... I have faith.





have only just begun.







(Sorry I had to shrink that one, it was an enormous file with all that movement.)

A journey to rediscover myself.



Music: Silence


Sound: Light Bulb

Huh? What is it, Detective?
Sound: Stab

Music: Victory! The First Victory



You see, she isn't supposed to be out of jail like this.

But...

I thought you said it was okay.


Sound: Realization

Huh?
Sound: Light Bulb



Believe me, it wasn't cheap either!
Sound: Realization

Huh?
Sound: Light Bulb


Sound: Whack

Yeah, well... ha ha!

You see...


Sound: Realization

Huh? Huh?
Sound: Light Bulb



Huh? Huh? Huh?
Sound: Light Bulb

Poor Phoenix, even when he gets paid it just vanishes so quickly.



...

(Why is it...)

Music: Silence

(I suddenly feel like I want to scream?)


Sound: Light Bulb

Yeah! That's a great idea!
Sound: Light Bulb

Come on, guys!

Let's go!!!


Sound: Objection

How else would you end the game, but with a Phoenix Wright objection?

Music: Rise from the Ashes - End





The credits roll, and for each screen we get the fingerprinting dust spread over the screen and then blown away to reveal the names. Pretty neat effect, but it's hard to capture so I'm not going to show it for the rest of these. If you want, though, I did save off a video of the entire credits sequence.





The dialogue during the credits doesn't come with any of the normal bips for each character of text. Really lets you soak in the music instead. The panels auto-advance on completion, too, not requiring any player input.

I hope she'll be pleased to study under a top coroner.



Still, I'll manage to find my way back to the field somehow.



Now I want a "Skye Investigations" game.





Not sure what "Planning" means here... this person wasn't in the original credits.



Another new name. Does "Design" refer to the characters maybe?





they overlooked my unauthorized investigation of the Chief's office.

Results matter, I suppose.



Yep. That's what they said.







Two more new names. Though the second name is similar to one of the "Graphics" credits after Episode 4; that was "Tatsurou Iwamoto".



Okay, four total "Art" credits there, double the original game.



Not surprising that so many of the names are different here. This episode came out four years after the rest of the game, and who knows how much of the original staff was still around at the time. Only the writer is the same so far; explains why the script and dialogue still felt so much like the original.




Sound: Thud 2
Sound: Light Bulb

Can you believe it? I've been demoted to security guard!

My partner's keeping an eye on the entrance for me today.


Sound: Gavel

I'll show them, though! Someday I'm going to make detective!


Sound: Ween

Whhhyyyyyyyyy





Not sure how "Graphics" differs from "Art", but okay. Did this episode actually take that many more people to put together, or did not everyone get into the credits last time?



...











I'm just glad they didn't switch to that music.







Now why did they have one programmer on the first page, and three on the second?







Well, cowboy... It looks like you did it.

You even gave Bambina back her smile.



You left them in Meekins's care, you should be worried about them.





I really liked the new music for this episode, but if this person made that Meekins bullhorn sound effect then that offets all the good music.







As a farewell gift, I put a new meal on the menu: The Wright Way Lunch.



That does sound like an accurate recreation of the experience of each of our cases.

Kids seem to dig the turnabout theme. It's a hot seller around exam time!







I hope this credit is for the updated translation in the HD port. That original translation was pretty rough.



Same here.





Let's see, what was his name again?

Mr. Left...?



Well anyway!

I've got another trial to get to, so I'd better be...



The judge is low-key an excellent character. I don't think we've ever seen that background without his sprite in there, either.





Now I have to go look up the difference between "Localization" and "Translation".



From what I saw, the original release was "translated" and the HD port was "localized".







Maya!



Hey that's a new background. I bet it's from the next game.

Still, I can't go back until

I'm a full-fledged spirit medium!



Coming!!!













Lots of people to thank...







Most unexpected cameo of the episode.

I brought you your tea...

...



Looks a lot like Edgeworth's resignation letter...







Huh, even the producers were different.





I can't believe I'm going to Europe.



I'm a little sad,

but I'll be all right!









Surprise! One last bit of interactivity.



Just like with the "Evidence Law" book, we have to turn it over and examine the back.


Sound: Realization









Music: Silence





No surprises this time; we're really done.

This episode had a lot of what made the fourth episode great. There wasn't really one single big twist, but lots of little ones yanking me back and forth the whole second half of the episode served just as well, if not better. I think it really suffered from getting rushed out for the DS release, and maybe from not being limited by the GBA cartridge constraints. A little more and tighter editing and more time on localization would have made a lot of difference here; the narrative just didn't hang together quite as tightly as the prior episodes. Gant's motives in general don't make a lot of sense, either for spontaneously killing Neil Marshall in the SL-9 Incident, or for directing us towards the "murder" in the evidence room when Lana was about to be convicted on that first day of trial.

Some pet peeves bothered me the longer the episode went on - the multi-sprite panels were fun at first, but got over-used by the end and were getting thrown in on almost every panel, even when doing so didn't make any sense. The evidence list got obscenely large, and the last day of trial really could have benefited from the same trimming that was done on the last day of the fourth episode. The evidence examination mechanic provided some fun flavor text but never really felt necessary outside the scenes where we were forced to use it anyway.

The first half of the episode, and to a lesser extent the episode in general, is a like a lesson in "less is more". We have 116 updates in the first four episodes combined, and 49 updates in this last episode. Even more telling, the last episode had me taking over 5200 screenshots, compared to over 7500 screenshots for the rest of the game combined. I'm pretty sure those screenshots had more text in them, and that I had more talking-head lines between screenshots in this episode, too. So not only were there more updates in this episode, but each update was also a lot denser than before. Still, the back half of the episode was incredibly enjoyable, and the series of twists on the final day was impressive. The prior episodes had the game fooling the player, but this episode basically had me fooling myself. That's next-level mystery writing.

The game overall was fantastic and even this episode was something I wouldn't have regretted purchasing as DLC, so don't let my criticisms give you a false impression here. I thoroughly enjoyed the game from beginning of the end, despite any relatively small road bumps along the way. Even the last episode mostly suffers from being compared to the excellent fourth episode, which sets an incredibly high bar.



And with that, we've completed one-third of the trilogy! There are still two more games to go... I'll start a new thread when I'm ready to dive into the next one! Until then, thank you all for following along on this 19-month blind journey through an old classic!