Part 3: Sweet Sleeping Wooloos
Update 3: Sweet Sleeping WooloosPostwick - Pokémon Sword and Shield OST
As we walk over to Glorias house, theres a crash from offscreen.
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Slumbering Weald - Pokémon Sword and Shield OST
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Welcome to the Slumbering Weald, this games first wilderness area. If you popped open the music link, after a minute or so youll notice that tone that peaks and steadily drops off repeatedly; nice bit of sound design, that. Solid foreshadowing.
For those of you unfamiliar with the system here, in Pokémon you gather team members mostly through encounters in the tall grass: find wild animals hiding from you in the grass, have your tame animals maul them, then force them into prisons too small for them to fit comfortably. Theyre also your third best source of experience; in older games, especially since you often couldnt get in multiple rounds with trainers, you had to resort to grinding on wild Pokémon for a while, but in this game you have better ways to level up. Wild Pokémon dont even offer as much experience as trainer Pokémon! Anyway, the squirrels hardly a threat. Mostly the monsters in here suck, plus you cant catch them yet. Theres exactly one Pokémon hiding in each patch of grass; in the rest of the game,
you have a selection that wander around the grass and a few hiding out of sight in the grass itself.
Also, you have Hop hanging around nearby; hell heal your Pokémon for free, just like that. Way to trivialize this, Hop. With him to remove any threat from an already unthreatening situation, lets take a moment to look at stats!
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You can ignore most of whats on this page except for the six stats displayed around that wheel in the center. HP is self-explanatory if you ever played an RPG, and speed is likewise intuitive since it just covers where in the initiative order your Poké sits. The two sets of Attack and Defense stats deal with different types of damage: Attack and Defense cover attacks cause damage through the Pokémon using physical force, and their Special equivalents cover anything that doesnt, from fireballs to super soakers to mind control. Think Physical and Magic damage/defense in equivalent games. You also have a hidden Evasion stat thats uniform across all Pokémon regardless of type or level. As you might guess, a lot of the strategy in this game comes from manipulating certain stats while emphasizing others in creative ways; say, use a move called Growl to lower their Attack, then switch out for somebody with a high defense.
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It looks like this in practice. Of course, around here thats completely inconsequential, but such is life in the outskirts of the Slumbering Weald. A little bit further in, we hear something that sounds like a digitized wolf howl.
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Soon enough, we hear another howl, Hop worries a bit more, and
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So, uh, this is a thing. It doesnt really matter what you do to him, he shifts like a mirage and just stares at you menacingly. He doesnt even attack.
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He also releases more fog every round. It even fogs over the interface, making it harder to see.
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Eventually, after another round of increasing fog and Hop trying to find you
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A little bit later
Postwick - Pokémon Sword and Shield OST
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He bolts off, as is his habit.
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We take a moment to jump-scare the Munchlax
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Before heading out. And then we run into Hop AGAIN. Because the tutorial can never be over.
Route 1 - Pokémon Sword and Shield OST
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Welp, time to get some obligatory Pokémon battles.
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Would you look at that, we have a new option! Look at that X there; if you select it, it opens up the Pokéball menu. You catch Pokémon by smacking them with your balls. The weaker they are, the more status effects they have, the easier they are to catch. You have a bunch of different types Pokéballs with different effects, but I never bother using them unless I really want something specific; it probably wont come up much (except for when we hit Ball Guy, but well run into them later). Also, you cant catch a Trainers Pokémon. That would be theft.
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This Wooloo is now part of our team! Im going to name him Wallace for now, but Im open for suggestions.
On the other hand I failed to screenshot this, like an idiot, but I just ran into a Pokémon with a sort of glowing aura. Those are called Brilliant Pokémon; they start out a bit higher level than everything around them and have moves and stats their local equivalents cant match.
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This Brilliant Rookidee came along with a move called Roost that restored all damage I did to her, which was infuriating, but I caught her! I couldnt give her the appropriate name, but shell just go by Eggbeater for now.
Wedgehurst - Pokémon Sword and Shield OST
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Welcome to Wedgehurst, our first actual town; it has a fast travel station, various shops, houses to visit and all sorts of other things we will promptly ignore to go visit Leon.
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Something lets out a tiny bark.
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Its a corgi. A corgi Pokémon.
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She walks down the stairs and up to Leon and Gloria.
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We get yet more tutorializing here. Basically, a Rotom is a Pokémon that is also your cell phone, interface, map, etc. Anyway, Sonia downloads an entire Pokédex into our pets head.
In the olden days, filling out your Pokédex was the official end goal of any Pokémon game. It starts out an empty list of silhouettes that you fill in as you catch Pokémon one by one; it stores their names, descriptions, and important combat data for you to peruse. Im not sure I know anyone who actually used the Pokédex for anything, even to keep score, unless they already done everything else in the game.
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Just outside, a stranger walks up to us.
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He hands us an item.
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Random Stranger: Its a Potion. Use it when youre Pokémons HP their hit points get low
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Random Stranger: on your journey!.
And then he just walks away like that wasnt a bizarre thing to do. Speaking of which, I notice nobody bothered
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