Part 8: Welcome Back to the Resistance


Another day, another new game. This time, we're jumping right into the sequel of an alright game.



Looks like this peaceful island nation is about to be ready for war!


If you thought the first game had Gen 1 vibes, well it's about to get very Gen 2 in here, we can play as a girl! About damn time! Since the boy was Mark, then this girl is Mint, but since this English translation patch of a game that was NEVER RELEASED OUTSIDE JAPAN, then we have access to Hirigana and Katakana to spice up the name. Note, I don't know what this symbol is, other than it looks like a smiley face.

Oh Hey It's The Narrator Again: Minto came to this island seeking the Legendary Pokemon Cards. 8 Club Master guarded the way to the Grand Masters, and the 4 Grand Masters protected the Legendary Cards. After many card duels, Minto beat the Grand Masters! The 4 Legendary Pokemon Cards were finally inherited by a new Master Duellist. Then, one day... something terrible had happened!



Oh Hey It's The Narrator Again: They called themselves "Team Great Rocket", or Team GR! Team GR attacked the island's card clubs and stole all their cards!


Oh Hey It's The Narrator Again: You must notify Dr. Mason about these Pokemon card thieves! Let's go to Dr. Mason's lab immediately...







Uh, you know, look man, I've been thinking about it, and there's more to life than children's card games...


...but at the same time I think my collection was worth thousands of dollars, so I'm gonna fucking kill them!!!








Alright, time to get all the cards again. As you can see from the DOUBLE AMOUNT, this game is quite a bit larger than the first one, having all the cards from that game, and then some! We'll get them all, don't you worry about that.

Unfortunately one of the best localisations changes, the large deck limit, wasn't carried over to this English patch, so the JP limit is probably in place, or maybe the JP version reduced it between games, who knows.




We don't get a choice of decks, this time we're stuck with a thoroughly terrible Charmeleon deck. Though this is really all you need to beat the entire game, if you noticed how little trouble I had last game with consistent damage. But we'll get a way to get more chunks of cards later, so don't start hyperventilating just because we have ONE DRAW SUPPORT WHAT THE FU


We have mail on the move and can record decks on the fly, though we need to come back to the lab to rebuild them. We can also see all the cards we've obtained from each booster pack. The mailbox is unchanged, but has more utility we'll get into later, though it can only hold 8 mail and we can't get more unless we delete some. Oh yeah, we can also change our coin this game! There's a lot of coins, some are incredibly tedious to get and I won't get them all!

Finally, we can change the window colour. Best game, 10/10.

PCs don't see much use in this game since it's all on our... Poryphone, I think the kids call it? But what's this deck diagnostic?


Oh no...


This guy wouldn't know a good deck if it slapped him in the face.


I know, I know, many of you were clamouring to see Tech Sam again! At least you're not forced through the tutorial again, but hey, might as well.



The game is still the same as it ever was, but the presentation got a cleanup, much more colourful and card backgrounds are now much clearer. Overall, just makes more a more enjoyable experience, even if the base gameplay is basically the same.



A lot of moves got updated animations, such as Double Kick... uh, well you see. Ahem. Opponents will also emote as the duel progresses depending on how they're doing. One happy and one sad! Since we'll always see the sad one when we beat them, I'll also post the happy one, cause they add a lot of characters to these, uh, characters! Admittedly, it might not be much sometimes, but hey, why not. Anyway, like before you're following Dr. Mason's steps exactly.

However since it's optional you don't get anything from it, you need to beat Sam in a normal duel to get booster packs of energy from him, which you also need to build up again. Fun. But there's a new room to the west!






Let's get through these quickly for some booster packs. I'm only bothering with this side mode so we actually see Tech Aaron in this game.


Each of the booster packs have different designs and also aren't split up according to the expansion they have, so you never really know what you're gonna get. Of course Present boosters only contain energy.




We're using predetermined decks for these, so we'll see some cool new cards, which mostly end in Charmeleon hitting everything for decent damage and winning. The Wartortle was from the Intro Pack, a Japanese exclusive half-deck released in Jul 1999 to introduce younger players to the TCG. It featured Bulbasaur and Squirtle and a fair few cards from this pack is in this game. The Grimer, meanwhile, is from the Team Rocket expansion, which was the biggest expansion yet! Shame that they've already infiltrated this much!


Now for the first booster pack, Beginning Pokemon in Japan, of course, this booster has a mix of Base Set, Jungle and Fossil cards, such as Charizard, Gyarados, Dugtrio, Machamp, etc, but it also contains cards from the Intro Pack, as well as Vending Machine cards. These were also Japan exclusive that came in, well, vending machines that were randomised into sheets with 3 cards each, until the 3rd set had a fourth card on the back. Each of these 3 sets of 36 cards can be considered Promo cards due to looking pretty different in comparison and being very difficult to get, not including the additional Promo cards included in this set that we'll get to later. In case you forgot, there's a lot of fucking cards in this game.


Pokemon Powers? Well, I don't think the tutorial will use anything that terri-


Why are you using Alakazam/Chansey??? WHAT KIND OF TUTORIAL IS THIS?!


Oh well, we still have mister illegal over here, so I think we'll be fine.


Remove all damage counters and energy from a Pokemon? Yeah that seems pretty nasty for an Alakazam deck, least Murray was kind enough to use Scoop Up. Legendary Power contains cards from all sets bar Team Rocket, which obviously won't happen until later and contains a fair few cards we're used to, as well as DCE and Breeder, always very important.



Alas, we can't do Step 4, which is a normal duel against Aaron, until much later, so his happy face will have to wait until then! I know, I'm also disappointed.


Second room has a lot less to it, auto deck is still shit, never use it!


Firstly, let's tackle the biggest elephant in the room, how long has this been here?

GR No.5: You don't have the 4 GR Coin Pieces required to be one of the 'chosen'. If you want in, find the GR members numbered 1 through 4 on the island. If you manage to defeat them all in card duels, I'll step aside. Every member you defeat will award you with a GR Coin Piece. Beat them all and you'll be given a ride to GR Island!

WOMAN: He's the man who made Team GR's new cards! He's so amazing, don't you think? *sigh...*
Well we found out our goal pretty quickly, wow there's a whole new island to explore! Also note that since this is a fan patch, all the various names to new characters are not official ones, such as キング ビルリッチ or King Biruritchi becoming King Villicci. Yes it's kinda the same, but had this game been translated, he would've been called like Matt, or something.






A-Alright, I don't think this is how cards are made, but hey, might as well.





All the clubs have gotten a makeover and it all looks rad as hell, definitely one of my favourite things about the game.




So not everyone had their cards stolen, a select few club members will still be available to give you unlimited boosters so you can rebuild your collection. Sure whatever. Like all the boss battles in the last game, the GR ones aren't difficult either, but we could use some better cards!


However don't think these will be interesting battles. See, depending on game progress, certain opponents will upgrade their deck to something you'd see in the first game. So Michael right now has Machamp and Raticate as evolved Pokemon, 1 Professor Oak and 2 Pikachu... for some reason. It's gonna be a while before we start seeing new stuff, since it's going to be very unlikely that your opponents will actually evolve their stuff, due to having terrible deck builds. But what else is new?


Not that we can talk, since we don't even have a damn Dugtrio! Like last game, you're very beholden to booster packs, but there's other opportunities to get cards, so you're not completely outta luck. Also Diglett is still a monster, just very fragile.


Still, we won't have any problem, once we get a lot of Fire energy rolling, Charmeleon becomes one of the best Pokemon in the game. I wish I was joking.




SENIOR: No one seems to talk with me, so I have no opportunity to trade. I'd like to have the rare card Hitmonlee Lv23 for my new deck. In exchange, I'll trade you a Mewtwo Lv60, if you don't mind.
Of course trades are back for mostly Promo cards. If you thought there were a lot of random Promos last game, HOO BOY have I sights to show you later.


Main counter remains the same, except you now get booster packs by purposefully losing to yourself because you don't have fri- wait a minute this game was Japan only, so of course you had friends to play with!!!

The game is poking us towards the Rock Club, but we can fight the GR leaders in any order, so might as well scope out the situation proper.












It seems some of our friends, and characters you definitely remembered the names of, have turned against us!








Seems like a ripoff, we'll come back later.

But fine, fine, this is next on the list. If you were curious what Ronald says if you visit this club first:













If you want some booster packs, this is a good place to get them, but we can come back and beat everyone here later, since we'd need to fight Gene to then fight GR No.1 since they wouldn't appear otherwise.

WOMAN: He's a strange little man who dresses in black tights, you see! He tends to wander aimlessly from club to club on this island. If you find him, challenge him to a duel! You may learn something!

GIRL: Hey, do you have a Snorlax Lv20 card? If you do, may I have it? If you do, I'll gladly trade you my rare Jigglypuff Lv12 for it!

Let's see if my main man avoided this purge. Invasion? Warring island states?






Oh yeah shit, should probably check if anyone's still alive.

GR No.5: The Grand Masters have been caught and taken to GR Island! Once we're done with our takeover, we'll have every last card there is! Pokemon Trading Cards are simply wasted on the likes of you fools. We'll pick all the best cards for our decks and lock the rest away! Team GR will have all the cards in the world soon enough!!!


In GR Island... first you get the Pokemon Trading Cards... then you get the power... then you get the women...

RECEPTIONIST: This is the building where we hold the Challenge Cup Tournament. ...but we can't hold a new cup since everyone's cards are missing. Please do something, Minto!

Alright enough distractions, back to the clubs.


Ugh fine, uh, whatever your name is.




Didn't notice anything different in the Psychic Club, guess it was too weird to invade. What next?








Don't call me baby, baby. Wait, what's that music?









Oh no, not Rick, how terrible.




There hasn't been enough battles in this first update of this card battle game, so let's fix that! Disable could be annoying from this Vending Venonat...


But Ponyta has 2 good moves, so I don't care. Oh yeah, he still has a Nidoran deck, it would be scarier if he actually fully evolved them, but he only has Nidorino and Golbat. And then 2 Porygon for the heck of it. Don't think about it too much, they needed to fill 60 slots and boy did they!!!


We get lucky enough to ignore Ponyta's fragility, since we can't evolve it, and clean house.



Though eventually we have to let the big boy in the back take charge. Or girl. Gender isn't really a thing in the TCG.



Alright, not having many leads with these northern clubs.


Or, uh, indeed any of the clubs we're meant to go to. Hello?




Neat. Island of Fossil contains cards from all but the Rocket expansion, with very important trainers like Computer Search, Mysterious Fossil... and Pokeball. Also got Articuno and Vileplume and that.








Since we're forced to use Fire, this was never going to be difficult.


Still, we're pretty weak and have a terrible deck, so it might even out.


The translation team screwed up repeating her deck name, it's called the Poison Bee deck and features Beedrill! We won't be seeing it, but uh, I can highlight it since it's the first interesting card I've mentioned so far that we haven't come across! Don't worry, there's plenty more to discuss later on. She's also got Intro Ivysaur and Nidorino, wow!




I showed that Butterfree is damn good, and hey, so is Beedrill! 40 damage for 3 energy is some good shit and if you land that poison chance, it'll do 60 damage by the time you get back to your turn! Definitely slow, but can still work in a Venusaur deck. Of course, more cards means more strategies, but they're not as helpful as you'd think. And if you don't fancy the poison chance, I guess you could flip one extra coin to do the same damage?



We'll go there later, since it's literally the second place I'd look.






This is a slight problem, but thankfully Diglett isn't weak to Water. Most of our deck is though.


Stop running away! Ah well, I've been slowly making this deck less shit, and a Hitmonchan means instant competitiveness.


Hmm, can't take it out in one punch, man, so a horse will have to do. Such is the upper echalons of heroes.





Haven't I been forgetting some- oh shit, mail!!!


Alright, we've got Ronald telling us about upcoming battles, but we'll save that for when we fight them, like before. What does the old man want?




Ok boomer, give me what you owe me and stop calling me!!!

Ah, but now we've scoped the situation, things are looking pretty bad. We're gonna need to think about what we can do with our current deck. Man, if I only I had every card in the game.

...oh. Wait, uh, hold on. Sorry, ignore everything I said, I just found all my cards. In my other pocket, what are the chances? Next time, we'll rise up and fight back against these foreign invaders. And we won't be taking any prisoners!