Part 41: Chapter XXXVIII: The Fall - Act 5
Now Mobius is all that remains. Once his soul has been offered to Chaos, it will be the end of the beginning.
But now Helshaft will follow his fellow elders into oblivion. But, the seal on the Pillar was broken by Mobius himself... The final resolve
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While we do not fight for revenge, I'm sure no one in the party is too broken up about socking it to Mobius. He's had it coming for a long, long time now.
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No "Event" indication? I wonder why...
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Maybe because it's actually a short dungeon in and of itself. The enemies hanging around in Mobius' crib are the same tier of enemies you'd find in Etre Large Hollow, which mean my team absolutely kicked the crap out of every encounter here. He really needs better security. Oh, to rotate around the camera in dungeons, you can use the right control stick. That's how I got this nice top-down shot of the dungeon.
For the god who has all the time in the world, his has come to an end. Elders of the Sun
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While it doesn't say so in the actual script, Mobius' biography in-game spells out how exactly the whole Faz thing was accomplished. Before the dark gods met defeat in the last war, Mobius decided to play the long game and prepare for the day when he would no longer even need Chaos to become the one true god. He detached a part of himself, his spirit, if you will, into a vessel, before his body and powers were largely sealed by Lenion in the Pillar of Graccea. Granted, he still had some magical powers (how he got his power back from Eva, for example), but the bulk of it was gone.
Mobius then took the time to seal Fiona, as the the body of a high elf was the closest in power compared to a god, having been created by the most powerful of all gods, Lenion. She was going to be Mobius' ace in the hole when he was finally able to release Chaos' seal and begin putting his plan into action. The cover of Faz, an archeologist, was an excuse to find out about where the seals of the gods were, as well as the artifacts necessary for his plan, like the Yumas Vessel he was using to drain the life from Fiona.
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This circle of fate ends now.
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Mobius, the god of Time and Space. Mobius is a heavy magical attacker, with almost all of his attacks being magical. As such, he has a magical counterattack, not a physical one, and has a lot of HP and defense. Aside from his magic, he really doesn't have any exceptional abilities, and the Gurgs are as hapless as they've been since Mayastia, at least.
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In fact, they are so pathetic in this fight, with Weiss's incredibly high AGI and his formation bonus (Accuracy and Evasion up), he simply can't be hit with physical attacks. Neither Gurg can hit him at all with physical strikes, and most incredibly, neither can Mobius. For physical strikes, Mobius does have a few attacks, like Solid Caliber, Raging Sword, and Storm Attack, but he can't hit Weiss either. When I first fought Mobius this playthrough, it was one of the most amazing things I'd ever seen in this game.
In the video, you can watch the physical Gurg just piss away tons of AP trying, in vain, to even hit Weiss, let alone kill him.
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By the way, you conniving little bastard, thanks for putting Poison on Weiss and causing his HP to fall below 20% after the Gurgs were done. Really appreciate you getting Weiss into position for turning on Rile in the first turn.
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We've got three new weapons this fight: Fiona is currently using Avenir (Dialos' dagger-sword thing), Aina is equipped with Mr. Tiddles (from Nemesis, of course. Rune Blade Shard is better in every way, but I figure I should bring out Mr. Tiddles for at least one fight. Tiddles has pretty low magical power, but has very, very high physical attack power (about 3200 or so fully upgraded), and finally, Georg is using the Muso Fugaku, which is the most powerful sword in the game by quite a bit, but has very low magical attack power. Basically a sword version of the Revolver Cannon, but not as extreme.
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There's over-the-top attacks, and then there's Fanatic Rave level 3. It's uh...pretty potent. Better be, since it costs 50 AP without Genius.
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One thing I should note about Mobius is that he always, ALWAYS targets the formation's leader first. He never fails when it comes to that.
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Actually, this turn, I'm in a pretty good position to kill Mobius right on the first turn. My team is so powerful right now, and I have enough AP, I'm pretty confident I could have killed him in one punishing offensive. But, I elected not to do that, as to keep symmetry with the other gods.
Last playthrough, I did kill a god before the Gurgs. It was against Nemesis, and I had a really powerful team, and was in a good enough spot to kill her. I threw everything I had into the attack, and did wind up killing her before either Gurg fell. But, my Wait went up so high that the Gurgs just got turn after turn as they took my team apart. I had so much trouble with Nemesis last playthrough, but this one, I beat her on the first try. Mainly because, unlike last time, I'm not throwing everyone's level-up points into either VIT, ATK, or MAG.
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Interesting thing to note is Mobius' weapon of choice. It's an artifact called the Mobius Link, and in Agarest 1 and Zero, it was the most powerful Breaker-class weapon. Since Breakers were completely excised from the weapon line-up in this game, as far as someone who hasn't played the previous games knows, Mobius is just using some ol' nameless weapon. But, Mobius Link is the name of the weapon he uses.
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The last Gurg of the playthrough falls. Fun, but frustrating, fact: the magic Gurg's other rare drop, which I haven't got on video, is the Gremlin Wand, and the melee Gurg rare drops an Asura (fairly good sword). But, between the 12 Gurgs I slew on camera, not one of them dropped either of those weapons. But that's not the craziest thing.
The craziest thing is that on the god fights you didn't see, because I got defeated, I'd get Gremlin Wands and Asuras a lot. It never failed. It was like "If I get the Gremlin Wand or Asura, I'm going to end up losing", or something bad would otherwise happen. As I recall, I think I got the Gremlin Wand on the previous successful Mobius fight I recorded and was all ready to use as the official Mobius video, but that video got corrupted and I couldn't use it! What a weird goddamn turn of events.
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With around 7500 ATK and Rile still affecting Georg (but not Weiss or Fiona, since they got KO'd), holy smokes is he doing a lot of damage to a high-tier enemy.
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And of course, we can't let adorable Mr. Tiddles feel left out.
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Aw, why do you have be such a lout, Mobius? I don't need a worthless Kounodaki.
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Behold the everlasting fire of life.
Goddamn! Look at that EXP count! That's because Aina used Endeavor on the penultimate turn (EXP gain), and Weiss used Gospel before the killing attack. They definitely stack, but that's 11 levels right there! Once a character hits level 100, all further level ups cost 999,999 EXP. Oh, and Mobius' second Original Skill, Demise, is in the video, added on to the end.
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Hmmm...given what a snake this guy is, I doubt we've seen the last of him... But nonetheless, Chaos is now in possession of Mobius' soul.
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Back in town, I finally crafted the best scythe in the game, using materials from the Mobius commission (also requires a Helheim and three Dragon Orbs, from the Arc Dragons in Boundary). Soul Blaze, as I've mentioned, is Chaos' scythe, and is incredibly powerful. To top it off, I threw a Divine Crest on it. Weiss' Lost Regnum has not one, but TWO Divine Crests on it, for maximum fisticuffs.
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Okay, so, this is a bit anachronistic. To see an "Event" icon over Eternalness, you need to beat the final bosses of the game, and then reload the save game you were prompted to do after the final cutscenes roll. We'll do that over the next two updates, but look at it this way: over the past half dozen updates, we've fought all sorts of demons and monsters, gods, evil knights, and we've been to hell and back. I think everyone on the team could use some much, much needed R&R before the end. This is the ultimate hot spring event. Women united from across time to bathe in the best hot springs gods or men could enjoy. Have fun watching it, in preparation for the end of the story
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I screenshot this only because it seems Li Ra-Lua is REALLY fond of Sofia...
Oh, and the team from the second to last screenshot this update the is one I'm rolling with for the final battles. The key word here is "balance", between the generations, between the sexes, and between those who will live in the new world, and those who laid down their lives so that new world could be born. A representative from every generation, and Eva, who has guided the team from day one.