Part 15
Well, we've got Shadow magic and Rune magic, so what's next. The ability to control TIME ITSELF, BITCH.
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For this we head to Mosperiburg, which is a somewhat frightening place.
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After a few large staircases, we come across a door.
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And this lovely lady...er, man. I think? Its name is Virgil.
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Please don't vaporize me for asking.
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And with that we are instantly teleported to Time Lord's realm.
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All the enemies and background objects are frozen. Even the music stops.
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There's a bit of a time motif going on, of course.
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And a giant broken hourglass. There's nothing more to do here, so we go back to see Virgil.
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Geez, again with the teleporting.
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Facinaturu is the homeland of the mystics, and plays an important role in Asellus's quest.
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It also seems to be lit entirely on flower power.
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The lil' goblin here is the one who can make us our SandVessel, at the cost of one of Blue's LP. It's a permanent loss. He can also make some crappy armor that's not anywhere near worth losing LP over, and a fan-fucking-tastic sword called the Asura for 3 LP. But we ain't buying that. You'll get to see it in a later quest, though.
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Normally we'd have to undertake a short dungeon adventure in order to escape Facinaturu, complete with a daring escape on a plane, but fuck that, Blue can teleport.
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Virgil sends us back to Timelandia, and we get to fixin'.
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Afterwards, everything starts back up and the enemies can now be fought/avoided.
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Thar he be.
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Or you could just, you know, give it to me. I mean, come on. :fireman:
Video: For those of you who were tired of me absolutely destroying every boss I've encountered, this fight is for you.
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And that's all of 'em. Hmm, now what? I feel like there was something important I was supposed to do...oh well, it'll come to me.
Two more updates to go for this quest.