Part 120: Episode CXIV: Cross
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Other than not wanting to stick my dick in a vise doing the next set of the Trials of Solomon, we're officially caught up with as much progress in all the sidequests as we can be before being blocked by endgame flags unlocking the final stage. We could carry on with plot progress. But Detective Columbo just walked in and said "but one more thing..." and well, shit. At the end of our Europe world map list of locations the game silently, with zero fanfare or indication, has added Zurich as a location option.
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If you'll recall the end of Shadow Hearts 1, that's where Yuri and Alice were heading at the conclusion of the game to go meet Alice's mother.
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...It didn't turn out too well.
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So, what better an idea than to return there to go visit Alice Elliot's grave and reflect on the past before performing feats of necromancy on her that have never gone properly at any point in at least the last 20 years.
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Yuri bends over and starts brushing off the grave.
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Music: Memories of Melodies ~ Peace
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Yuri takes something off the grave.
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And the two share an awkward laugh slowly addressing the elephant in the room that... there's not an out for Yuri's curse visible and he's probably fucked this time. Especially, since the third game has barely any connections to the adventures of our Punchboy and that's never a good sign looking into a series.
Music: ENDS
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This scene bestows us Anne's Cross returning from the first game. In the first game, this was given to Yuri after completing a series of Pit Fights (see why I just did that last update of bullshit) which resulted in some more backstory about the lead-up to his father's final battle with the wizard Dehuai. And it was... a completely useless accessory! +1 Physical and Special Defense. It gave you a mulligan if a character went Berserk. As in their turn was just skipped so you could heal that status before they got another turn. They'd go Berserk again the next turn. Anyone could wear it and all that business about giving it to Alice didn't happen on screen.
But then again, Shadow Hearts 2 fudges the details of the first game a lot. Alice and Yuri being lovers are... they were clearly into each other. And clearly hooked up at the end. But the furthest it ever got was possibly they went to the bone zone off-screen at a hotel during the ending narration before getting on a train to Zurich. Alice dropped dead the next day on the train ride. Alice was actively dying in the last dungeon and if they had a few weeks of being a real couple it'd be a lot. But let's not dwell on that.
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While it was useless in the first game, this is Karin Koenig's exclusive designated best accessory in the game for her as it gives +2 to all offensive and defensive stats. It also grants full protection from all Status and Ring abnormalities and debuffs. And just restores 25-75 HP per turn as a cherry on top. It's probably the single best accessory in the game overall.
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...So reads the gravestone inscription.
And with that, we depart from Zurich, never to return. Welp... That was a bit of a bummer. Also, might I mention this is a fucking optional scene you can easily miss? I don't know. This seems vitally important overall if you ask me. To the furtherment of Yuri being in a weird bad headspace that is leading up to the next big plot beat and maybe people should be concerned. I don't know what this series is with essential story beats hidden behind going to specific places at specific times with little indication. Like how you had to go to one hotel room in a location you were in for all of 40 minutes to learn one of the bigger characters of the first half of the game died. You know, the set-up for most of the plot momentum in Disc 2 with Kato, who is I suppose the main villain now by order of elimination.
Now onward to undo that bummer. Probably. Maybe... We'll see...


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Video: Episode 114 Highlight Reel