Part 104: A Proud Family Tradition
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There are still a couple of things we can take care of here before we go back to Japan. First, we'll do what Lobo suggested and go see Ernest in Montmartre, Paris. Only, Ernest doesn't seem to be here.
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You got Seventh Key
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Damn you, Ernest!
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As long as we're here, the third and final Lucky Chests game is open.
Jimote: It costs 500 Cash to play this time. There are sixteen treasure chests now, but you get four chances to win! And of course, the first person to open them all gets a special prize this time too. So what do you say, Mister?
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I had to play three times, but I eventually got them all. We get Decarabia Crest (Aqua Resist, Holy Resist) for winning.
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As long as we're nearby, we may as well visit Le Havre as well.
John: Hey, they're back!
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John: Yeah! But a new bat came, so we didn't miss you too much!
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Is...is that bat wearing a bow?!
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Number one: I don't think they had TV in 1915. (Unless Roger invented some kind of crazy steampunk one. Can you imagine the kind of programming he'd put on it?) Number two: Goddammit, Joachim, I went through a lot of trouble to get that sword, and your clumsy ass bent it?!
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The Valentines don't have the firmest grasp on reality, do they? (Also, I'd been thinking Keith was the oldest, oops.)
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You got Dark Tower
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It's just not the same as taking someone's laundry pole while their drawers are still attached to it, is it?
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And, like his brother before him, Joachim joins the Valentine tradition of beating up family members for fun and profit.
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At this point in the game, Peach Bat should be easy to beat as long as Joachim is over level 40. Joachim starts out automatically equipped with the Dark Tower.
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She'll spend every turn using Energy Charge, which she doesn't really need as her normal attacks hit for 3000+ damage.
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The important thing to keep in mind is that she's a big fat liar. She'll attack Joachim on her fourth turn, not her fifth, so you need to defeat her before then. Joachim should be able to do it in his normal form if you don't miss any rings. You can ensure his victory by using Grand Papillon or Golden Bat to face her.
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You can also equip a Replacement Man on Joachim before the fight to bring him back with one health if she gets her turn.
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If this happens, you've got one more shot to bring her down, so don't waste it healing.
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Besides winning Dark Tower and not getting a Game Over (she wasn't lying about that), we get Priest Earrings (reduce Mana cost by 20%) and another Lottery Ticket.
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...Man, she's got a mouth on her. I'm glad we don't have to take her along with us.
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Looks like we're done in Europe for now. There's just one thing before we see Kato...
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I've apparently been carrying around all the Eternal Boneyard Crests for a while now. That's the Flame Desert to the lower left, Wilderness of War to the upper right and Palace of Transgression to the lower right.
The layout goes like this:
code:
1--2
|
3--4
|
5--6
Samigina: Appears as a small donkey. He accounts the souls of the heretics. He has similar powers to Murmur, near to whom he lives.
Glasyalabolas: Appears as a rotting dog with eagle wings. He loves fresh blood and aids killers. Lives in a cold marsh to prevent his decay.
Bifrons: Appears as a beautiful youth with horns. He can control corpses and make them appear alive. He resides next to Samigina.
Bune: Appears as a three-headed dragon with jade scales. He animates the corpses of soldiers from his home next to the Wilderness of War.
Murmur: A griffin in green armor and crown. He makes slaves of souls that wander too close, and resides in the Boneyard's only mansion.
Furcas: Appears as an old man astride a blue horse. The greatest philosopher in all hell. He lives in the Boneyard near the Palace.
With only six Crests, this one isn't hard. If you get the answers, feel free to post them, but please use spoiler tags to avoid giving them away to anyone that wants to try to figure it out on their own.