Introduction
Well, what can I say? It is time to start this one.What is Shin Megami Tensei: Strange Journey? Well, it is the last mainline SMT title, it is also a pretty damn good dungeon crawler for the DS. It does not really follow any plot points from the previous entries in the series (and all things considered, neither did Nocturne, really).
Still, it is the latest, it is one of the few SMT titles that DON'T take place in Japan, and, well, we'll see.
Table of Contents
- Update 1: Plotdumps!
- Update 2: Meeting the Demonica
- Update 3: Activating the Demonica and such.
- Update 4: Turbulence
- Update 5: Near Death
- Update 6: First Encounter
- Update 7: Getting used to things
- Update 8: Negotiation!
- Update 9: Rescue Mission Time
- Update 10: Explosion time
- Update 11: Reaching the Blue Jet
- Update 12: Arthur is back
- Update 13: Scavenging
- Update 14: Forma
- Update 15: A possible way out.
- Update 16: Underground
- Update 17: Battlefield
- Update 18: Fusion time!
- Update 19: York fails to hit on an Angel
- Update 20: Goddamn Onis
- Update 21: Catching up again
- Update 22: Morax
- Update 23: Bootes
- Update 24: Bootes initial exploration
- Update 25: Signal!
- Update 26: Norris goes nuts.
- Update 27: Shenanigans.
- Update 28: Pleasure Palace?
- Update 29: Delays caused by Dark Souls and Robocop.
- Update 30: Bad situation.
- Update 31: Mitra
- Update 32: Back to the ship
- Update 33: The feint
- Update 34: Norris found!
- Update 35: Mastema
- Update 36: Succesful rescue!
- Update 37: Invisible visibility
- Update 38: No more invisible doorman.
- Update 39: Bugaboo?
- Update 40: Sidequesting, and wasting time.
- Update 41: Accessing Mitra's antechamber
- Update 42: Hunting in the Palace
- Update 43: Mitra
- Update 44: Phase shift into Carina
- Update 45: Toilets?
- Update 46: Carina
- Update 47: Meeting Mastema again
- Update 48: Horkos
- Update 49: What the hell is a shibboleth
- Update 50: Horkos Buster
- Update 51: Goddamn Horkos.
- Update 52: Unlockin'
- Update 53: Separation at last
- Update 54: Transmission
- Update 55: Horkos attacks
- Update 56: Relax spray failure.
- Update 57: Processing fuckup, and getting annoyed at specific spawn areas
- Update 58: Horkos bites the dust
- Update 59: Carina is OVER
- Update 60: Delphinus is gross
- Update 61: Trash place.
- Update 62: Conveyance
- Update 63: Triangulation
- Update 64: Possession
- Update 65: Back to Bootes.
- Update 66: Anthony.
- Update 67: Bootes' stash
- Update 68: Madman Stone
- Update 69: MK Gun. Also, Not-Belmont
- Update 70: Cured!
- Update 71: Forgin'
- Update 72: Kudlak receives his spear
- Update 73: Fight with a strange thing
- Update 74: Oh no, Gore.
- Update 75: Delphinus Parasite
- Update 76: Relapse?
- Update 77: A damn dead end.
- Update 78: A night light!.
- Update 79: Dark belts!
- Update 80: No more Rosetta signal?
- Update 81: Empty
- Update 82: Asura
- Update 83: Eridanus
- Update 84: Thoth's Riddles
- Update 85: Welp, teleport
- Update 86: Another darkness.
- Update 87: Exploring that red darkness.
- Update 88: Wake up!
- Update 89: Teleports!
- Update 90: The TOP
- Update 91: The trip back
- Update 92: Back to Carina
- Update 93: Lightning
- Update 94: Captain Jack
- Update 95: Avoiding going back to Eridanus
- Update 96: Fuck Eridanus
- Update 97: Fuck Eridanus
- Update 98: Fuck Eridanus
- Update 99: Reporting to Jack
- Update 100: Opening ways.
- Update 101: Yggdrasil again
- Update 102: Ouroboros
- Update 103: Ouroboros AGAIN
- Update 104: Out of Eridanus
- Update 105: Fornax
- Update 106: Exploring Fornax
- Update 107: Bosses? Plural?
- Update 108: Oh no, Alice
- Update 109: Mithras
- Update 110: Jack's new place
- Update 111: Jack's place
- Update 112: Oh well it was rhetorical
- Update 113: Through the center of it.
- Update 114: Dark and fusion
- Update 115: Both Mirrors
- Update 116: Jack's Squad HQ
- Update 117: Louisa warns York
- Update 118: Fusion
- Update 119: Comeuppance
- Update 120: Asherah
- Update 121: WHY MORE DARKNESS
- Update 122: Tiamat
- Update 123: Entering Grus
- Update 124: Mastema in Grus
- Update 125: An entirely unforeseen result
- Update 126: Angelic Sanctum
- Update 127: Transfiguration
- Update 128: Peacebringer
- Update 129: A violent offer
- Update 130: A counter-offer
- Update 131: Three choices.
- Update 132: The barrier comes down
- Update 133: THE RETURN OF TELEPORTS
- Update 134: Aaaaaaaaaaaaaaaaaaaag
- Update 135: Maya
- Update 136: Deserters
- Update 137: Horologium
- Update 138: Gore is back
- Update 139: Gore is Gone
- Update 140: Back to Antlia
- Update 141: Cosmic Egg 1 get
- Update 142: Bootes revisited
- Update 143: Zelenin Falls
- Update 144: Back to Carina
- Update 145: Delphinus revisited
- Update 146: The Fourth Cosmic Egg
- Update 147: Horologium
- Update 148: Horologium says HI!
- Update 149: Fafnir
- Update 150: Conveyors, conveyors, conveyors.
- Update 151: GOD DAMN TELEPORTS
- Update 152: Jimenez Falls
- Update 153: Retcon.
- Update 154: A weird button.
- Update 155: Fuck you, Horologium
- Update 156: A series of Dick Moves
- Update 157: Buttons are pressed
- Update 158: Grind
- Update 159: More Grind.
- Update 160: It was not enough.
- Update 161: Neutral End
- Update 162: I hate Grus
- Update 163: I hate Grus but it is over
- Update 164: Gore Encounter
- Update 165: Mem Aleph
- Update 166: The eggs
- Update 167: I hate you, Israfel
- Update 168: Bye, Mastema
- Update 169: The bottom
- Update 170: End of Chaos
- Update 171: Starting the Law Path.
- Update 172: I hate Grus
- Update 173: Out of Grus. But I hate Horologium too.
- Update 174: Lawfully.
- Update 175: Clear Purpose
- Update 176: Lawful Eggs
- Update 177: Last of the eggs
- Update 178: Back to Horologium
- Update 179: I still hate this.
- Update 180: Jimenez is gone.
- Update 181: Penultimate
- Update 182: The End of Law
Actually reserving this post for cast and details.
Commander Gore:
American, leader of the mission. Apparently well liked by the crew. Pretty damn optimistic about the mission.
First Lieutenant Zelenin:
Russian. Stationed on the Elve, Science officer of some sort. Technobabble ahoy!
Main Character:
American. He is the main character. Thus, like all traditional SMT main characters, a mute.
Jimenez: Hot headed, American. Doesn't seem to care much about respect or authority, but will do what is asked of him as long as he gets paid.