Part 17: Mastema's Request


Really quick before we move on, Horkos' room in the basement was the last area there. We've already mapped all of that floor out, which is not something we'll get to say overly often about Carina.
...You'll see.

Anyway, progress is made much easier by teleporting to the entrance of Carina so we'll take this chance to stop by Irving and see what he has to sell.

Boy isn't that convenient! Not only is this required for what is arguably the relative best sidequest reward, it's also just a damn good piece of armor in general. Bit of a shame about that Fire weakness in a place where we know there are Infernos and all, but beyond that it seems pretty solid.
...Making the Ice Vest requires Forma from a demon we didn't see last update, so I'll point out what that one is when we get there. Aside from that, it needs just the 1 DF Carite and 2 Enigma Clay (Kanbari).

I told ya you could just casually buy Beads now. And they're REALLY cheap too! Plus super easy to make (2 Miracle Core and 2 Recovery Core), and yet this fact has surprisingly little to do with how Insanely Easy this game is. Reflect abuse also has little to do with it; that just makes it Zero Effort Don't Even Have To Look easy
...No, I'm never going to buy the Muscle or Mental Drinks. Both need 1 Miracle Core but the Mental Drink also needs a Calm Core.

Oh, and Carina is where we get the other 2 basic elemental attacking stones. Still better for a Magical Demonica MC than us.

The Blaster isn't a bad Gun by any means. Mostly because Heat Shot inflicts Fear which is arguably one of the best ailments in your hands. I'm mainly going to get it just to have it for if I ever need it though. It's not like it's that hard to make. It's just 1 AT Carite, 1 Brute Boards (Momunofu) and 1 Snake Snout (Nozuchi).

Plasma Knife is a boring weapon that falls into the category we've seen a lot: deals a single bigger number and does absolutely nothing else. Yawn. It's even one of the hardest things to make in early Carina by sheer virtue of requiring 2 AT Carite. It also needs 1 Beast Seal (Inugami) and 1 Drake Stripes (Zhu Tun She).
Anyway, for actual progress we need to go see a man about his offer to help.















We could say no, but that's stupid and we have to agree to progress anyway. Not like there's any other way to deal with Horkos.








Well, this is easy. We just need a Wilder and a Megami, so of course we're going to grab Jueyuan and Hathor. Jueyan we'll just buy out of the compendium.

...Turns out I somehow didn't have a Hathor before now. I just skipped right to Fortuna apparently. Oh well; Sandman and Angel aren't that expensive anyway and this might very well be cheaper than buying a Hathor if I had one anyway.
Okay, we're done with this main mission now. Yes, really.


It... It's been less than half a minute. I'm sure he has been, but it's not going to have been that much unless his storage power is exponential.


> You handed over Hathor.
> You handed over Jueyuan.



























I don't believe you, Zelenin. I'unno, I just get that impression for some reason.













> Power became Zelenin's ally.










Yes. Mastema already said as much. Repeatedly.



Zelenin's just gonna hang out in the room that Mastema was in. Sure, okay. En route back to the Red Sprite, we'll deal with something that we ignored before.


So, Carina has 4 Enemy Search demons! One of them is Kanbari so he doesn't count. He is very common though; 33% chance of appearing (18% chance solo; 15% with a Momunofu) and the fourth... is very, very rare (...as in only has a 2% chance of spawning). We'll deal with that one separately whenever it turns up.
Tam Lin has a 32% chance of appearing and always appears solo. He's the weakest Genma here and is kind of cleverly designed, because he primarily uses Charm Strike right? He CAN also use Heat Wave. His third skill is Charmdi which sounds weird because he's always solo but he's immune to Charm. He's also got a 300% Paralysis modifier which is kind of painful. He also resists Phys and Gun.
....But none of this even matters.

Because he's weak to Curse. Oh well, at least he tried.

Kuda is just as common as Kanbari (33%) with the exact same breakdown. 18% solo and 15% with a Karasu Tengu.
Kuda is really boring as an enemy demon. He's immune to Elec and weak to Wind. Neutral to all ailments and his only skills of note are Mazionga and Tetraja. Yawn.

Oh and enemy Kuda has Strainoma. It inflicts Strain. It does nothing else. That's it.
Usable Kuda does not have Strainoma but he CAN use his passive skill. It's a special one called Preparedness which does nothing for enemy demons. It increases Co-Op damage. Also his source has Ziodyne which is cool.
His Forma is the UMA Muzzle. We need 3 of these for the Ice Vest, and 2 per Mazio Stone.









> Irving started working...




Horkos Buster is kind of a cool name, I'm not gonna lie.

And, of course, just for the sake of completion we can make Magaru Stones with Genma Spears too. How exciting.


Since we're off back to the basement now, let's pay a visit to our adorable little friend here.








Yesssssssssss!










> Frost Ace ran off at tremendous speed.


So long, dark hee-ro of a chaotic world...

....So what's this about a cannon?

Yeah, so the Frost Cannon is sort of ridiculous. It just casually gives you the MC's equivalent to Bufudyne, Garudyne and... Mazionga all at once. Also it's way, WAY stronger than any gun we're getting for the foreseeable future, and even if it wasn't it'd be worth using for that elemental spread alone!


So, anyway, how 'bout that Horkos?











...Only 3-stars?













Human technology is impressive indeed.



























> Jimenez ran towards Horkos.

















> Mastema left.
















Sure thing, but first let's make an Incubus for no real reason. He doesn't have any great skills, his source's best skill is Acid Breath (-2 Defence is pretty darn nice...) and his resistances are "eh" at best.

But he's all that we were missing from a Really Good Special Fusion that lets us get a dark hee-vil... in 7 levels.
Let's just head right on back upstairs. Nothing else to do in the interim.


> But it isn't sucking in as much as it was...



















> Jimenez approached Horkos.

There is something... unexpectedly nice about this. I dunno, Jimenez and Zelenin might not exactly be the most interesting or compelling or multi-faceted characters in the series (Devil Survivor 2 is thataway) but there's just enough there to make this scene work and not feel hamfistedly arbitrary and trite. I guess?
> Horkos is distracted!
> You fired the Horkos Buster.






...And Jimenez echoes my sentiments exactly. God dammit Horkos!




While this is very nice, it's not exactly an earthshatteringly useful thing.

Same with this. This is an item that's appeared throughout the series with varying names but it always does the same thing. If Hitonari gets his by an Expel or Curse spell and would die, he's fine and this gets consumed instead. It's very situational but it's automatic so you never have to worry about it.

Gonna go give this to Irving though. It'll be useful in some way. Pattern recognition is kicking in big time.







Let's find out. Once again, nothing else we CAN do right now...


> Irving started working...
> ......



Now we can open doors keyed to Unlock B. I'm sure there'll be plenty of these in Antlia, Bootes AND Carina... whew boy, okay let's see where this particular rabbithole leads.