Part 23: Delphinus Parasite Treatment


With the MKUltra Gun now proven to work for what we need it for, everyone's dialogue has updated yet again. This is a secretly talky sector, huh.




















I do appreciate that Blair has a unique perspective instead of everyone being generically outraged over the MK Gun existing. Like it's ultimately just a different color of paint, but disappointment and resignation about it is at least new.


Anyway, back into Delphinus we go at last. This is our first time we've been "in" a Sector and had to actively leave and go elsewhere for an extended period to make any progress. Odd, that.




We do know of 3 people around Delphinus that are infected with this thing. Obviously, Jimenez is the only mandatory one but we might as well cure all of 'em.

> The crewman is infected with the parasite...




> You explained the situation to him.








Okay, so back at the end of Antlia when a guy first told us about passwords I said I wouldn't be using them. That's mostly true, but there are a few times I will be. This is mainly for ones that the game hands out as rewards for things (sidequests) because they're generally the only way to access those demons.
There are a few others I will be passwording in but with passwords that are all external from the game. There are a small number of demons that are only available via passwords that Atlus themselves released after the game was out.
And there are a tinier number of passwords that I will be using for Wacky Shenanigans and Ridiculously Stupid things but those are very very special.

Anyway, you password in a demon by registering it. This is very simple.

So this is the password we were given. It's very short for a password for this game - ones you generate from your compendium fully use both lines.

...Anyway, this thing is terrible! Red numbers are below what they are in their currently registered state. We're not a high enough level to have a Mishaguji-sama, so this is weaker than the base version.
But wait! That password was a math problem. This is not his strongest demon.

If you solve it exactly as it is written like your friends on Facebook do everytime something like this is posted, because they forget how maths work, you get an answer of 17980. So this is from adding 1 to 19 then multiply 21 by 20 for 420 and so on and so forth.

To the surprise of probably no one, this password is invalid because

If you solve it using order operations, like a sensible person, you get an answer of 2000.

This gives you a base Mishaguji but with Mediarama! Gasp!
This is not very good still, no. I will almost certainly not touch this again.

Oh and we'll make a Parvati. Comes with Megido, has no weakness, is immune to Expel and if you're wrong and care then her Source gives Recovery Amp which is... something.

Alright, so there's a couple doors on this floor as well. We'll see where they lead, because we can do that now.













Nope, never heard of it.

Okay, weird thing here that I'm only pointing out because barely no one reading this will know it (if you do, good job I guess). Kresnik is a Slavic god of the sun, summer solstice, fire, storms and sometimes fertility. He lives on a sacred mountain at the top of the world, which represents the axis mundi. He has absolutely nothing to do with vampires.
A Krsnik, of which this guy is one, is Croatian; they're shapeshifting shamans that learn magic from fairies and hunt vampires in general - hence the bat on his jacket - but prioritise Kudlaks which are not a specific entity but rather their evil vampire antithesis. Krsniks' souls eventually leaves their bodies to fight evil and help with good harvests and good health. Very different, but an understandable mistake right? Well, it's not a mistake. Krsnik has two alternative spellings because things are never easy. Kresnik is one of them. This leads to completely unimportant problems in some very specific niche situations that no one here will ever get into, myself include, so it's just a fun trivia thing.
The Belmonts, from Castlevania, are good examples of things you probably know about that are based on Krsniks!







We, uh... we'll totally find a Hawthorn Spear later because we definitely don't have one yet why would you think that.

Meanwhile through the left door, we have this Unlock door we can't open yet. Sounds about right at this point.

Also a container for 2 Revival Beads. Hard to complain about that, I guess.

Oh and a room with this guy in it.









Now this one we legitimately don't have yet and haven't seen at all.





We'll get a Pest Crop sooner or later, I'm sure, so we'll park this until then.

Heading on up to the 2nd floor now. Second guy is here as well, conveniently.

> You fired the MK Gun.



> You explained the situation to him.




Well, it's better than a base version of a demon but with a terrible spell added I guess.

Probably not much of a surprise, but the door behind the terminal is a convenient shortcut. That second terminal over here is now completely stupid and superfluous.


> It's Jimenez. He doesn't seem to have noticed you yet...




> Bugaboo got in the way!




> You fired the MK Gun.













> Jimenez returned Bugaboo to his Demonica.





> You took Jimenez back...


















Unsurprisingly, curing the Delphinus Parasite was a big enough deal to make dialogue update again.





















Well, with Jimenez out of the way we can go back to the 3rd floor of Delphinus and make some progress again.







It's a Rosetta signal and it's very close by, so!


Well, I see something new here at least.













Formless is an interesting... demon...? It's kind of terrible in a vacuum having absolutely no real offense whatsoever:

...Granted, this is a basic attack after a War Cry to a Resist but still! That's effectively all they can do for damage right now.

Defensively, they're neutral to Phys/Gun, Ice, Wind and Elec. Naturally, they're immune to Expel and Curse.

And, yeah, they're weak to Fire if you have something that can use that effectively. I don't at the moment, hence why this damage is really bad despite being post Acid Breath.

In terms of actual skills, the Formless are fairly limited. They just cast a small handful of ailment spells.

Like, a very small handful. I don't think I caught all of them but when I back to check they didn't use anything else and, surprising no-one, there is exactly no information about Formless online anywhere.
...Those resistances I listed earlier? Not documented anywhere.

Even the Megaten Wiki doesn't have a page for this. It's not like it has a minimum info requirement, given the number of demons it has that are unique to one game and don't even have a bio or anything other than an image and statblock. Sometimes that can be too much. My personal favourite, for its name alone, is Crispy Dead.

And if you leave one alive with sub-125HP (because it has 500 max, you see), it'll use Last Resort. This is just a Physical Almighty skill that hits every enemy in return for killing the user. It claims to deal Heavy damage but it's base power is 150. Agilao/Bufula/etc. have the same power, so uhhh. Strange Journey is really bad at describing what it's skills do.




WE SHALL... MEET AGAIN...

> The Demonica no longer shows the weak Rosetta reading...












Also the fact that one of them came outta that Generic Strike Team guy we tested the MK Gun on.





...Huh, I believe this is the first time Arthur has just used someone's name...




Officially, we've done that almost constantly so...








Alright, so there are two more events on 3F as far as we can see. Let's check what it is this time...


> The Demonica is showing a weak Rosetta reading...










YES, ZELENIN. I AM WITHIN...


I HAVE SEEN THE MINDS OF HUMANS.

THUS, I CARED FOR THEM!



Well, uh... maybe should've seen that coming?

THAT CANNOT AFFECT ME!

> The mysterious demon attacked!


Just more Formless. They're the same as the ones we fought before.

Well, except these ones are weak to Ice and neutral to Fire.


WE SHALL... MEET AGAIN...
> The demon and the giant hive disappeared.
> The Demonica no longer shows the weak Rosetta reading...


















Gonna jump right on over to the next one. This one just appears and IMMEDIATELY attacks.


Same as before, again, except this one is weak to Electricity. Hmmm...


ENTERTAIN ME... LIKE... THAT...
I guess, we... just did...?




Why yes, the game just copied and pasted that from immediately before.
Anyway, it's time to finally go somewhere NEW in Del--





> You talked to Gore.











> Gore edged near you...



Hey, hey, do you... do you maybe get it yet? The Schwarzwelt is based on sins. Hey! Hey! Have we told you that enough times yet? No? How about one more?










Seriously, he's trying to trick you into getting a ton of Chaos points. No, really. Each of those questions has 2 answers; only the first one has a Neutral answer and only the second has a Law answer (as shown here). They both have a Chaos answer that is... agreeing with him. Gore, man, you used to be cool.
I know I normally don't point that out but in this case it's interesting because it's so blatant. The game hasn't even pretended to care about Chaos as a perspective outside of Jimenez until now, so this is really late to the party. Maybe now that's going to change and we'll get some kind of balanced perspectives to make an informed decision when it matters?







....Much like Jimenez before, Gore is level 1 and Neutral. Also he's Meta here which is interesting given that's generally an alternative translation of Human (which IS in use here; see: Jimenez) and he's, uh, been dead since we met Orias at the start of Antlia...








So, as no doubt expected after getting the Madman's Stone, the Delphinus Parasite has something to do with Asura after all.

But never mind that. Suddenly a BLUE flash! Gasp!




> Gore disappeared...







Glad to see Arthur is focussed here on what really matters.









