Part 41
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It feels like forever since we last set foot into Galam.
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Oooh, shiny! Useless, though.
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Well, at least we know we're headed in the right direction. This ought to be good.
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Aww, and we missed it. That would've been sweet.
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In the Galam Castle treasury, we find a Fairy Powder and some Healing Water.
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Well, it's time for us to continue southward.
Meanwhile:
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Geshp teleports off...
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And Odd Eye appears once more.
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As we head south of Galam, we're interrupted by Geshp yet again.
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Battle #38: Google: Entire Battle Dailymotion: Part 1, Part 2
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Geshp is finally going to face us himself, but we've also got to fight 2 Dark Gunners, 2 White Dragons, a Hellhound, a Cyclops, an Evil Bishop, a Minotaur, a Mist Demon, and a Chaos Wizard. 11 enemies total is suspiciously small for an encounter this late in the game.
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Some of the enemies start out extremely close to the starting point - A poor opening move with Vincent or Shaggy could've gotten them killed.
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Knox and Layla put the hellhound down. Layla earned level 19 and learned Apollo 2.
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Mystery Staves are awesome.
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I knew there were too few enemies. Two Burst Rocks appeared next to the party. Notice that they have 0 attack power - that's because they've got a gimmick. They can blow themselves up, injuring anyone nearby - The blast radius is as large as Bolt 2's. The problem is, killing them also makes them explode.
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It always cracks me up when Chaos Wizards choose to club me.
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Cluny and Vincent smashed the first Burst Rock, but Cluny and Cylon were caught in the blast.
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Knox and Darin eliminated the minotaur before it could get at anyone, earning Darin level 18.
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Damn, girl! Ashley wrecks the second Burst Rock, and is somehow able to prevent it from blowing up in her face.
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MIST DEMONS!
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Well, it's an opportune moment to test out Apollo 2, at least. Let's have a look, shall we?
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BAM, motherfucker! A critical results in no more Mist Demon.
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A critical from Tobias puts the Chaos Wizard on his last legs.
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Danger, Will Robinson!
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Why waste MP when a quick smack upside the wizard's head will do the trick?
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A Blast 3 from the Evil Bishop shakes Knox, Darin, and Brock up a bit.
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Cherry's able to put large holes into the White Dragon with help from her new gun.
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Cylon finished the job.
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As much as I hate being attacked, damn if that isn't a cool looking blast. That's the Buster Shot's attack animation - unfortunately it's weaker than the Grand Cannon
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Another Burst Rock appears.
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I love the Gisarme.
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The Burst Rock blows up anyway, taking Cylon with it.
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Ashley spends her turn patching Cluny up.
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While she's not able to get in range to summon, Layla is able to use her Freeze Staff to do some free damage.
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Darin finishes the Dark Gunner off, and it drops a Buster Shot.
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Shaggy earned level 18 by curbstomping the bishop.
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Great, Burst Rocks #4 and 5.
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Cluny pulls off yet another instant kill, only to have it blow up in his face again.
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Ashley and Layla dispose of Burst Rock #5, earning them both level 20 - Ashley learned Heal 4.
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Looking on the bright side, all the explosions let Tobias get some mileage out of Aura.
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Brock and Cherry kill Burst Rock #6. It blows up, but at least only Brock is hurt this time.
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Holy christ, Nigel has loads of defense.
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You're already dead. - Cluny is on a roll!
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Welp, he's dead next turn.
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Nigel smashes the remaining Dark Gunner.
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Oh, well. He more than earned his salt this battle.
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Just what I need. Two more Burst Rocks.
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Shaggy took care of #7, which blew up injuring himself, Nigel, Cherry, Knox, and Brock.
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Ashley topped Nigel off, just in case.
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While Tobias undid most of the explosion's other damage, earning level 20.
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Darin and Brock smashed rock #8, which blew up hurting them and Knox.
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Geshp moved twice in a row, inflicting a critical on Brock and crushing Cherry.
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Craaap. I wanted Knox to handle the Cyclops, but it nailed him with a critical.
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Oh, that's all I need right now.
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Layla killed the final Burst Rock, which blew up injuring herself, Ashley, and Tobias.
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Geshp looks to have about 180 HP. Time to change that.
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Looks like Geshp has about 50% resistance to magic.
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Darin finished off the Cyclops, so it's time for the blow-by-blow vs
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Geshp killed Layla before she could be topped off, but thanks to overwhelming attack power, we were able to minimize the losses to just her and Darin.
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So wounded that he's unable to steer himself, Geshp limps around aimlessly until he comes face to face with Nigel.
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Who punts his ass, sending him flying. He lands just in front of Sir Astral.
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Nigel steps aside to allow Geshp to pass.
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Well, I'm sure we all knew this wasn't going to end well for him.
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In the end, Geshp was shown as much mercy as he showed Cameela.
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Next Time: Our last vote.