Part 5: Scanning ... A new [Gun Data] has been added to your Weapon Select
Time to head back to the Starbase, but let's see if our Scanning Tool can find anything new for us._01.png)
Hmm...
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Aha! A hidden switch!
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So that's how we get past these obstacles. In addition, it can also uncover Gun Data hidden underground, so it's often good to run around with it on when exploring new areas. I'm sure a bunch of my future screenshots will show it on. Only drawback is that you can't shoot with it out.
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Path 'split' here. One drops you all the way down, one drops you partway down to a cave, then down the rest of the way. pick the wrong one and you have to backtrack around to get to the cave!
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It's the right jump by the way. The cave is obscured a little.
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Oh hey, Gun Data. This is the Cannon Gun Data, Power Shot. It might be more powerful (I'm not sure, since I never use it) but I prefer the spread given by the double shot.
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Here we find our first Impact Gun Data, Bubble. It causes a bubble to rise upon impact. Doesn't sound too good initially, but turns out that if the shot doesn't kill the enemy, the bubble essentially appears and explodes right as it's created on the enemy, scoring a double hit. I don't know how powerful the bubble is but I'm not going to complain. Plus, something is better than nothing.
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Here's another area we can't go into yet. It's actually a yellow room, so we'll only be here MUCH later. Of course, this can actually lead to problems....
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Remember how myself and a few posters here have mentioned how this game can dick you over? Here's an example of it doubly dicking me over. Since I was in a yellow room, the game loads the random battles for the yellow room, battles full of enemies I should be fighting when I'm at least a good 20-30 levels higher than I am currently. I got sucked into a battle against these enemies and thank god there were only 14 to kill or I would have been dead.
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I was unable to kill just about every enemy will my gun, instead using up all 4 of my bombs to instantly kill anything onscreen. And I was in the Bomber. On the plus side, I gained 2 levels in this one battle from the inflated EXP drops so I'm currently a bit overleveled by one or two levels.
Frankly I'm amazed I made it out alive.
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This is the 3rd miniboss on the planet. It actually died in about three seconds.


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I backtracked a little up the path I took in the last update and found this sitting underground.
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This is the Cannon Gun Data, V-Cannon. It doesn't fire as fast as the Free-Movement Cannon, and doesn't fire forwards, but I found myself interested in testing it (something I've never done in previous playthroughs).
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My first battle testing it out was against this miniboss, and it was really useful since he charges forwards and you can just get above or below to fire with this gun.
After another random battle of testing, I decided to swap out Free-Movement Cannon for the V-Cannon. It might not fire forwards but the spread is really nice.
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Another way we can't go just yet. This is a place we'll be visiting sooner than later.
Back at the starbase...
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Yeah, yeah, I'll go do that.
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Taking a detour to the Skinning Room, we discover a Gun Data hidden...under the tiled floor I guess.

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Another Cannon Gun Data, the Rotating Cannon. Pretty useless to be honest. Sure it can hit everywhere but...eh.
I'm missing the conversation start picture for this but I have the whole conversation so, whoops a little. Anyways, in Bloss' room:














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Oh great, the asshole. Now I gotta tell him I killed humans.

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Well, considering I grew two levels from that one battle, more than I was expecting to gain on the way back, I'd say I'm fine. Fire Planet it is.
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See you guys in Chapter 2.
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Here's something new, at the end of each update I'll include what my current weapon configuration is. I'm also going to start keeping a list of all the Gun Data in the first post, and it will be filled in as we uncover new data.


