Part 7: The Fire Planet annoys me.
We return to the oh-so-annoying Fire Planet for some beacon action.![](1-2090_-_Sigma_Star_Saga_(U)_01.png)
Going down from the starbase landing leads here. Find the switch and continue onwards.
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Here we find the Bullet Data, Heavy Shot. This is even better than Triple Shot so I'll be using it from now on. To be honest, not much else in the game is better than it so I'll be using it most of the game I'm sure, unless I feel like being experimental. Hey, I've already been trying it.
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Thank god I got lucky and never had to traverse this in the Heavy Fighter or Bomber. Actually, I got lucky and never got the Bomber once this update.
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You go up and around for this one. Here's the Impact Data, Smoulder. It's kind of useless in that the explosion left by it only hurts enemies if they run into it which is surprisingly hard to occur since you're shooting everything that moves as soon as they come on screen.
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This octopus thing isn't that hard but it moves fast and sometimes comes in swarms.
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This cave holds the Bullet Data, Charge Shot. Charge it and fire for 10x damage. Useless because I'd rather just spray bullets everywhere.
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Hidden underground was the Cannon Data, Vertical Cannon. More using than its alternating version but still pretty useless in general.
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To be honest, it's probably just as dangerous to control the Agile Fighter in small areas as it would be the Heavy Fighter or Bomber.
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Dammit, it's on that side. I went around it...
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Our goal now is to go to the orange square with the dot in it on the right side but we can now explore further in the places where the beacons are down. So I went those ways first.
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Well this is annoying. The stage starts and immediately throws you into a wall.
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These are the force fields. They move back and forth across pits.
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Don't look down!
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Oops. Falling down sends you back to wherever you entered the area from.
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Buried on this island we find the Bullet Data, Wave Shot. I've not used this myself because I like Heavy Shot so much but I guess it could be useful. With a name like Wave I'm inclined to believe it may pass through walls. That or I've played too much Metroid.
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Different island, still buried. This is the Impact Data, Bullet Eater. On the 30th impact it makes all bullets onscreen disappear. Could be useful in the future I guess but right now, very few enemies shoot bullets.
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This cave holds the Impact Data, Ignite. I decided to take a chance and it turns out I like it a bunch. It's like Bubble in that it leaves behind a projectile, except this one flies forwards instead of up, which means it's heading towards where enemies spawn.
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Gah, dead end, I can't go this way yet. Time to backtrack.
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There's the fireball from Ignite. It flies forwards.
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It's a bit hard to see, but I've just been dropped back to the landscape from a stage. When you do, any enemies nearby are exploded.
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I remember a lot about this game but I cannot recall what the purpose of these are other than to stop me from going that way. I don't remember what gets rid of them either. Oh well!
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I gotta say, I really like the graphics in this place. That volcano is pretty well drawn.
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These pillar enemies are annoying. They take 5 shots to kill and fire in any direction you're standing on. And to hit them you have to stand in their path of fire.
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An island with Gun Data that isn't buried!? Anyways, this is the Cannon Data, Triple Cannon. It's like Scatter Cannon but fires all at the same time. Less rate of fire but it still, it fills the screen with bullets. I'll be using this for a while.
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I have no clue what this room is for with its strange statues but hey, free refills on health and bombs!
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Also, those pillar enemies are often in annoying places. Ride this force field and you're certain to get hit by this one. I'm about two frames from getting hit myself.
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Why yes, I'll take a save!
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Tougher variety of that worm from the Forest Planet. It's not any harder though, just takes more shots.
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This is a really long ladder. Like, three screens long.
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Tougher Hen'nk. Five shots but same strategy can be applied.
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Almost there! Hidden underground here is the Cannon Data, Patrol Node. Nodes are pretty good but this one is rather basic. Later I'll likely be using a better Node Cannon variation.
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Finally, we're here! (Not pictured, lots and lots of in-transit annoying Fire Planet navigation, backtracking and battles)
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Wait, what!?
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Oh bullshit dude, I call bullshit.
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And the plot starts twisting!
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Next time, the Boss Mission! Plus, post-boss chapter wrap up maybe.
Man, I gained 10 levels this update. Fire Planet may be annoying, but it's EXP heavy.
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Current Weapon Data:
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