Part 27: So long and thanks for all the fish
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There are two elevators in the cell block, so the laws of narrative causality demand that as soon as we leave via one of them, someone arrives via the other. Which lift shaft is which is in a state of flux until you collapse the waveform by opening the doors.
Guard: Yes, Prince Enrique.
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Guard: Sir... perhaps it would be best for you to wait out here. The cell is... not fitting... for one of your stature. I'll get the other guards. We will bind the prisoner and bring him to you.
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Guard: Prince Enrique! It's an emergency! I found Admiral Vigoro unconscious in one of the cells. The rest of the cells are empty. It appears that Vyse and the others have escaped!
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Guard: Yes, Your Majesty! But...
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Princely shenanigans! Sadly we don't have time to eavesdrop any further, because it's time to try out that key.
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While it wouldn't surprise me to hear that Vigoro calls his codpiece The Cannon Room, this is thankfully the key to the actual cannon room. In which the cannon is serviced. As in, the metal cannon. On the Grand Fortress.
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That is not helping.
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Why do I get the impression that this particular cannon was Vigoro's idea? It would explain why he has the key for it.
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That is also not helping.
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Normally, a character disappearing in the enemy base and mysteriously reappearing with no explanation is a cause for alarm. Fortunately for us, this is Gilder, and therefore only a cause for awesome.
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Running down the barrel of the cannon takes us outside the fortress, where this elevator is waiting to take us up the outside. Which is exactly where we want to be with the Claudia about to start bombarding it, of course.
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Welp.
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Whoashit. Despite what Aika may think, the cannon we ran down is actually one of the smaller cannons. Let me just put that into perspective for you: The line running across the middle of the fortress is the walkway we ran along to get the elevator. Now, see the smaller cannon next to the gigantic one in the screenshot? Just offscreen is an even smaller cannon, small enough that the barrel doesn't stick out over the walkway.
That is the cannon we ran down to drop onto the walkway.
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Of course, even a small shell can be a bit of a problem when it explodes before you can fire it.
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Gilder, you beautiful bastard.
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Meanwhile, watching the fireworks...
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Valuan Soldier: Lord Ramirez, it's an emergency!! One of our cannons exploded and the entire deck is on fire. But no enemy shells hit that area.
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Valuan Soldier: Yes, sir!
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This is to Fina, by the way. Not the guard.
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Strictly speaking this is the music for the whole dungeon, it just gets interrupted every few seconds by cutscenes
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Valuan Soldier: Yes, Admiral Ramirez!
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Valuan Soldier: Yes!!!
Two soldiers left behind to guard Fina, eh?
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Welp.
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Not pictured: Ominous rumbling.
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So, back on the elevator outside. You know, I've played this game so many times, but the sheer scale of the grand fortress never ceases to amaze me.
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See that massive wall of steel? That's the edge of the fortress as it starts to rotate.
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This section is pretty fun. It consists of some MGS-style spotlight dodging, and also contains the only two chests of the level. The first contains a Soul Crystal, provided you can persuade Zivilyn Bane to hand it over, while this one contains a Moonberry and thus Aika's next skill.
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Epsilon Mirror has a pretty unique effect, but ultimately not a very useful one. For the cost of 10SP, it renders Aika completely invulnerable for a turn and restores 10MP. It would be vastly more useful if I used spells more often, but with the way items work running out of MP just isn't remotely likely.
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Anyway, this is entrance to the docks. Sadly, military types tend not to like you stealing their things. They tend to do unpleasant things to you.
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Like set a tank on you.
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Meet the Dralkor Lacus, which seems to be the only non-flying vehicle in the entire world. I guess after Valua made the first one they realised that tanks aren't much use in a world with no actual ground. Lacus, by the way, means a pond or lake, which Dralkor means absolutely nothing whatsoever. I really don't know where they were going with this one.
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Fortunately, the US name of Dralkor Tank makes a lot more sense, so I'll just call it that instead. The Dralkor Tank is pretty much exactly what you'd expect from a tank it hits hard, and takes hits like...well, a tank. It can actually be a pretty tough fight, mostly because of its Wheel Blast attack it hits an area for 1500ish damage, so if your party decides to bunch up that's a lot of damage. Even with all the HP I've been pumping into Fina she's still barely cresting the 2000 mark, so it can potentially one-shot her if you're not careful.
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Oh yes, and here's Epsilon Mirror, just because.
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And there you have it, 10MP and complete invulnerability, along with a nifty new look for Aika.
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The Metal Cap effect also carries over into the victory pose if you use it on the last turn of battle.
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The lift that tank just rode in on? Uh...
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On the other hand, it's not like we have much of a choice. Also, elementary logic and cutscene knowledge should tell you who's waiting at the top of the lift.
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And there he is, in all his royal purple glory.
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Huh. So this is, what? The ballroom? The grand hall?
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Hmmm, tricky choice. Do we want to escape Valua with the most powerful ship in the world and the allegiance of a prince, or do we want to go back to our cells and be executed?
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Everyone: Yeah!!
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I don't know, did you see how thick that gate was? It'd take a hell of a lot of firepower to get through that.
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Time to break in the Delphinus! Currently it's only equipped with Prototype Cannons as standard armament, which isn't very interesting, but it doesn't matter because the Grand Fortress is completely immune to normal cannon fire anyway. If we're going to punch a hole through that we're going to need something with a little more bite to it.
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Moonstone Cannon...FIRE!
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That'll do nicely. The Moonstone Cannon costs a little more to fire than the Harpoon Cannon, but by god does it get results.
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Well that was completely awesome. There's a lot of echoes between this and the first escape from Valua, too. We get to try out the Moonstone Cannon in the same place as we did the Harpoon Cannon, and remember how that scene ended with Galcian stranded in the train with a music sting remix of his own theme?
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Vyse sure knows how to make an enemy. Anyway, that's a wrap for this time, so tune in next time when we unravel a mystery that will have plagued almost none of you. See you then!
Video List
Fortress Outside
Dralkor Tank
Delphinus