The Let's Play Archive

Steel Panthers: Main Battle Tank

by Various

Part 32: Obong-Ni Ridge: Turn 7

Obong-Ni Ridge: Turn 7



Seriously, by the time the dismounted reinforcements arrive, a Platoon of infantry will be a pointless triviality.



This Su-76 is out of M20 range, but it can still be suppressed with rifle and BAR fire.



If you can't see a lot of enemies, then odds are they can't see you very well either. This means you should pick units that can only see 1 or 2 enemies and attack with them (especially if they're units that are likely to be well hidden, such as snipers or scout teams).




This artillery barrage is less accurate than the last one, but it still hits well enough to kill a sniper.



The T-34 attacking the HMG team gets fired upon by an M9 Bazooka. Gentlemen, the fog has now officially lifted. Now we will punish them for every step and every shot.




Our Air support flies in and massacres the enemy troops along the central road. The Panthers however, just finish off the wounded recoilless rifle team and drop a bomb on a friendly light infantry squad. They will no longer be allowed to assist the US Marine Corps.