Part 12: Chapter 4-4
So when we left Vickie, she was *still* stuck in this goddamn house. Hitting a wall with a hammer had dumped her out in that morgue Paloma was putzing around in before.
To start, well check out the bloody autopsy table. Do the usual with the CSI kit.
Analyze the mess. You know, for as careful as Chuckles is, were racking up a lot of evidence.
And its that door to nowhere Chuckles trolled us with. Youll want to microscope it.
Looks like someone wasnt amused and started scratching the brick wall.
And that conspicuous shirt that Paloma wouldnt mess with before. Spray revealer on it.
Phone up Claire yet again.
I think I have something new to help ID the killer I took blood samples on a lab coat from a man I havent been able to ID. It could very well be the killers blood. Im sending you the results of the test I did.
Does he just have a Wheel of Fortune setup with that thing where he spins the tiles to write out stuff or what?
The pixels to the left of the coat need to be examined.
This victim wasnt diabetic! Were surely on the trail now!
Getting out of there and downstairs, Vickie does another sweep. At least shes more careful of ambushes than Paloma.
Check the floor here.
Janet made a rather big mess.
Through the door is the electric chair room, but Chuckles has removed the chair. Did he just toss that thing into the back of his truck?
Dont mind me officer, just taking this thing to the landfill!
Okay.
Well need to click over here next.
You might recall that this light lets us actually see the circuit breaker, so flip it on.
And over here to it.
Paloma was here, happily electrocuting herself like a spaz.
And next door over is the original room of fun. Check out the mattress first.
More stuff we knew already.
Over by the sink is the collar Paloma ditched. Grab it.
Chuckles wrote Help me? Thats odd. Were the victims not chipping in enough theatrics?
Nothing throws you, Vickie.
Go over here and shove the bed again.
This lets us reach the medicine cabinet, where you might recall there was a dickheaded puzzle involving antidote vials. Opening that
Theres a snake in there. It looks like a cobra, but it inexplicably appears to have a rattler on its tail.
Whatever it is, it takes a chomp out of Vickie.
Then it scurries off down the vent where the rats were. Vickie hits the floor.
So yeah, welcome to another timed bit of horseshit. T-minus about eight minutes before the snake venom takes hold.
The medicine cabinet holds the answer. Except not really as the solution is the anti-venom and that was in the bathroom back upstairs. How that qualifies as cool I do not know.
Hopefully you grabbed it. If not, have fun running all over this goddamn house looking for it.
Incidentally, eight minutes elapsing? Well
Vickie falls over and dies.
and then youre back here upstairs with Garris.
Ugh I feel sick.
Thanks, Garris if it hadnt been for you, Id be dead.
And then Garris runs off, leaving us no worse off for wear. The game does this even if you never pick up the anti-venom. Somehow its an even bigger dick move of the game to make you *think* its going to kill you with a puzzle that you didnt really have to even solve at all.
Arrrrgh. So go up here now, to this door which you may recall was flimsily locked.
Were toting a sledgehammer now, which takes care of that problem.
And that lands us on a balcony. Check the thing down here.
Fortunately, we have a USB hacking device.
We jamming. I want to jam it with you.
Now I backtrack to the bathroom, as I forgot something here. This sponge is needed for the muddy license plate back outside. Yknow, because Vickie cant clear mud off of a license plate with her hands.
First well need to wet it. Theres a sink right here, so
Alright. So you know what you have to do now?
RUN ALL THE WAY THE FUCK DOWNSTAIRS TO THAT FIRST ROOM WITH THE SINK.
Use your goddamn sponge here, because Vickie cant fuck it, I cant take it anymore.
Jesus tittyfucking Christ. Why. Just, why?
Sponge goes on the muddy plate. Kill me.
I dont know, do you keep cyanide in the morgue?
I think I have something new to help ID the killer I found a plate number on an old truck. R22 354. New Hampshire.
And the lock here can be smashed with the trusty hammer.
Which gives us a rope. That was a lot of trouble to go to for some fuggin rope.
The rope can be used back here on the dumb waiter, after unlocking it with the lockpick. Just provides a shortcut to the morgue, though.
At this point I got confused because nothing was happening, so I headed over to Garris again. The reason hes outside again and not by the door upstairs is because I reloaded a save to get a screenshot of the snake.
Before you can talk to him though, Claire calls.
Yes, Claire?
Nicely done, Claire! I better watch out youll have my job if Im not careful.
On that note, Im sure Vickie getting her police job back after she quit in the last game is a fascinating tale that the game in no way sees fit to extrapolate on.
Now to bug Garris again.
Youre good at electronics, right? You might be able to help me. I found a jamming device on the roof. Ive analyzed it, its an ADSX system. Does that mean anything to you?
The killer must have used it to prevent Hernandez from contacting us when he trapped her in his diabolical little obstacle course.
well, no. No he didnt. He took her phone and left it in his truck outside. Once she got it back and charged the battery, she could call you just fine.
Anyway, then I sent Garris back up after the locked door again.
And wait. And wait.
Um
As it turns out, Garris will *never* finish unlocking that door until you find and analyze enough clues to pin down a suspect.
So I get to hunting for all the tiny things I skipped. The first of which is Hawkers file that we got back at the beginning of this chapter years and years ago.
I think if you name your child Saul Wedge, youve pretty much doomed him to either be a drug dealer or a Sith lord.
And the profile on Chuckles.
Put your controller on the floor! Put it down as flat as you can! Thats good!
Oh, horseshit. Hes left a houseful of clues behind. I should know, youre making me find each and every one of them.
Now that weve read Hawkers file, we can ask Claire about it.
Do you know what happened to Hawker after he was fired from the FBI?
While were here, well ask Garris about the password locked computer Chuckles had.
I found a computer, but the systems asking me for a password.
Psh.
All right Ill cope.
And well ask him about Palomas shock collar too.
I found some sort of electronic collar. Hernandez mentioned it on her voice recorder.
It was so secure Paloma picked it with a stray bit of wire.
Next up, we need to go out here and give the pharmacy list from the bathroom to Sheriff Kate.
Sheriff I have a few points to go over with you. I found a receipt with the address of Dan Wilkinsons drug store in Houlton. Do you know the owner?
If you could contact Wilkinson now and question him. See if he remembers the client times of the essence.
Its a bit vague, but its better than nothing. Thanks for the info.
And so she does.
A Houlton pharmacist vaguely remembers a customer who could very well be our man. About 40 years old, black hair.
Hanging up, Claire immediately calls back, as weve thrown enough clues at her to trigger the next damn bit. Finally.
Nice job, Claire! Youre the best!
No kidding. Shes kind of doing all of your work for you, Vickie.
We make a hell of a team! Finally, we have a solid suspect! Have you found a photo?
Thanks again for your help, Claire.
And with that settled, Garris magically gets around to popping that door open.
Well done, Garris!
Vickie draws her gun and heads on in. Then
http://www.youtube.com/watch?v=DYiC...eature=youtu.be
Yeah, were flashbacking. At least were technically out of the damn house.