Part 4: Pirate Brandeau
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You know what, I'm sorry, I've lied to you guys. I'm not going to wait until later to delve into trading, I want to get started now, damn it.
As a bonus, here are the rules to
Additionally, if any of the combinations shown in the picture shows up, that is an immediate resolution - no more rolls, the player who rolled the combination either loses twice the wager for 1, 2, 3, or wins two, three or even five times the wager for the other combinations. Here you also see the only real difference from the earlier games' Chinchirorin - a "piss", three ones, is no longer an instant loss, but the single biggest winning combination.
Finally, if either player throws outside the bowl, they instantly lose.
Gunter always goes first, which probably does give him an advantage (given there are more instant victory combos than instant loss ones) but the game seems to be relatively fair over all.
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Now then, the trading post. If you look at the greyed out text at the top, you'll see various bad ores and cloth, as well as the normal wool cloth that's highlighted. The way it works is you buy all their bad stuff, then sell it back to them, and they'll magically start carrying the normal stuff.
Well, hopefully. If they don't, just buy back all the bad stuff, then wait for five minutes or so for the trading post to "recharge", then buy all the new bad stuff and then sell it back, along with the ones you bought previously. It's honestly kind of bothersome, but if you repeat this enough,
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...they will eventually upgrade the normal goods to good one as well.
These materials can be used later in the game to craft stuff, but for most items that you really want to make, you'll also need rare drops from enemies, and that's really a pain.
Oh yeah, and I also bought all the rum.
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Anyway, to get back to more serious, and less lucrative, business...
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...there's a weird bald guy waiting for us in the audience chamber.
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Client? Sounds more like mercenary work than knightly duties to me.
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I have no idea what she's talking about
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I can think of no worse fate.
No, seriously.
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(Actually, I'm pretty sure the encounters up around that area would be a bit of a pain right now. Well, you'll see.)
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Mr. Ramada, I sense your uneasiness. But I believe we can alleviate your concerns once you've seen us out at sea.
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Fade to black. Outside...
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Well, shall we get ready for our voyage?
...Snowe seems to have forgotten everything about getting sent to the "front lines" (whatever those are, I don't remember seeing anything like that around anywhere).
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As soon as we get out of the hall, he leaves us for some reason. Time for Lazlo to go take a look around town.
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Sounds good! I'm sure we won't run into any
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what
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I'm actually not sure if this portrait ever gets used again.
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...I will find that guard, and I will have him fired.
No, sorry, the word is "arquebused".
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Anyway, Snowe has finished doing whatever he was doing and is waiting outside the hall.
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The game then dumps us back on the fucking ocean.
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You see that blue arrow?
Yeah.
Fortunately, we just have to sail for long enough to get Razril properly out of sight on the minimap before things start happening.
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Actually, I managed to catch a glimpse of Mr. Ramada's cargo before we departed from the port.
Good thinking! We'll make a good commander of you yet. All Lazlo could think about was the half-naked ninja chick on the pier.
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I've never seen anything like them. They had to be at least five to ten times larger than the ones we use. Can you imagine? If you got hit by something like that... Even a single shot could sink a galleon.
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Oh shit.
And speaking of shit, it is going down elsewhere as well.
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Considering the ship's course, we cannot ignore the potential threat it poses to that Orark marine transport.
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Could it belong to Pirate Brandeau, who has been raiding our waters lately?
Sometimes, I just wish these characters would get just a tiny little bit self aware.
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He finally comes out and says it. Thing is, Snowe really isn't officer material - but apparently Lord Vingerhut not only owns the Knights, he is also one of those parents, and so Glen is forced to give Snowe special treatment. Meanwhile, Snowe is caught between his father's unrealistic expectations and Glen's growing frustration at having to train the kid for a position he's not suited for. All around shitty situation for everyone involved.
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But of course, we all know better than to believe that. Glen's ship had better be fast indeed, because Snowe and Lazlo have just spotted a strange ship on the horizon...
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I, uh, really can't see more than maybe four things on that ship that could be masts -
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- oh wait, maybe the giant fucking cannonball obscured them.
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Lazlo picks himself, and Snowe, off the deck. Snowe, however, seems to be having...
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...some trouble.
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Knight of Gaien: Sir... C-Captain...?
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You know what the most terrifying part about this shot is? Not the fireball taking up half the screen. The water texture.
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However, the water texture doesn't do this.
Well, not usually, anyway.
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Rest in peace, nameless grunt. I'm sure your family would miss you if they could actually tell you from all these other nameless grunts.
So, pop quiz: what happens when you take a kid with no real combat experience, give him a position he's entirely unsuited to because his dad is kind of a dick, then send him out to fight a pirate voiced by Steve Blum of all people?
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Correct answer is "he freaks the fuck out".
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So naturally, the gamefaqs crowd who can't stand when a young character thrown into an extremely shitty situation acts like anything other than a ruthless killing machine without any trace of humanity all think he's a whiny cunt. Except this is gamefaqs we're talking about so they actually call him a wh*ny c*nt, and then they get probated for circumventing the bad word filter.
Knight of Gaien: Are you saying we're going to flee and abandon our mission?!
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Knight of Gaien: Yes, sir! To port! We'll be able to avoid them going full speed!
Except...
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...the game really wants us to fight a naval battle here so we can't run even if we try.
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Snowe isn't having any of their lip. He's off to man the cannons and
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wait
snowe
what the fuck are you doing
Bonus material!
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If Lazlo hadn't decided to follow Snowe's instinct and had ordered the knights to fight back, instead of having Snowe tell you the enemy is too fast...
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Namless Grunt #43 doesn't seem to agree with him.
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Apart from that, nothing changes.
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