Part 104: Mission
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Huh, it's been a while since We've seen a Xamel.
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...well fuck
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Hey look, the Turn A is flying!
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Oh you poor fool...
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Anyway, here are the Turn A's improved stats. In addition to being able to fly, it's got an I-field to reduced Beam damage and a snazzy new shield. It also has a few new attacks.
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A turn of nothing but movement follows
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Amuro hits the first WaDom and dodges the counter fire.
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A couple of the Turn A's attacks will also have new animations for them, for instance, it won't do a running start for the Gundam Hammer while in the air. (I'm not sure if it's the same case if you land it, since I never landed the Turn A once it gains the ability of flight.)
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Still does some good damage though.
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The damaged Wadom doesn't last for much longer.
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On the enemies second turn, reinforcements arrive.
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Will Game and the second group of Wadoms begin to move.
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The SUMO's also start their attack.
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On the third turn, I moved the Iron Gear next to Will Game to see if Diana could persuade Will, and sure enough, she can.
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It doesn't make much of a difference though...
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I take my frustration out on whatever is nearby.
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Poe fires off her first shot
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So does Will.
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Harry attacked Loran, and I decided to play it safe and Evade it instead of trying to Counter it.
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On my next turn, I decided it would be best to take Harry out as soon as possible.
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If you keep Quattro in the Hyaku Shiki Kai, you will get this conversation when they fight
quote:
: So there are others who pilot golden Mobile Suits...!
: Piloting a golden MS on the battlefield... quite skillful, I imagine!
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Loran finishes him off.
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After defeating Harry, the remaining SUMO suits will retreat as well. All that's left now are Will, Poe, and the remaining WaDom forces.
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The WaDoms aren't that much of a threat anymore.
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Kou is the first to damage Will Game.
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Cotset just punches it so hard that parts of it landed in China.
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Bye Will.
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This is where it gets tricky. To get the Skill point for this mission, you have to destroy Poe's ship.
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However, she is somewhat cowardly, and will run away if either she is the last enemy left on the field, or if her HP goes into the yellow.
Needless to say, There was plenty of state reloads involved in order to gather this information.
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First off, you need to drain her EN.
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After you bring her EN down as low as you can, bring her HP down to as close as the 50% mark as you possibly can.
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I get to show off one of the Turn A's new attacks in one of my failed attempts, where he drops a missile out of his chest compartment and just throws it at the enemy.
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Eventually, with the power of State reloads and an endless amount of patience, I bring her down.
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...
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Fuck yeah, but the battle isn't over yet. There's still one remaining WaDom around.
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I made sure his last moments could be seen from orbit.
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