Part 170: Mission part 2
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Heero managed to evade Swesson's attack.
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Unfortunately, a few of the others manage to hit him. Heero has Prevail though, so this actually works out for the better.
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Bryger take the full brunt of the lower formation's attacks. I have him use Guts on my next turn to heal him up.
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Oh Gym, you just made a big mistake.
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God damn I-Field!
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Of course, it's not like that miniscule amount of damage really matters right now. the Turn X has Large Health and EN regeneration, and the Skill Point for this mission is to bring the Turn X down to 70% of it's health. The enemies will all retreat on the ninth enemy turn.
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Hard to tell what happened, but she shot one of her back claw-things which the Tallgeese evaded.
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On the seventh turn, I bring Heero down and have him finish off a wounded Mahiro. I wanted to destroy as many enemies as I could by the 9th turn, to which I would then concentrate on Gym so I could get the SP.
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Mahiro's are tough little bastards, so I didn't manage to destroy any others that turn.
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I have the two Valks attack the remaining WaDoms.
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As usual, the lower formation goes after Bryger, luckily I also had him use Guard so none of the attacks were very damaging.
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The same couldn't be said for the Mahiro's.
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Gym will always attack the DX, and thanks to Guts, Garrod dodges them all.
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since I wanted to save EN, I just had him defend and reduce the damage taken even more.
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on the Eighth turn, I wanted to weaken the Mahiro's above us as much as I could.
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...Unfortunately, I got unlucky and Guld was shot down.
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A quick Bless and Valor on Heero and...
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The only one to survive that TBR shot was Swesson.
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This was quickly remedied by a counter attack from Isamu.
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the last Mahiro from the lower formation goes down to a counter attack as well.
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Now it's the ninth turn, and I realize that I don't have as many guys near Gym as I should. So I'm going to have to be smart about my next couple of moves.
Hey, who wants to watch me make two very stupid moves?
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My first stupid move was to use the single target version of the TSC. What I should have done was use the MAP version, since Gym can't defend against that. (Did I mention that Gym will defend against all incoming attacks? Because he does.)
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My second stupid move was to use the Tallgeese III's strongest attack, which is a beam attack and thus its damage was lowered by the Turn-X's I-field. Should have used the Heat Rod to get around that.
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I finish off the Mahiros for a little extra cash and XP.
Now the only one left that can attack Gym Ghingnham is Bryger. Luckily, after looking over it's Spirit set, I see that Isaac has Zeal, as well as two other pilots with enough SP to use Valor. And funnily enough, the Bry-Cannon doesn't count as a beam! It's going to be close...
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Attack number one...
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Attack number 2...
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Fuck yeah!
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All remaining enemies retreat.
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Normally I wouldn't show this screen, but I just want to point out that as of right now, I now have enough Skill Points to finish the game on the Hard Route, so I could just ignore the rest of the Skill Points in the game. I'm not going to, though, because I'm just that good.
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