Part 31: Mission 11 - Prelude to Battle - Part 2

Destroy everything, dont lose a ship, Shinji or Kouichi; not too difficult, though Sachiels a pretty tough costumer. Dont try to engage him right now as your guys havent the morale for it instead, send everyone northward. Shinji, meanwhile, should just hold the line and defend.

Evangelion Unit #01 (Shinji Ikari)
Pilot Skills:
Sync Rate increases accuracy, evasion and A.T. Field strength the higher it gets.
Sword Cut
Shoot Down
Prevail L2
Support Attack L1
Support Defense L2
Attack Combo L1
Spirit Commands:
Alert
Strike
Mech Features:
Sword
Gun
A.T. Field blocks all damage under 3000, increased by sync rate
Umbilical Cable If connected to a ship or a special type of building, recovers all EN at the start of a turn, but can only move up to 10 squares away from where its connected. If unconnected, the unit will lose 1/3 of its total EN per turn, with it being treated as shot down if EN reaches 0.
Berserk
Squad Bonus: Mobility +5, Accuracy +5, Land terrain rating = A
The EVA-01s pretty dang good, as you might expect. Not so much right now, but itll get there as the game goes on. The Umbilical Cable might seem limiting, but its still a full EN recharge, weve pretty bulky ships around and 10 squares is plenty of distance; the A.T. Field itself always makes the EVA a nightmare for mooks, though you can only reach its traditional 4000 damage block if your sync rate is over 96% (baseline is 3000 at 50%, 3100 at 51-55%, increasing by 100 every extra 5%).
Do note, however, that all weapons used by an EVA or Angels will outright bypass A.T. Fields, so dont rely on it when facing the guys. Finally, while this isnt important now, remember that the EVA-01 has a B rank in space, so youll absolutely want to pair him up with someone that fixes that.
As for that Berserk skill suffice to say that you really dont want the EVA-01 getting shot down.
Small tangent: the Sync Rate itself works kind of like the Factor skill, in that it starts at a set value on deployment and changes as the battle goes on. The deployment values calculated by the formula % = pilot baseline + (lvl/10). Shinjis baseline is 50.
You get +1% for every shot that hits an enemy or every attack you dodge/block with A.T. Field, +2% for shooting an enemy down, -1% for taking damage and -2% for missing.
Finally, the Sync Rates effect on your accuracy and evasion works on the formula % = (sync rate 20)/4. That is to say, if your rate dips under 20%, your numbers will actually go down, so watch it.

Sachiel, the Fourth Angel
Mech Features:
A.T. Field (Strong) blocks any damage below 4000
30% HP and EN regen
No surprises, really; just a hard-hitting, big blob of HP with a barrier that all but requires your folks to have decent morale to pop it. Its range goes up to 1-6, so youll want to keep your distance a bit to draw it over to you.
Shinji absolutely cant take this thing on by himself, and with it being capable of bypassing his A.T. Field, youll want to keep a very close eye on him. At the very least Sachiel follows the standard AI guidelines and will focus on the beefiest unit nearby, so Shinjill stop being a priority once we get close.

So lets poke the bear a bit while the rest of our crew moves upwards.


https://www.youtube.com/watch?v=TD3FzBDzxAY









Enemy Phase!

Lot of damage on a defending ship, but it beats the thing tearing Shinji a new one.

Player Phase!









And heres our delivery of morale! Now we just ignore Sachiel, clear things out, and then converge back on it.

Even with little upgrades, the Valkyries are still VERY hard to hit especially inside Ozmas command aura.




Daiya and Kenichi take these. Hyouma and Shizuna wrap up the nearby Ozmas targets.

Right nearby, after Reiji starts it off, Iczer-1s team takes a pair.







The annoying thing is that the Boya Kaengus have juuust enough HP to avoid being oneshotted by our weaker attacks.
Kenji and Kouichi take these.

Enemy Phase!

You cheeky sumbitch she was almost outside your range!

While Hyouma and Shizuna each take, respectively, two and one kills, Reiji gets harassed by Amaso and random goons.






At least the one goes down. Nearby, Kouichi takes a Boya Kaengu, while Tetsuya and Canaria tear up two whole squads.

Player Phase!

Alright, shes outside of Sachiels range. Remind me prioritize giving Lulu some levels because shes a great supporter come level 24, shell learn Bless and thatll be REALLY nice (Im not using Sayaka, so only Quatre has it right now).




Dead.

Youd think Shizuru being the main pilot would result in the Godannar get locked out some of its attacks, but youd be wrong. The thing still has all of its attacks!





And it still hurts a lot.

The Boya Kaengus are thinning out, so Ozma and co lead the offensive against the Haniwas next. They all go down in two decent hits, so it doesnt take long at all to clear this out only watch out for Sachiels big hits and Amasos Dai Kaengu sapping away your SP.
With that in mind, lets speed things up a little.























If you wanna have Shinji go long, youre gonna have to unplug the EVA. Just make sure youve a ship nearby to plug him back in before the third turn (move him adjacent to it, and select the Connect command).
https://www.youtube.com/watch?v=AwvOc3Y2a9U
With pretty much everything dead, we move our sights to Amaso.



























*Door opens.*













*The mook starts moving in.*




















--










--







































https://www.youtube.com/watch?v=FqSBU9GsJ78
Considering what I said about having to get Lulu up some levels, Ill be having her take Amaso out. Might as well show off hers and Purias combined attack while at it!

Aaay, a bigger command aura! Rosa also learns Spirit.
Other folks did have lines for Amaso, mind:



--


-



Amasos pretty mad at himself for this screw-up, though not as much as Himika. Deploying with a bunch of Boya Kaengus and Haniwas without her say-so is a major offense. Himika orders him to return NOW hes to be punished with extreme prejudice.
Amaso stammers for a bit, before complying; inwardly, though, he hopes he can get her to kick him some. Regardless, thats him off our hair.