Part 54: Mission 22 (Minerva Route) - Heart Break - Part 1

Welcome back to the Minerva route split, last time (and today, especially): pic related.

Ichitaka still has a massive lead, but we wont be keeping this path, so it doesnt matter.
Any cash earned last mission goes to upping our guys EN and weapons.

This was actually Take 2 of the mission, because I forgot to start recording while running through it the first time. Only noticed it like 1/3 of the way through it.
So, I had to redo it... only to forget to set up Tetsuya Kouji and Shizuru since they ARENT event deployments. Only Shinji, Rei, Mira and Anna are. Again, I noticed it way into the mission and I was not about to redo it again. So, well be going like this:
Rey/Quatre
Athrun/Luna
Shinn
Ichitaka
Kouji/Heine
Tetsuya/Jun
Dancouga/Boss
Zechs/Noin
Lets get this done with.

We open up with Shibakusa having a heart-to-heart with the Dannar: Weve got a major showdown coming and youll be stuck here. Im sure thats the last thing you want, too. Shizuru said shed be using the Core Gunner, and Goh cant fight but we at least made sure youre in tip-top shape. That way you can help us out in future battles.
Morimoto comes on over and says their work is finished, annoying Shibakusa. He told them to find shelter! Nanae and Touko didnt like the sound of that either, as, one, running off would shame their mechanic spirit and, two, they cant leave the elderly behind.
Shibakusa is NOT ELDERLY!

Shinobus also supposed to have evacuated, but he explains to an angry Hyouma that he cant find Goh anywhere. Alice says hes likely at the command room since the infirmary is currently unusable, and Shinobu hopes shes right. As he leaves, Juzo chides Hyouma for snapping at the guy the approaching battle has even him uncharacteristically on edge.
Ropett warns him to be careful, as mental stability will affect their ability to combine. Their bot falling apart in the middle of the final battle would only mean trouble for everyone else, Chizuru adds.
Fine, fine, I get it! Erm, but I guess that doesnt sound too believable if Im still yelling, huh Hyouma groans. Kouji adds another reason for him to calm down: we dont want Hyouma to also trigger the Rabid Syndrome. Everyones working to keep each other calm when they get too incensed.
Mind, Alice says weve no confirmed infections on anyone outside of Goh, but thats no reason to let our guard down. In essence, Tetsuya surmises, Hyouma doesnt need to be all serene about it, but hed do well not to get too agitated about things just do it like Rei.

Speaking of, Misato has new orders for her: shell be playing defense again. Misato apologizes for always foisting that on her, but she couldnt think of any strategy that didnt rely on the A.T. Field, so itll have to be her. Shinji comes in right then, having heard that the #00 will be shielding the Minerva.
Misato confirms, adding that the #01ll be attacking in tandem with our other units. Shes not happy with it, but Shinjill need to carry on fighting as he has. With that, its almost time for the mission to start, so they leave for the command room.



*Beep.*















Mission 22 (Minerva Route) Heart Break








Mission Objective: Destroy the Super Mimetic Beast
Mission Failure: The Minerva, Goh Okusaer, Combattler, EVA-01 or 00 shot down.
Come one, come all, to the grand opening of the Mimetic Waterpark!
I wouldnt classify this mission as being hard, but it is VERY annoying. There are a metric fuckton of enemies youll have to fight (more coming), plenty of Land Type and Type #13 beasts to slow you down with their large HP pools and, of course, water. Water, everywhere.
Do not send your guys out to meet the enemy. Just dont. Theres no skill point rushing you and spreading out your troops is a recipe to either get bitten by evasion decay or lose EN to the smaller beasts. This is a mission where energy and SP conservation is the name of the game coming into the end stretch on fumes will likely mean a hefty repair bill.
With all that in mind, Ill say screw you to all that water and simply have my guys plant their feet on this plot of land. Well only leave here once its time to engage the Super Mimetic Beast, so the enemyll be forced to come in in waves and meet me on my terms.
Play very conservatively here, be patient, and you might have things done by turn 14-15. As always, prioritize the smaller beasts to stop them from draining your EN. Had I not forgotten to set the G-Zero Gunner here, Id at least have a unit that could reliably hit underwater targets, but no

Super Mimetic Beast
Pilot Skills:
Break Morale Limit
Commander L3
Prevail L6
Support Attack L2
Attack Combo L2
Mech Features:
10% HP Regen
30% EN Regen
Big huge enemy with a ton of HP and packs a mighty punch. Its got a MAPW that hits anything in a 6x6 area around it, and that Command Aura is another big reason why you wanna let the enemies come to you. Also, its strongest attack is range 3-8, so itll absolutely be sniping at you on approach docking everyone inside the Minervall make things easier for you.
Now, you might be able to kill it in one round if everyones in position to use their best attacks, but itll be a tight squeeze. Best approach, I think, is to assume you wont make it and do it in two turns.
First things first, though, weve a ton of enemies to deal with, so lets get to it. Fast forward!

Enemy Phase!

The EVAs are your best friends this mission because anything outside the boss is very unlikely to pop the A.T. Field. Set them up front.




Most beasts are still on approach.

Player Phase!

Get the little guys!




The first wave of them gets killed by Rei, Anna and Aoi.

Enemy Phase!

Fat Boys still like to snipe.







Quatres got the range to counter, though. Two to him and Hyouma

Player Phase!

Shinns Arondite hits well enough underwater, mind, so you want him to get that morale quick.
Thats all the Fat Boys down.

Enemy Phase!

Crap, I got greedy!
https://www.youtube.com/watch?v=2LvA6pAO0CY
Rey can take beams, though.

As the Land/Flying combo come in, our team brings down the fliers and focuses on the bulkier Land Types.




Barely enough, but were good. Once you kill enough [/i]
*Alarm!*




*RUMBLE!*

https://www.youtube.com/watch?v=6-qdagREH3Q


















Another reason you keep your guys back and bunched up is this: let them get immobilized in a bad spot and itll be all that much harder to keep them alive if theyre swarmed.
There isnt anything we can do to speed things up, so we hold back and wait. Your guys can still attack, but most of them are stuck where they are. As before, try to keep Shinji and Rei up front to draw in the enemies.

Player Phase!



*A Type-13 Mimetic Beast rushes Rei down!*
































Shinji, Rei and the Combattler arent essential anymore, but now you need to keep Goh safe (he can move just fine). Proceed as you have, and let the new wave of Mimetic Beasts come across the map.

And make sure you heal Shinji up.

Thats the first batch of enemies down.




Enemy Phase!

Cut a few down to size.

Player Phase!






*Ken and Lou cast focus.*





Hahahahaha, no. Youre not on an actual timer, so ignore what the game says and hold your ground. Not like you actually could kill the Super Mimetic Beast with just Goh, Mira, the EVAs and Kens group (barring massive upgrades).
Oh, and keep this in mind:


Do not let either Ken or Lou to get shot down. If you had Goh or Anna destroy Lou in mission 10 (rescue route), you can skip this.
Its not really difficult, actually, because both have boss HP still. Better still, many of the beasts up there will gang up on Ken, and he can easily carve them up (I suppose thats bad if youre keeping this route and want cash).
Just make sure you keep a few Trust casts at the ready, because the Super Beast WILL hurt them, and Lous tendency to support defend means shell take a lot of punishment.
Carrying on.









Annoyingly, the beasts seem to prefer Rei to Shinji.









--

https://www.youtube.com/watch?v=3nWcDW85xd0



Player Phase!


















My vengeance ends here
*The Blade Gainers absorbed into the Super Mimetic Beast!














*The Godannar turns hostile!*

















