Part 24: FAMINE
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So now we're prepping to take down the aerial assault in whatever way we can help?
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Well, that's that done then. Giving Arche the second Holy Symbol that Mint has is the only thing we need to do to completely trivialise this section.
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Hey, that's kinda familiar isn't it? I'm sure it's gonna be nothing like it was back in Alvanista.
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Soldier: Lord Klaus, what are you still doing here? Please hurry and join the battle!
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Soldier: This war isn't over yet! Right now, we don't have time to mourn the lost!
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Meanwhile, Cless fell into a rift that lead to.. another golden circle on a cross? Sure, why not. Let's see where it leads.
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A dead-end. In a place we really shouldn't be in yet. And we're stuck with just Cless. This would be bad, but fortunately random encounters are disabled during this section so that's not a problem.
Okay, so we're not stuck since we can go back to the previous room still and then head up but why bother making it even work at this point? Seems completely pointless to me.
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I'm fairly certain that if we were to refuse, we'd be able to take down one little Valkyrie on our own but Cless has a better idea.
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Operator: Sorcery energy density at 99.999999999 percent. Laser operation system - all clear. At the ready...
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It's worth noting that just before Raizen gives the order to fire, the music playing just stops. It's a small, but very important touch...
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I'm honestly glad these guys are on our side because fucking hell did you see how dead that dragon is? He is so fucking dead. Like holy shit.
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Operator: Lord Raizeon, there are still a considerable number of enemies left!
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Speak of the devil etc. etc.
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...Yes, the horse is called Pegasus. It's stupid and incredibly jarring but just roll with it anyway.
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So now, we fight a bunch of things in the sky. Five fights to be exact, and the boss fight... is literally identical to the previous one. Ishrant is completely unchanged and only has different mooks with him. Presumably, it's a different Ishrant this time which explains why it's no different. Anyway, this entire section is both incredibly awesome and a massive disappointment simultaneously. On the one-hand, hell yeah fighting things on flying horseback and taking shit from nobody. On the other hand, welcome to the Arche Klein Power Hour. Cless is literally just here as a giant meatshield since fighting things while riding Pegasus is incredibly slow and very, very tedious. You can't use any artes, you can even do a simple two-hit combo and good luck managing to deal any decent amount of damaging without leaving it to Arche.
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Remember to re-equip Cless before leaving Midgard now because holy fuck without a weapon he is useless. Like, I'd be lucky to break double digits with his fists if he's buffed and the enemy is debuffed. And I'm pretty sure I'm overlevelled as far as the game cares. Also a barehanded Cless can't use artes which doesn't help either.
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Could it... could it really be...? Are we getting that so soon?
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Hey, that sounds kinda familiar. I'm not sure where from though.
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Oh, right, that. So Edward got credit for that quote when he, too, was merely quoting Dhaos. Huh.
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- Edward D. Morrison
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Hell yes; Indignation is bloody awesome and it's the most powerful Thunder elemental spell to boot (doesn't hurt that you're probably sick of constant Thunder Blades by now anyway). It even has a nice little easter egg attached to it that we'll see very soon.
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Now all we have to do is take down Dhaos in his own home. Let's hope he's in and not terrorising some village somewhere else!
If this were the PSP version, we'd get a bonus character around this point. I'm not sure of exactly when, but I'm pretty sure it's sometime between the end of the aerial fight and entering Dhaos' castle.
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Meet Rondoline "Rody" E. Effenburg. She's only in the PSP version and she has some... personal... reasons for wanting to check out Dhaos' place that are quite different to our party's. She shares the same goal as we do, though, and that's reason enough to take her along with us. I'm sure someone reading this knows more about her appearance in that version and will be able to explain better than I can.
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A Midgard artist's rendition of how Cless and Arche looked during the aerial combat. As well as part of Mint for some reason. (Also used for the GBA boxart.)