Part 140: Clint and the Team Melee
Today, we're going to check out the PS3 version's additions to the Coliseum. Before we can do that, though, we have to collect another thing.
By visiting Caer Bocram in the late game, we can run into the Hunting Blades again.
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Watch the battle! / Baldurdash
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This is a fun fight, despite (or maybe because?) Clint having a fairly low HP total for a boss at this point in the game. These are his Hard mode stats.
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Clint has a bunch of quite brutal attacks, and is faster than you might expect from a character like him.
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Clint also does a very cool thing no other enemy in the game does:
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He can fucking Fatal Strike you! Makes sense, he's the only other character in the game who you see using it, but still neat to have in an actual battle.
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Other than that, he's not too special, but a very fun fight nonetheless.
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He looks offscreen towards where Clint went.
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Alright! Now it's actually time for the Coliseum!
At some point late in the game, the left counter at the Coliseum opens up.
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Ah, the Team Melee. A very neat addition to the game. Structured similarly to the Hundred Man Melee, the later challenges just extend the previous one, so we're only going to look at Merciless. To unlock Merciless, you need to beat the two previous levels, and also need a couple of the Letter of Challenges, though I'm not entirely sure which ones can be skipped.
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Watch the Team Melee! / Baldurdash
Do note that his video is edited together from several different recordings. This was necessary since, like the Hundred Man Melee, the difficulty of this thing is extremely poorly balanced: Either you have a good fight with the early enemies and then hit a brick wall later, or the early enemies are super boring and can only deal 1 damage but at least the end is fun. And in every case, it feels like the enemies have a bit too much HP.
Do also note that the recordings used have been made a various points in time. Some of the Arte names that appear on the top of the screen in the English footage may be hilariously out of date.
Since this is the Team Melee, enemies spawn in teams. The Coliseum announcer has a line or two for each.
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Starting off fairly simple, a team of all the colored Superstars you can find in the game. They can still fuck you up though! One thing about the Team Melee is that it's easy for enemies to team up and stunlock you to death, especially on higher difficulties.
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After that is a team of various Gentlemen. They're not really exciting, but very silly.
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You probably don't remember, but these three guys are from way back, when we had to go into the Coliseum for story reasons. They're just as boring as they were back then.
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Now we're getting somewhere! Schwann only shows up if Raven is not in the party. I think this is also the only fight where you get to battle Leblanc.
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As far as I can tell, Schwann fights pretty much the same as in the regular battle against him. He even gets his Mystic Arte!
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Apart from the novelty value, though, this isn't too interesting.
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Like before, Karol is only with them if he's not in your party. He has all his regular Artes and will even attack you with both of his Mystic Artes if you let him!
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I'm not sure if he had this in his normal battle, but here at least Clint gets a Mystic Arte, which is really just a glorified Fatal Strike.
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Instantly kills whoever he hits, no matter the HP.
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Also, this happened when only Nan was still alive, leading me to believe that all the Hunting Blade members can Fatal Strike in this battle. Not entirely sure though.
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Anyway, moving on.
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This, unfortunately, is rather disappointing. With maxed levels, they're way too easy on Hard but impossibly strong on Unknown, so there's no good way to properly fight them.
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The thing that makes this so hard on Unknown is Barbatos' Mystic Arte, No Items Ever.
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It becomes really hard to heal up or revive, since he will most likely outdamage the item effects on Unknown.
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Proper damage not shown here.
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And finally...
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(Look at this amazing shot!)
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This, though, is fantastic. Most likely the best fight in the game.
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All five inactive party members fight against your four active ones, with all their stuff they'd usually have. It's so good!
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For beating this the first time, you get the Limit Octet, which doubles your maximum Over Limit gauge to 8. Would be much more useful if you could actually get it earlier, but still kinda neat.
And that's all for today! Next time, we'll check out the new bonus dungeon. That's gonna be a fun one...