Part 43: Blackwell Deception - Update 2
WickedHate posted:
Heh, I like a good pun.
Gilbert is Jewish too, so I guess it was a natural one for him to make
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Update 2
Yesterday, Rosa and Joey found themselves on a yacht haunted by a ghost floating around in the yacht's control room. Time to see if we can switch on the Joey charm and help the ghost to move on! This update will be a bit longer than usual, but I'm keen to move past the tutorial section and get to the game proper.
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Joey settles on his initial impressions of the ghost.
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His opinion of the ghost will not improve throughout this update.
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As of yet, the ghost doesn't seem to have noticed Joey, so we can look around a bit first. There is a key here, which will presumably unlock the door to this control room.
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Joey's magic breath can be used to blow the key off the handle onto the ground. However, as soon as we do that, our ghost immediately hears the keys clinking and turns around.
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Suddenly, the ghost aims a gun at Joey. A ghost gun. Of course, Joey isn't scared of the ghost gun...
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...but he should be, because the ghost plugs him with a bullet. A ghost bullet. Goldfarb does a great job with this scene, sounding at once pissed off, confused, and legitimately pained.
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But our ghost is in no mood to listen, and cocks the gun again for a second shot.
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Joey wisely back out of the room.
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Rosa is waiting outside concerned, having heard the gunshot.
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Joey takes a moment to settle his nerves.
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Fantastic, a psychotic ghost with anger management issues and a love for nautical travel. This is going to be fun.
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Quietly floating back inside, Joey comes back to the key, and blows it a little closer to the air vent in the ground. Hopefully Rosa will be able to reach it now.
On the wall to the right of the cabinet is a piece of paper with strange markings on it.
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This diagram matches up to the knotty pine in the main cabin. The trick here is to spell out "June" to determine which order to push the buttons on the wall.
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Continuing to search around without attracting the attention of our ghost, Joey comes across the GPS system.
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The ghost is obviously too caught up in whatever he's doing to notice Joey, so we'll just speak with him instead.
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Out comes the ghost gun again. Joey quickly tries to calm the ghost down...
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But the ghost has no interest in listening, and plugs Joey with another ghost bullet.
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Joey seems a bit surprised that he can be hurt by a ghost gun, but after being smacked with the ghost saxophone so many times in Unbound, you'd think he would have learned his lesson. In Legacy, he comments that "ghosts aren't supposed to feel pain" when he punches up The Deacon, but then we see him and the Countess engaged in a clearly painful fistfight in the two subsequent games. I think Joey just doesn't understand ghosts very well.
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Joey can keep trying...
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...but sure enough...
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...things keep turning out the same.
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Let's try actually mentioning his name. Presumably he's the Ryan mentioned on the carving on the side of the boat.
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That's confirmation, but at the price of having the gun drawn again. Joey quickly responds...
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...but eats another bullet for his troubles. Joey's taking a real beating here!
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Hahaha, poor Joey
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Let's try one more time here.
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Okay, so it seems his name is Ryan, and June is his wife. Nonetheless, Joey takes yet another shot to the chest.
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"Pig friends"? Was Ryan in trouble with the law?
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Hahaha
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That... sounds like a bit of a risk, Rosa
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Okay, let's see what we can do here. Rosa pushes the four buttons in the order that spells out June...
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...and a little hatch opens up below, revealing a massive pile of hidden money.
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I suspect you've already met the guy who put it there: Ryan. Now we know why he was in trouble with the law.
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Rosa looks closer at the money.
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We'll have to figure out what "GCT" refers to.
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Again, I'm pretty sure you've already met him, Joey. And he's a bit trigger happy, for sure, but he can't kill you. I say we just take the money and swim back to shore.
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Gah, you two
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So how are we going to work out what GCT stands for? Rosa now has a smartphone! Instead of needing to trudge back to her apartment to use the computer whenever we want to do research (or if we're stuck on a ghost ship with no access back to her apartment), Rosa can just whip her phone out at any time. Her emails are on the phone as well... here we see an email from Paul Meltzer who is asking Rosa to leave him alone. Considering at least a year or more has passed, Rosa must be damn persistent!
Let's check out the other emails while we're here.
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Another fucking Tomo reference
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Hahaha, oh wow - Rosa actually did get the story based on Frank Lyons and Claude Urdin published somewhere!
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Josie is still cashing in on Claude's paintings. Didn't he only have, like, ten paintings? Perhaps there were some more in storage somewhere. I wonder if she ever sponsored another artist? Without the Countess to knock him off, he probably wouldn't have sold that well.
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In a heartwarming email, Susan Lee from Legacy has contacted Rosa and has offered a confused thank you for any help we might have provided her a few years back. Good to see she's doing okay
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Rosa responded to Susan, but kept the details brief. Probably smart, really.
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Apparently another case ended up with no ghost. At least Rosa is doing some amount of trade!
According to forums poster Accordian Man this email is actually a reference to The Shivah. Five years later and Gilbert is still dropping references to his first commercial game, that's dedication! I like the way that Lauren was able to speak to Russell Stone back in 1973, so if we're going to accept that as a part of the canon timeline, this lady waited fucking decades to check up on her husband's ghost.
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Okay, let's get on with the case and search for GCT.
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There's only 103 results, we could go through them all! But Rosa doesn't want to. We'll need to narrow things down first.
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Here's our more modern version of a notebook. After Convergence removed the ability/need to combine clues together, there was such a backlash from the fans that Gilbert put it back into Deception. It does make for some annoying puzzles, because we only need to use it very occasionally so it's easy to forget about it, but on the plus side it does allow for a bit more expository dialogue.
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Combining Ryan and Money...
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Combining Ryan and GCT...
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Money and June...
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June and GCT...
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Money and GCT...
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I won't go through all combinations in the future, but as you can see, Gilbert has gone to great pains to try to have Rosa say something unique for almost any two items in the "Note Collector" now.
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We can search for Tomo again, which leads to this random page. This won't be the last Tomo reference in Deception.
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Okay, back on the yacht, Rosa reaches up into the air vent...
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...and is able to grab the keys Joey has blown over. Now she can enter the control room!
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Better hope that ghost gun doesn't hurt you, Rosa
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With the sound of the door creaking open and shut, Ryan immediately notices Rosa's arrival.
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Ryan gives Rosa about as much consideration as he did Joey.
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Ryan lets off a volley of bullets, furious that they don't seem to have any effect, while Rosa pitifully covers up. Finally, he gives up and puts the gun away.
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Rosa has three choices here. She can pretend to be a cop:
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She can pretend to be a friend:
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Or, hilariously, she can pretend to be the owner of the boat:
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Of course, it doesn't matter what we say. Ryan already has his theory.
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Suddenly, Ryan puts two and two together.
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Rosa, of course, has no idea.
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Ryan then turns his attention back to the controls, seemingly unaware that Rosa hasn't left yet.
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She catches up with Joey quickly.
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Here's another little hint that Rosa has a phone for us to use, in case you missed the first couple.
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When Ryan mentioned that he thought we were from a bank, Rosa entered "bank" into her phone as a clue.
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Let's combine the clues...
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Rosa jumps straight onto Oogle without the player's involvement.
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Rosa is pretty chuffed with herself for having solved the mystery using the phone
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As I understand it, Word Of God is that ghosts are able to still operate things that are of massive emotional important to them. This makes some sense in the case of Isaac's saxophone, or even Ryan's gun, since they manifest as ghostly objects. But the physical boat itself? Seems a bit weird to me. I guess it's not impossible though, since ghosts can affect airborne signals, so they can clearly interact with electrical devices in some way. I don't know. For now we'll just have to accept it, I guess.
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Joey doesn't like Ryan very much.
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Joey is also wondering about that money.
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That's actually a good point. We might be able to get a bit of profit from this case on the side after all!
We want to talk to Ryan again, but Joey has given up on being the mouthpiece.
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Alright, let's get Rosa to do it.
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Instead of leaving, though, Rosa uses her smartphone to prompt some more dialogue.
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Ryan is not very expository, however.
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Now that we've done the gruntwork and figured out what GCT stands for, we should be able to move things along here.
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Oh. I thought that would prompt him more. Apparently we need to do a bit more research first. Before we get to that though, let's see what else we can do here.
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The poor GPS is going haywire with all this ghost activity.
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We can ask Joey to use the tie on Ryan, but it doesn't work.
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Asking Joey to "blow" on Ryan elicits an amusing response:
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Okay, research. By searching for the Grant City Trust, we find out about a bank robbery. Presumably our ghost is the Ryan Jacobs mentioned in this report. We also know how he died, which might be helpful. Now that we know a bit more, we can confront him with it.
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Rosa mentions that Ryan was a former employee of GCT.
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Apparently Ryan won't stop until we get to Boston.
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This is a problem, since Ryan was able to start the boat, but not actually control it eyond that, so we're just going in circles. We're not going to be arriving at Boston any time soon.
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Hahahahaha
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The puzzle here is to have Joey float next to the GPS long enough to change the location to Boston. Fortunately it just cycles between a few locations so it doesn't take too long...
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Hahaha. Ryan sounds so incredibly frustrated whenever locations that can't possibly be correct show up
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You're in for a surprise, I'm afraid, Ryan.
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Rosa goes outside to find Ryan staring at New York coastline.
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Poor Ryan looks exhausted here.
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Joey tries his usual trick of pointing out the logical fallacy.
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Ryan continues to relive the moment.
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The realisation sets in for Ryan.
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Ryan floats back inside the control room in a daze. Looks like we're almost done here.
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Let's do this.
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Ryan takes a moment to compose himself.
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With Ryan holding onto on end, Rosa takes Joey's tie and pulls Ryan's spirit into her Nodespace, which still looks rather square and ordered. The watery effect on the portal is a nice touch.
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As usual, Ryan's spirit starts to see things more clearly once it is inside of Nodespace.
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Another depressing story
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They will if we can claim a reward for it! Rosa can either mention that she intends to return it:
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She can ask if Ryan is happy for her to have it:
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Or she can point out that money is meaningless to Ryan now:
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Either way, that sounds a bit ominous. What does he mean?
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With a parting call to his wife, Ryan's spirit moves on. Case closed.
With that case finished, we'll get the game proper started tomorrow! Join me then as we see what Deception has in store for us
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