Part 12: Episode 2: Part 7: How Sweet RNG Is, How I Learnt To Stop Worrying and Love my Sword and Traziun's Food Ordering Advice
Episode 2: Part 7: How Sweet RNG Is ALSO How I Learnt To Stop Worrying and Love my Sword ALSO Traziun's Food Ordering Advice ALSO A LOT OF OTHER STUFFWhen Rhue awakens in the morning, Traziun's already out of bed. Rhue thinks he's probably warming up for his plunge against Kygar.

So here, you got a timer to get an item, do a thing to unlock the way to an item later, and talk to everyone you care to. It's plenty of time.

First thing I do is head to the ladder behind the counter of the tavern.

It takes us behind this door, which we can unlock. We can't get into the private rooms though.
Next we head outside to the plunge field.


WOMAN: Are you single? I have a daughter about your age and I think you'd like her!

WOMAN: Just consider it. Here's a piece of Pocite. I know you fighter types like Pocite.

WOMAN: Great!

Next to her there's a little girl that says that Rhue's her favourite fighter... besides Kygar, which upsets Rhue and he says Kygar sucks and then wonders why he even bothers to speak to dumb children if you try to speak to her again.
Rhue and his hissy fits.
Next to the little girl...


YOU'RE LITERALLY IN A TOURNAMENT IN A SLEEPY LITTLE SETTLEMENT RHUE
MAN: You're my opponent today. I hope you're ready for a drubbing.


I believe her boyfriend was supposed to be Taram, the guy Traziun plunged in the first round, and whos corpse gets Rhue decapitated in the barrucha cave.

WOMAN: And you didn't have the decency to bring his body back?!

WOMAN: Don't talk to me.
Moving on...

Hi Alex! As mentioned earlier in the thread, it's almost like a running gag in RPGMaker2K/2K3 games to use the default hero sprite, named Alex, like this for idiot wannabe chosen ones

MAN: After tomorrow I'm off to cleanse the way of all unrighteousness.

MAN: Arrgh! You'll see! I'm going to be famous!
Rhan and his girlfriend just give Rhue their thanks and well wishes.




Kygar is probably going to be the toughest to beat though.
That's not to say that you don't have a chance if you win today against the guy with the red pants.


There's no point in waiting around, so skip it!!!


First to my left, let's hear it for Kyyyyger!
She pronounced his name wrong.
"And to my right, please give a warm welcome to Traziun!
Let's get this thing under way!"
Traziun and Kygar charge and jump for the first pass and...



I believe Jagged Edge is just an extra 1d6 of damage or something like that?





Some stars appear this time but I don't remember what it is, and neither of the plungers mention it.




On the next pass these circles circle around the duo...




And the winner is... Traziun!



He took down Alanthreonus yesterday and he's back for more...
Please give it up for... Rhue!
Let's get it on!




So. If you know where all the secrets are then this is probably going to be the toughest/most luck orientated plunge in the whole series for you. Parris really did give me the worst drubbing I've ever had on my first attempt.
Rhue was dealing 1-3 damage pretty regularly while he was dealing 5+ usually. Then he got Ray of Light off and got !!!2!!! plunge points out of it. Rhue was at yellow hp while Parris was on dark green still, and then Parris immediately did two 14 damage passes in a row which are also step 2 injuries to boot. Rhue went down the next pass. You're allowed to lose this plunge too.
Something I forgot to mention is that if Rhue loses to Alan in the first round, you get a free plunge point. Thats arguably far more valuable than two critical strength (we get critical strength from this victory too) and a piece of pocite, but I never liked doing things the easy way. Also Rhue loves to win and hates losing.


PARRIS: I'm going to use you as a stepping stone on my way to winning a kiss from Cetsa.

The crowd cheers at this.
PARRIS: ...

Parris gets Ray of Light off but gets 0 all three times. Just how lucky is this asshole though, to get it 3 times??
At least Rhue rolls big on a dropslash risk attack, dealing a step 2 to him. He'd been rolling bad on this second attempt, and now he's going to be worse.

He goes down a couple passes later, with Rhue still on highish HP.


So, with this our critical is a 1d6 on a 3% chance. Hahah.

Hope everybody comes back then!
Shortwhile later...






Did the proofreaders miss this incorrect spelling of suprise?



Awhile later...









For example, before I ordered my meal I had a look around and asked other people what they thought was good.
My efforts paid off and I now have a delicious morsel in front of me.





There's a disturbance at a nearby table... involving our old friend, thrown through window guy.
WOMAN: You jerk! My boyfriend just died and you're already hitting on me!
GUY: Oops...
WOMAN: Take this you insensitive lout!

She punches him out.


I bet you Lide is usually a total bore.







If you weren't in love with Serena, would you go after Cetsa?



Hours later...






Rhue leaves Traziun there and heads to the bunkhouse.

Ah, we haven't seen the Rhue haunting shadow since we got to Lide. Welcome!




Rhue follows it outside.




[i[Kloe leaves and Traziun heads off to the bunkhouse, but...



They ran out and I came out here after them.





Kloe's not going to protect us. All she cares about is protecting Foreman Ballar.



Before we investigate properly we have an unlocked door to take advantage of.

If you think about it, this little optional puzzle doesn't make sense. If you can unlock it from this side, you can do it any old time, as long as downstairs is cleared out. You have to go up this way though, since the stairs are always guarded by a bouncer.

Anyway, when you go through the doorway, Kygar leaves his room and Rhue automatically dodges back in the door.

"Hmmm..."
"Cetsa is waiting on me. I don't have time for this."
Kygar leaves via the... balcony? Presumably he jumps or climbs to ground level. But now we can break into his room and take the red thing on his table.

Hell yeah.

So, this mirror used to have a little event where Rhue would comment about his relationship with mirrors. For whatever reason, in PROBABLY the 2.0 versions, Lun disabled it by moving it to another layer and changing the dialogue text to "The Player Never Comes Back Here." or some such. I have no idea why he did this.

You can see Alan's recovering in his room there.
We head back outside and to Foreman Ballars house... which is still locked. Though there's a strange sound inside after we try the door.




They both look back towards the bunkhouse.

The shadow that's been hanging aroudn Lide jumps onto the balcony from the neighbouring house. Rhue and Traziun turn to see it just after it enters the door there.





DREN: Foreman Ballar might be in danger!

DAR: Kloe!

The other two of you will each guard a staircase. I'll go upstairs alone, and don't argue with me!
They all head in.




A woman screams.

The first floor is empty of anything interesting, even the guards, so we go upstairs.


Where's Kloe?
DAR: She went up that ladder after Cetsa.

DAR: Kloe said that Cetsa killed Ballar and then went up the ladder.

DAR: Kloe screamed, and when we got up here he was like this.

DAR: No.



Notice that white thing on the ground to the right? It looks like it was meant to be a rope or some sort of binding.

Up the ladder, Lun was gracious enough to make the passage visible. The one to the right just leads to some barrels.


The second ladder goes pretty far down.

TAL: Dren... oh Dren...

Cetsa has her hair up now.

And the shadow is finally revealed as a blonde masked woman in all purple leather.

But I must ssssay, I like your new outfit.






Wow, they missed this mispelling of suprise too.




In a normal town Kygar and I would taken everyone's money and ran after such a loss.
But I found out about your little town treasure, so I didn't want to run this time.







Swords are drawn.

And then everyone stops to look at the sword throbbing and pulsing red. Even the room's filled with a dull red light. Kloe steps back.



Then Rhue, also pulsing red, runs down...


He hits the sword up into the air... there's some sort of transparent explosion effect as he does so...


And the sword flies into the Pits.





(Did something just possess me?)



Cetsa and Kygar one-two hit the masked woman off the platform.

Now for you three.

Since you have no healing besides Rhue's weak Inflow, this battles about doing as much damage as you can, as quickly as you can.
It's pretty straightforward though.

As it is, Kygars last attack before going down leaves Kloe at 4 hp. And that was with a slew of criticals from Traziun. Probably the closest I've ever cut it in this fight.




Kygar uses some sort of smokebomb or something, and when it clears the dastardly duo are gone.





I was supposed to protect him and the sword...






I'm sorry, I just kind of drew a blank for a second. And yes, it seems that Ballar did take those secrets to the grave.






Their power makes them very desirable to some.



My guess is that most people simply abuse their power.
Most people just don't know how to handle power.








I guess I'll be leaving town tomorrow morning.


I failed.

I want to forget about all the horrible things that have happened to me ever since I first came here.


I have to report to the nearest Battle Grounds immediately.







He broke his blood oath and escaped from Delhara a few years ago.


Every child raised on a Battle Ground takes an oath to serve the Blana Sera without question.
That is why those who are raised on Battle Grounds are called Blood Lyn.





You see, the Blana Sera ruthlessly hunt down those who break their blood oaths.
Delhara was actually the place where the other person escaped from as well.
But I wasn't around for the second escape.

I'm suprised (SIC) you know about it. No one talks about the second escape ever.


I've heard that there's one called Matalan further up the Way somewhere.




Thanks for helping out down there tonight guys. Goodnight.
Kloe leaves


And then... the screen goes dark, and we find ourselves at the next morning.

"Hey Rhue, I had some business I needed to take care of. Sorry to leave so abruptly. I'm sure we will meet again sometime. We'll have some more fun then." Traziun.

He's been one of my first real friends in a long time.
I should get going.
Outside, we go!

https://www.youtube.com/watch?v=ZblCtcDTy84




And you finally learn Strata's name at this point.


As I said before, I'm looking for someone.
He's about twenty years old or so and has brown hair.
He was wearing all blue besides his belt, boots, and gloves, which were orange.
Have you seen him?





I'm guessing he's with him. If I were you I would take the right branch at the far end of town.



I guess I'll be taking the left branch out of Lide.






This choice affects Kloe points, from top to bottom, +1, +0, -1. Otherwise, the outcome's the same.






Rhue leaves Lide behind.



And so ends the Lide Arc. One of the highlights of the first half of the series. I particularly like the Barrucha Cave (and so do most, I think?) sequence in spite of my complaints about the trial and error section because it's a short horror-esque sequence that doesn't over do it or over stay its welcome. And the deaths are very memorable. And right after Lide comes another Highlight, but for other reasons. We're about... ehh... 2/3rds done with Episode 2.
the end