Part 16: Cleopatra Jones and the Chatty Party Members
Cleopatra Jones and the Chatty Party Members
First things first. We need to go to the Spire to get some cool stuff.

Hah! The joke's on them, I've got a large spell bar and -



Oh, just what we needed, the classic hyphenated sci-fi bad-prose. Stop fucking doing this, nerds!



The beastwomen are running off the old theory of alpha and beta wolves that has since been discredited but lives on in popular culture.

You can gain a lot of loyalty from Killsy here by smacking her in the face. We're a diplomat, even if we're also the feared war mage who kicked the Iron Marshal off the Spire and broke the Vendrien Guard.



I kind of hate that all our responses are to be rude here.



Killsy always meets you early in the game if you go east from the Spire. Here she's confirming that word of Cleopatra's deeds as a powerful individual have spread far and wide, even to the Beastman tribes. Who are the Beastmen? We'll be seeing more of them later.


Killsy is not stupid. She is uneducated, but she is not stupid (and can actually train Cleo in lore, which rules). Here she's pointing out the paradox of the tyrannical ruler with capable subordinates - people associate the deeds with the person who performed them, not the person who ordered them. We invoked the Edict of Fire against the Vellum Citadel, despite Kyros giving the orders. It's a paradox of power that resounds throughout history and fiction, from Augustus Caesar banning triumphs honoring generals (because the generals had gotten ambitious during the civil wars) to Bel Riose of Asimov's Foundation (himself based on the generals of the declining Roman empire).

As Kills-in-Shadow points out, these are not the actions of a mere vessel.



Kills-in-Shadow provides a perspective we haven't seen yet - someone outside of Kyros' empire looking in, and she confirms once again that all Tunon's rhetoric about free food and the right to life is in fact a lie. There's one other scene on the rebel path which really drives this home too, but that will have to wait for another day.


Despite the annoying-hyphen-speech Kills in Shadow is actually really good and can be kitted out to deal stupid amounts of damage to the many people we dislike.



Dialog doesn't change here based on gender, by the way. Bellum omnium contra omnes. The irony is that, despite the Kyrosian forces and even supposedly unbiased Tunon looking down on the Beastmen as primitive savages, the entire Kyrosian empire is run on these exact principles, just with better tools.


Killsy is not too hard to keep in line - after all, you do tear fire from the sky.


No wait, what are you doing, we need troops - oh, screw it.

Killsy, that is literally the language the Disfavored would use to describe your people. Rude.

Sorry Killsy, chill at the Spire with Verse for a bit. I think as you two enjoy killing people you'll get along juuuuust fine.
TheGreatEvilKing summary posted:
: Yes! The Fatebinder, who is really strong! I've been looking for you for weeks through all kinds of bullshit, and here you are!
: Huh, you're from the Shadowhunter tribe.
: You know about Beastwomen? Well, they're the best tribe, but also the lost tribe.
: Can I go now?
: Nope nope! I'm not going anywhere until I join your party.
: Wut.
: You called down fire and death! That fucking ruled!
: I am but a humble servant of the mighty Kyr-
: Really? Was Kyros there when you destroyed the Vellum Citadel? Did you not piss in Kyros' eye, defy the Archons, steal the Spire, and live to tell the tale? No, you are far more powerful than you claim. Anyway, Kyros is basically running you guys like North Korea, so I want to join you so I can not starve to death. Don't worry, it's a social Darwinism thing, so you can be pack leader until you look like a punk.
: You're gonna have to be the bitch in this relationship.
: Oh hell no! You're my boss, but I'm nobody's bitch!
: Sure, why not.
: All you other beastmen, get the fuck out! There's only one more party member left to recruit and you idiots aren't it!
There weren't any Beastmen in Act I because Beastmen don't live in that valley. We're going to be seeing a lot of Beastmen, because the game is going to use them both as kind of a Hobbesian analog while also portraying them as the victims of human colonization.

Kyros' Peace!

Back to the Spire. I hired this merchant guy Revos because he sells sigils and sigils are awesome.

He tries to pickpocket you and you tell him to knock it off. We tolerate it because he has good stuff.

We could buy this expensive Fatebinder of Tunon gear, or we could just find good equipment in our travels that we can equip instead.

We want this. Badly. It unlocks confusion and silence spells, which are very useful in protracted fights.

We learn this sigil as well. It kind of sucks and I pretty much never use it, but every sigil we learn gives us Lore xp.

We grab the sigil of Material Force, which lets us create sweet spells that let us enchant people's weapons with life drain attacks and other nuttiness.

Here's the confuse spell I mentioned. We can later upgrade it to do unresistable damage over time and whatnot. The magic system in this game is a gift that keeps on giving.

I grabbed this as well. Notice that Lantry has all the buffs, but also the highest lore skill. Later I will remove all the buffs from Lantry's spell slots on the ground that he's currently the best nuker in the party.

We teach this to Barik so he can lifesteal while also keeping the scrubs paralyzed.

Unfortunately we're hitting the limits of our lore...for now.
The thread voted to talk to Lantry and see what his deal was.

At least someone likes us in this mad world.





The game has given us few hints about this, but I suggest you look at the game over screen we got when the Edict went off.






If you never played this game, I bet you weren't expecting Cleopatra to get high as balls.


Lantry is a good friend to have.







Look at these replies! It's always interesting to see just what the limits of the "blank slate" characters are in RPGs - the evil run of Baldur's Gate 3 won't let you enslave the gnome despite him gloomily proclaiming you will, for instance - and it's quite revealing that our uninhibited thoughts are about how absent Kyros is.

The double-edged sword is an interesting bit of foreshadowing.

This ends the conversation. Let's chat him up a bit more. Tell him we have some questions, and...







Stalwart's military force is called "the Unbroken" because they have never been defeated...except by Sunder but they all agree that it wasn't a loss, much how there is only one China today whenever Xi Jinping is in earshot.


It's always amusing to see that the Tiers get stuck in the same inept fuckup patterns as the Kyrosians do, which is the main reason the Chorus and the Disfavored were able to conquer the place in three years.











You might be thinking "Wow, Lantry's an asshole for selling out the Sages like that". Don't. The Sages and the Kyrosian armies have an...interesting relationship.




Of course, the sad truth is that the Sages, while skilled at magic, did not have the might to stand against Kyros indefinitely. They certainly did a number on the armies during the Conquest, but ultimately the Vellum Citadel burned under the Edict of Fire.
The other irony is that when we met Lantry he was rewarded for his loyalty by being crucified in the Scarlet Chorus camp. We'll talk about Lantry and trauma in a bit, but I'd guess Lantry takes his failure very personally.


Back a bit through the dialogue tree.



Oh yeah, we did kind of...hit them without warning.



I could have sworn there were less spelling errors when I first played the game.














Eb we literally taught Lantry the Phantombolt spell! Eb does NOT like Lantry for this reason.


The irony is that we know the results of this training - Lantry and the Sages are much stronger in combat than members of the Tidecaster order. Eb has a skill tree dedicated to compensating for her relatively low Lore skill (although you can break this in half with a bit of effort) when you first team up with her in the rebel path she has all of two spells and a few abilities that scale off might. Lantry starts with two sigils known already (per his self-description he mostly buffed himself to fight before we turned him into a nuker) and his lore outstrips the rest of the party. Enemy sages use a wide variety of spells, from fire to ice to atrophy to their custom time manipulation skills.
Sadly we do not run into a wild Sage slinging gravelight spells.

One last option from dialogue. Going back up the tree one more time...




There sure are a lot of opportunities to bully poor Lantry, aren't there? Screw that. Lantry has been nothing but kind and helpful to us.

I get the trigonometry joke, ugh.




And then you ruin it with bad proofreading. Tyranny!
We are taking all the Lore options here for that sweet, sweet XP.


I admit I literally laughed out loud at the flashbacks to Tunon's lectures.




Lantry is of course referring to the Pythagorean theorem, which indicates that the Sages are far ahead of everyone else we've seen as far as knowledge of science goes.


I get we're playing this for laughs as "ha ha Lantry is a boring ass nerd" in a video game most assuredly made by people with computer science degrees based on linear algebraic graphics algorithms but it kind of doesn't completely work. For someone bored out of their mind the Fatebinder is sure able to come up with an instantaneous use for all this math.

We'll give poor Lantry a break, for reasons I'll get into after the summary.
TheGreatEvilKing summary posted:
: Sec, let me finish this stuff. Mmm...drugs....
: Know anything about the area?
: Spires are ancient, even I don't know anyone who climbed one.
: What all are you writing down?
: All kinds of stuff because I'm old, heh heh. Recording your deeds, the war, reminders...you name it.
: All over your arms? Is that safe?
: Hell no! All these inks? They're actually drugs! I take that shit all the time!
: I wanna get hiiiiigh!
: Whoa, hang on, you're my friend, this is some hard shit...
: It can be a lesson to me, you're kind of like the father I maybe had? Pleeeeeeease?
: Ok...do you want the red, the blue, or the sepia? They all fuck you up in different ways...
: Give me the blue I wanna get fucked uuuuuuuuup! WOOOO! Did you know, I have the complete authority of Tunon unless he personally overrules me? I AM THE LAWWWWW!
: Uh, you'll sober up quickly, that wasn't a big dose...oof.
: Hey, I'm back, and I'm sober again. Tell me your story.
: Well, my family sold me to the Sages as a kid, so now they're my real family. Even though I kept getting passed up for promotion by all those fucking nepotists. Anyway, I'm 84, Lantry is my real name, and I couldn't imagine anything other than being a Sage.
: There's something you're not telling me. What is it?
: Well, I used to be a spy for the Voices of Nerat. He put me up for schooling there and had me try to convince them to surrender to Kyros. It didn't work, I failed, and it ended with the Edict of Fire.
: Tell me about the Sages.
: Well, they're all fuckin dead now. Basically we all went around collecting and hoarding knowledge - all of which was forbidden by Kyros, so the Sages fought. We're a pretty old school that dates back to when the Tiers were first settled, and we used to advise kings and queens so we were always protected. We practice pretty much every kind of magic, because we have agents in every mage school -
: Hey, does that include the Tidecasters, you word skanks?
: Well, when you have that knowledge for generations, you kind of use i-
: FUUUUCK ALL OF YOU SAGES! I'M GLAD KYROS KILLED EVERY ONE OF YOU SHITLORDS WITH THE EDICT OF FIRE YOU ALL HAD IT COMING! YOU SHOULD PERFORM SUBMISSIVE ORAL SEX ON WHICHEVER GENITALS YOU LIKE THE LEAST, BIATCH!!!!!!
: Knock it off you two, this is gonna go nowhere. I don't need any Ashe and Nerat cosplayers. Hey, Lantry, you know anything cool?
: SIT THROUGH MY BORING ASS NERD LECTURE FOR LORE XP!
Like almost everything in Tyranny, there's more than meets the eye. Let's go back to the inks for a moment. Did you notice that Lantry is basically constantly high? Go back and reread that. Lantry is constantly applying these inks to his skin or licking them off his quill. That's not recreational use. Now, what kind of things has Lantry been through?
So far (from what we've seen) Lantry's been used as a pawn by the Voices of Nerat to convince his adopted family to surrender, believes himself culpable for the Edict being called down on the school (note his word choice: "I failed") and the deaths of all the Sages...oh, yes, and when we met him he was being crucified by the people he was working for. Then he ended up owing his life to the woman who burned all his friends alive after seeing even more violence (as he states, he got into a lot of fights on the road) and this is all the stuff we know about! Lantry getting high off his inks isn't because he's a cool old stoner, it's because he's using these drugs to escape his traumatic life. He mutters vague bullshit about anxiety but that kind of constant drug use is not healthy and does a number on you. Hell, his reply to Cleopatra that he can't let her poison himself suggests that on some level he knows exactly what he's doing and that these drugs are terrible for him.
It's a recurring theme that all of these companions have something wrong with them - Barik is repressed behind his armor that seals him in his own shit, Verse is a violent psychopath given free reign to indulge her desires (whatever they may be), and now Lantry is a traumatized drug addict trying to escape reality by constant drug abuse. Unlike Tides of Numenera where half the companions had no real connection to the Changing God plot, all of these issues are tied directly to the brutality of Kyros. I can't talk about Eb, Kills in Shadow, or Sirin (come on, she had the PC portrait, no use hiding she's our last party member) but like the party members we've seen, they have all suffered grievously at the hands of the Overlord, and that takes a psychological toll on people. The point you should (again) take away from this is that Kyros ruins everything she touches, even her own servants, and that broken systems create traumatized people. Lantry cannot get through a day without pumping tons of drugs into his system, and quite frankly it speaks well of him that despite all of this trauma he is still a good and loyal friend to Cleopatra. Pour one out for Lantry. He's been through so much shit, but at the end of the day he's a healer. He starts with the healing sigil and he has explicit talents to make him a better healer, but he's convinced himself he's a terrible person responsible for the destruction of his friends.
Let's leave poor Lantry alone for a moment and take a look at the Sages. There's another running theme through the game that the Tiers echo the failings of Kyros and her forces in miniature, and the Sages are no exception. Throughout the Conquest we see that Kyros is able to defeat the Tiers by exploiting their divisions (making peace with Apex to continue marching, inciting a riot in the Bastard City to allow the armies to march in) as that is Kyros' one strength. The Sages' nepotism mirrors the Disfavored, their hording and LARP names the Scarlet Chorus (we'll come back to that next update). This is not a story about the heroic underdog rebels fighting for the equality of man against the tyrannical overlord, this is the story of a tyrant mastering the war of all against all, and the consequences thereof.
Next time: Cleopatra really regrets not getting a library card.