Part 91: Chapter 10, Part 7
Dungeon Destard: Complete solution (Part 2)
The teleporter takes us to the inhabited parts of the dungeon.
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He trips and falls on our sword.
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The first room has this dragon statue in it that shoots fireballs at us.
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The switch behind it turns it off.
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We go right at the first intersection.
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Our next right puts us in a small jail cell filled with giant rats. When we step inside the door shuts behind us.
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Putting an item on top of the pressure plate reopens the door. An item such as these coins that we can't pick up.
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On the floor is a Red Skull.
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Now we can continue to the end of the hallway.
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It puts us in this Wyrmguard training room or something.
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Pulling down on the decorative daggers reveals another set of doors.
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At the end of this room is a chest.
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Inside the chest is a chunk of green eggshell for some reason.
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There's a hidden passage on the side of the room.
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Inside are the Wyrmguard Leggings, completing our set.
Now we go back down the last hallway and continue in the direction we haven't gone yet.
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This room has 4 dragon statues and a pedestal holding up a bowl.
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Inside the bowl is a key. Removing the key makes two things happen: first the floor fall away into a spike pit, then the dragons start to shoot volleys of fireballs at us.
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We bravely run away, taking a right at the first intersection.
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The first right takes us to a lava-flooded room with our first demon in it. Demons can transfer their mortality to other creatures; in the particular case of randomly-spawning demons, they summon goats or hellhounds. You have to kill the goat or hellhound before you can kill the demon.
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A corpse in this room has a book beside it. 'INOPIA'? Sounds like something stupid.
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The wall leading to the other corner of the room has two skulls embedded in it. We can reach the treasure by jumping from skull to skull.
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It has a cut emerald and some reagents in it.
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Now we head back to the hallway we came from.